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-rw-r--r--src/fe-common/core/fe-windows.c483
1 files changed, 483 insertions, 0 deletions
diff --git a/src/fe-common/core/fe-windows.c b/src/fe-common/core/fe-windows.c
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+++ b/src/fe-common/core/fe-windows.c
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+/*
+ windows.c : irssi
+
+ Copyright (C) 1999-2000 Timo Sirainen
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include "module.h"
+#include "module-formats.h"
+#include "modules.h"
+#include "signals.h"
+#include "commands.h"
+#include "servers.h"
+#include "misc.h"
+#include "settings.h"
+
+#include "levels.h"
+
+#include "printtext.h"
+#include "fe-windows.h"
+#include "window-items.h"
+
+GSList *windows; /* first in the list is the active window,
+ next is the last active, etc. */
+WINDOW_REC *active_win;
+
+static int daytag;
+static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
+ 2 = time is 00:00, already checked */
+
+static int window_get_new_refnum(void)
+{
+ WINDOW_REC *win;
+ GSList *tmp;
+ int refnum;
+
+ refnum = 1;
+ tmp = windows;
+ while (tmp != NULL) {
+ win = tmp->data;
+
+ if (refnum != win->refnum) {
+ tmp = tmp->next;
+ continue;
+ }
+
+ refnum++;
+ tmp = windows;
+ }
+
+ return refnum;
+}
+
+WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
+{
+ WINDOW_REC *rec;
+
+ rec = g_new0(WINDOW_REC, 1);
+ rec->refnum = window_get_new_refnum();
+
+ windows = g_slist_prepend(windows, rec);
+ signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
+
+ if (item != NULL) window_add_item(rec, item, automatic);
+ if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
+ if (automatic && windows->next != NULL)
+ signal_emit("window changed automatic", 1, rec);
+ window_set_active(rec);
+ }
+ return rec;
+}
+
+/* removed_refnum was removed from the windows list, pack the windows so
+ there won't be any holes. If there is any holes after removed_refnum,
+ leave the windows behind it alone. */
+static void windows_pack(int removed_refnum)
+{
+ WINDOW_REC *window;
+ int refnum;
+
+ for (refnum = removed_refnum+1;; refnum++) {
+ window = window_find_refnum(refnum);
+ if (window == NULL) break;
+
+ window_set_refnum(window, refnum-1);
+ }
+}
+
+void window_destroy(WINDOW_REC *window)
+{
+ g_return_if_fail(window != NULL);
+
+ if (window->destroying) return;
+ window->destroying = TRUE;
+ windows = g_slist_remove(windows, window);
+
+ if (active_win == window && windows != NULL) {
+ active_win = NULL; /* it's corrupted */
+ window_set_active(windows->data);
+ }
+
+ while (window->items != NULL)
+ window_remove_item(window, window->items->data);
+
+ windows_pack(window->refnum);
+
+ signal_emit("window destroyed", 1, window);
+
+ g_slist_foreach(window->waiting_channels, (GFunc) g_free, NULL);
+ g_slist_free(window->waiting_channels);
+
+ g_free_not_null(window->theme_name);
+ g_free_not_null(window->name);
+ g_free(window);
+}
+
+void window_set_active(WINDOW_REC *window)
+{
+ WINDOW_REC *old_window;
+
+ if (window == active_win)
+ return;
+
+ old_window = active_win;
+ active_win = window;
+ if (active_win != NULL) {
+ windows = g_slist_remove(windows, active_win);
+ windows = g_slist_prepend(windows, active_win);
+ }
+
+ signal_emit("window changed", 2, active_win, old_window);
+}
+
+void window_change_server(WINDOW_REC *window, void *server)
+{
+ window->active_server = server;
+ signal_emit("window server changed", 2, window, server);
+}
+
+void window_set_refnum(WINDOW_REC *window, int refnum)
+{
+ GSList *tmp;
+ int old_refnum;
+
+ g_return_if_fail(window != NULL);
+ g_return_if_fail(refnum >= 1);
+ if (window->refnum == refnum) return;
+
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->refnum == refnum) {
+ rec->refnum = window->refnum;
+ signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
+ break;
+ }
+ }
+
+ old_refnum = window->refnum;
+ window->refnum = refnum;
+ signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
+}
+
+void window_set_name(WINDOW_REC *window, const char *name)
+{
+ g_free_not_null(window->name);
+ window->name = g_strdup(name);
+
+ signal_emit("window name changed", 1, window);
+}
+
+void window_set_level(WINDOW_REC *window, int level)
+{
+ g_return_if_fail(window != NULL);
+
+ window->level = level;
+ signal_emit("window level changed", 1, window);
+}
+
+/* return active item's name, or if none is active, window's name */
+char *window_get_active_name(WINDOW_REC *window)
+{
+ g_return_val_if_fail(window != NULL, NULL);
+
+ if (window->active != NULL)
+ return window->active->name;
+
+ return window->name;
+}
+
+WINDOW_REC *window_find_level(void *server, int level)
+{
+ WINDOW_REC *match;
+ GSList *tmp;
+
+ match = NULL;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if ((server == NULL || rec->active_server == server) &&
+ (rec->level & level)) {
+ if (server == NULL || rec->active_server == server)
+ return rec;
+ match = rec;
+ }
+ }
+
+ return match;
+}
+
+WINDOW_REC *window_find_closest(void *server, const char *name, int level)
+{
+ WINDOW_REC *window;
+ WI_ITEM_REC *item;
+
+ /* match by name */
+ item = name == NULL ? NULL :
+ window_item_find(server, name);
+ if (item != NULL)
+ return window_item_window(item);
+
+ /* match by level */
+ if (level != MSGLEVEL_HILIGHT)
+ level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
+ window = window_find_level(server, level);
+ if (window != NULL) return window;
+
+ /* match by level - ignore server */
+ window = window_find_level(NULL, level);
+ if (window != NULL) return window;
+
+ /* fallback to active */
+ return active_win;
+}
+
+WINDOW_REC *window_find_refnum(int refnum)
+{
+ GSList *tmp;
+
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->refnum == refnum)
+ return rec;
+ }
+
+ return NULL;
+}
+
+WINDOW_REC *window_find_name(const char *name)
+{
+ GSList *tmp;
+
+ g_return_val_if_fail(name != NULL, NULL);
+
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->name != NULL && g_strcasecmp(rec->name, name) == 0)
+ return rec;
+ }
+
+ return NULL;
+}
+
+WINDOW_REC *window_find_item(WINDOW_REC *window, const char *name)
+{
+ WINDOW_REC *rec;
+ WI_ITEM_REC *item;
+
+ g_return_val_if_fail(name != NULL, NULL);
+
+ rec = window_find_name(name);
+ if (rec != NULL) return rec;
+
+ item = window == NULL ? NULL :
+ window_item_find(window->active_server, name);
+ if (item == NULL && window->active_server != NULL) {
+ /* not found from the active server - any server? */
+ item = window_item_find(NULL, name);
+ }
+
+ if (item == NULL) {
+ char *chan;
+
+ /* still nothing? maybe user just left the # in front of
+ channel, try again with it.. */
+ chan = g_strdup_printf("#%s", name);
+ item = window == NULL ? NULL :
+ window_item_find(window->active_server, chan);
+ if (item == NULL) item = window_item_find(NULL, chan);
+ g_free(chan);
+ }
+
+ if (item == NULL)
+ return 0;
+
+ return MODULE_DATA(item);
+}
+
+int window_refnum_prev(int refnum, int wrap)
+{
+ GSList *tmp;
+ int prev, max;
+
+ max = prev = -1;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->refnum < refnum && (prev == -1 || rec->refnum > prev))
+ prev = rec->refnum;
+ if (wrap && (max == -1 || rec->refnum > max))
+ max = rec->refnum;
+ }
+
+ return prev != -1 ? prev : max;
+}
+
+int window_refnum_next(int refnum, int wrap)
+{
+ GSList *tmp;
+ int min, next;
+
+ min = next = -1;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->refnum > refnum && (next == -1 || rec->refnum < next))
+ next = rec->refnum;
+ if (wrap && (min == -1 || rec->refnum < min))
+ min = rec->refnum;
+ }
+
+ return next != -1 ? next : min;
+}
+
+int windows_refnum_last(void)
+{
+ GSList *tmp;
+ int max;
+
+ max = -1;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->refnum > max)
+ max = rec->refnum;
+ }
+
+ return max;
+}
+
+static void sig_server_looking(SERVER_REC *server)
+{
+ GSList *tmp;
+
+ g_return_if_fail(server != NULL);
+
+ /* Try to keep some server assigned to windows..
+ Also change active window's server if the window is empty */
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->active_server == NULL ||
+ (rec == active_win && rec->items == NULL))
+ window_change_server(rec, server);
+ }
+}
+
+static void sig_server_disconnected(SERVER_REC *server)
+{
+ GSList *tmp;
+ SERVER_REC *new_server;
+
+ g_return_if_fail(server != NULL);
+
+ new_server = servers == NULL ? NULL : servers->data;
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ WINDOW_REC *rec = tmp->data;
+
+ if (rec->active_server == server)
+ window_change_server(rec, new_server);
+ }
+}
+
+static void sig_print_text(void)
+{
+ GSList *tmp;
+ char month[10];
+ time_t t;
+ struct tm *tm;
+
+ t = time(NULL);
+ tm = localtime(&t);
+ strftime(month, sizeof(month)-1, "%b", tm);
+
+ if (tm->tm_hour != 0 || tm->tm_min != 0)
+ return;
+
+ daycheck = 2;
+ signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
+
+ /* day changed, print notice about it to every window */
+ for (tmp = windows; tmp != NULL; tmp = tmp->next) {
+ printformat_window(tmp->data, MSGLEVEL_NEVER, IRCTXT_DAYCHANGE,
+ tm->tm_mday, tm->tm_mon+1,
+ 1900+tm->tm_year, month);
+ }
+}
+
+static int sig_check_daychange(void)
+{
+ time_t t;
+ struct tm *tm;
+
+ t = time(NULL);
+ tm = localtime(&t);
+
+ if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
+ sig_print_text();
+ return TRUE;
+ }
+
+ if (tm->tm_hour != 23 || tm->tm_min != 59) {
+ daycheck = 0;
+ return TRUE;
+ }
+
+ /* time is 23:59 */
+ if (daycheck == 0) {
+ daycheck = 1;
+ signal_add("print text", (SIGNAL_FUNC) sig_print_text);
+ }
+ return TRUE;
+}
+
+static void read_settings(void)
+{
+ if (daytag != -1) {
+ g_source_remove(daytag);
+ daytag = -1;
+ }
+
+ if (settings_get_bool("timestamps"))
+ daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
+}
+
+void windows_init(void)
+{
+ active_win = NULL;
+ daycheck = 0; daytag = -1;
+ settings_add_bool("lookandfeel", "window_auto_change", FALSE);
+
+ read_settings();
+ signal_add("server looking", (SIGNAL_FUNC) sig_server_looking);
+ signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_add("setup changed", (SIGNAL_FUNC) read_settings);
+}
+
+void windows_deinit(void)
+{
+ if (daytag != -1) g_source_remove(daytag);
+ if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
+
+ signal_remove("server looking", (SIGNAL_FUNC) sig_server_looking);
+ signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
+ signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
+}