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#ifndef __WINDOWS_H
#define __WINDOWS_H
#include "servers.h"
#define STRUCT_SERVER_REC SERVER_REC
#include "window-item-def.h"
enum {
NEWDATA_TEXT = 1,
NEWDATA_MSG,
NEWDATA_HILIGHT,
NEWDATA_CUSTOM
};
typedef struct {
int refnum;
char *name;
GSList *items;
WI_ITEM_REC *active;
SERVER_REC *active_server;
GSList *waiting_channels; /* list of "<server tag> <channel>" */
int lines;
unsigned int destroying:1;
/* window-specific command line history */
GList *cmdhist, *histpos;
int histlines;
int level;
int new_data;
int last_color;
time_t last_timestamp; /* When was last timestamp printed */
time_t last_line; /* When was last line printed */
char *theme_name; /* active theme in window, NULL = default */
void *theme; /* THEME_REC */
void *gui_data;
} WINDOW_REC;
extern GSList *windows;
extern WINDOW_REC *active_win;
WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic);
void window_destroy(WINDOW_REC *window);
void window_set_active(WINDOW_REC *window);
void window_change_server(WINDOW_REC *window, void *server);
void window_set_refnum(WINDOW_REC *window, int refnum);
void window_set_name(WINDOW_REC *window, const char *name);
void window_set_level(WINDOW_REC *window, int level);
/* return active item's name, or if none is active, window's name */
char *window_get_active_name(WINDOW_REC *window);
WINDOW_REC *window_find_level(void *server, int level);
WINDOW_REC *window_find_closest(void *server, const char *name, int level);
WINDOW_REC *window_find_refnum(int refnum);
WINDOW_REC *window_find_name(const char *name);
WINDOW_REC *window_find_item(WINDOW_REC *window, const char *name);
int window_refnum_prev(int refnum, int wrap);
int window_refnum_next(int refnum, int wrap);
int windows_refnum_last(void);
void windows_init(void);
void windows_deinit(void);
#endif
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