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-rw-r--r--src/core/servers-reconnect.c356
1 files changed, 356 insertions, 0 deletions
diff --git a/src/core/servers-reconnect.c b/src/core/servers-reconnect.c
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+/*
+ servers-reconnect.c : irssi
+
+ Copyright (C) 1999-2000 Timo Sirainen
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include "module.h"
+#include "commands.h"
+#include "network.h"
+#include "signals.h"
+
+#include "servers-setup.h"
+#include "servers-reconnect.h"
+
+#include "settings.h"
+
+GSList *reconnects;
+static int last_reconnect_tag;
+static int reconnect_timeout_tag;
+static int reconnect_time;
+
+static void server_reconnect_add(SERVER_CONNECT_REC *conn,
+ time_t next_connect)
+{
+ RECONNECT_REC *rec;
+
+ g_return_if_fail(IS_SERVER_CONNECT(conn));
+
+ rec = g_new(RECONNECT_REC, 1);
+ rec->tag = ++last_reconnect_tag;
+ rec->conn = conn;
+ rec->next_connect = next_connect;
+
+ reconnects = g_slist_append(reconnects, rec);
+}
+
+static void server_reconnect_destroy(RECONNECT_REC *rec, int free_conn)
+{
+ g_return_if_fail(rec != NULL);
+
+ reconnects = g_slist_remove(reconnects, rec);
+
+ signal_emit("server reconnect remove", 1, rec);
+ if (free_conn) server_connect_free(rec->conn);
+ g_free(rec);
+
+ if (reconnects == NULL)
+ last_reconnect_tag = 0;
+}
+
+static int server_reconnect_timeout(void)
+{
+ SERVER_CONNECT_REC *conn;
+ GSList *list, *tmp;
+ time_t now;
+
+ /* If server_connect() removes the next reconnection in queue,
+ we're screwed. I don't think this should happen anymore, but just
+ to be sure we don't crash, do this safely. */
+ list = g_slist_copy(reconnects);
+ now = time(NULL);
+ for (tmp = list; tmp != NULL; tmp = tmp->next) {
+ RECONNECT_REC *rec = tmp->data;
+
+ if (g_slist_find(reconnects, rec) == NULL)
+ continue;
+
+ if (rec->next_connect <= now) {
+ conn = rec->conn;
+ server_reconnect_destroy(rec, FALSE);
+ server_connect(conn);
+ }
+ }
+
+ g_slist_free(list);
+ return 1;
+}
+
+static void sserver_connect(SERVER_SETUP_REC *rec, SERVER_CONNECT_REC *conn)
+{
+ conn->address = g_strdup(rec->address);
+ conn->port = rec->port;
+
+ server_setup_fill_reconn(conn, rec);
+ if (rec->last_connect > time(NULL)-reconnect_time) {
+ /* can't reconnect this fast, wait.. */
+ server_reconnect_add(conn, rec->last_connect+reconnect_time);
+ } else {
+ /* connect to server.. */
+ server_connect(conn);
+ }
+}
+
+static SERVER_CONNECT_REC *
+server_connect_copy_skeleton(SERVER_CONNECT_REC *src)
+{
+ SERVER_CONNECT_REC *dest;
+
+ dest = NULL;
+ signal_emit("server connect copy", 2, &dest, src);
+ g_return_val_if_fail(dest != NULL, NULL);
+
+ dest->proxy = g_strdup(src->proxy);
+ dest->proxy_port = src->proxy_port;
+ dest->proxy_string = g_strdup(src->proxy_string);
+
+ dest->chatnet = g_strdup(src->chatnet);
+ dest->nick = g_strdup(src->nick);
+ dest->username = g_strdup(src->username);
+ dest->realname = g_strdup(src->realname);
+
+ if (src->own_ip != NULL) {
+ dest->own_ip = g_new(IPADDR, 1);
+ memcpy(dest->own_ip, src->own_ip, sizeof(IPADDR));
+ }
+
+ dest->channels = g_strdup(src->channels);
+ dest->away_reason = g_strdup(src->away_reason);
+
+ return dest;
+}
+
+#define server_should_reconnect(server) \
+ ((server)->connection_lost && \
+ ((server)->connrec->chatnet != NULL || !(server)->banned))
+
+static void sig_reconnect(SERVER_REC *server)
+{
+ SERVER_CONNECT_REC *conn;
+ SERVER_SETUP_REC *sserver;
+ GSList *tmp;
+ int found, through;
+ time_t now;
+
+ g_return_if_fail(IS_SERVER(server));
+
+ if (reconnect_time == -1 || !server_should_reconnect(server))
+ return;
+
+ conn = server_connect_copy_skeleton(server->connrec);
+
+ /* save the server status */
+ if (server->connected) {
+ conn->reconnection = TRUE;
+
+ g_free_not_null(conn->away_reason);
+ conn->away_reason = !server->usermode_away ? NULL :
+ g_strdup(server->away_reason);
+
+ signal_emit("server reconnect save status", 2, conn, server);
+ }
+
+ sserver = server_setup_find(server->connrec->address,
+ server->connrec->port);
+
+ if (sserver != NULL) {
+ /* save the last connection time/status */
+ sserver->last_connect = server->connect_time == 0 ?
+ time(NULL) : server->connect_time;
+ sserver->last_failed = !server->connected;
+ if (server->banned) sserver->banned = TRUE;
+ }
+
+ if (sserver == NULL || conn->chatnet == NULL) {
+ /* not in any chatnet, just reconnect back to same server */
+ conn->address = g_strdup(server->connrec->address);
+ conn->port = server->connrec->port;
+ conn->password = server->connrec->password == NULL ? NULL :
+ g_strdup(server->connrec->password);
+
+ if (server->connect_time != 0 &&
+ time(NULL)-server->connect_time > reconnect_time) {
+ /* there's been enough time since last connection,
+ reconnect back immediately */
+ server_connect(conn);
+ } else {
+ /* reconnect later.. */
+ server_reconnect_add(conn, (server->connect_time == 0 ? time(NULL) :
+ server->connect_time) + reconnect_time);
+ }
+ return;
+ }
+
+ /* always try to first connect to the first on the list where we
+ haven't got unsuccessful connection attempts for the last half
+ an hour. */
+
+ now = time(NULL);
+ for (tmp = setupservers; tmp != NULL; tmp = tmp->next) {
+ SERVER_SETUP_REC *rec = tmp->data;
+
+ if (rec->chatnet != NULL && g_strcasecmp(conn->chatnet, rec->chatnet) == 0 &&
+ !rec->banned && (!rec->last_connect || !rec->last_failed ||
+ rec->last_connect < now-FAILED_RECONNECT_WAIT)) {
+ sserver_connect(rec, conn);
+ return;
+ }
+ }
+
+ /* just try the next server in list */
+ found = through = FALSE;
+ for (tmp = setupservers; tmp != NULL; ) {
+ SERVER_SETUP_REC *rec = tmp->data;
+
+ if (!found && g_strcasecmp(rec->address, server->connrec->address) == 0 &&
+ server->connrec->port == rec->port)
+ found = TRUE;
+ else if (found && !rec->banned && rec->chatnet != NULL &&
+ g_strcasecmp(conn->chatnet, rec->chatnet) == 0) {
+ sserver_connect(rec, conn);
+ break;
+ }
+
+ if (tmp->next != NULL) {
+ tmp = tmp->next;
+ continue;
+ }
+
+ if (through) {
+ /* shouldn't happen unless there's no servers in
+ this chatnet in setup.. */
+ server_connect_free(conn);
+ break;
+ }
+
+ tmp = setupservers;
+ found = through = TRUE;
+ }
+}
+
+/* Remove all servers from reconnect list */
+/* SYNTAX: RMRECONNS */
+static void cmd_rmreconns(void)
+{
+ while (reconnects != NULL)
+ server_reconnect_destroy(reconnects->data, TRUE);
+}
+
+static RECONNECT_REC *reconnect_find_tag(int tag)
+{
+ GSList *tmp;
+
+ for (tmp = reconnects; tmp != NULL; tmp = tmp->next) {
+ RECONNECT_REC *rec = tmp->data;
+
+ if (rec->tag == tag)
+ return rec;
+ }
+
+ return NULL;
+}
+
+/* Try to reconnect immediately */
+/* SYNTAX: RECONNECT <tag> */
+static void cmd_reconnect(const char *data, SERVER_REC *server)
+{
+ SERVER_CONNECT_REC *conn;
+ RECONNECT_REC *rec;
+ char *str;
+ int tag;
+
+ if (*data == '\0') {
+ /* reconnect back to same server */
+ if (server == NULL) cmd_return_error(CMDERR_NOT_CONNECTED);
+ str = g_strdup_printf("%s %d %s %s", server->connrec->address,
+ server->connrec->port, server->connrec->password,
+ server->connrec->nick);
+ signal_emit("command server", 2, str, server);
+ g_free(str);
+ return;
+ }
+
+ if (g_strncasecmp(data, "RECON-", 6) == 0)
+ data += 6;
+
+ tag = atoi(data);
+ rec = tag <= 0 ? NULL : reconnect_find_tag(tag);
+
+ if (rec == NULL)
+ signal_emit("server reconnect not found", 1, data);
+ else {
+ conn = rec->conn;
+ server_reconnect_destroy(rec, FALSE);
+ server_connect(conn);
+ }
+}
+
+static void cmd_disconnect(const char *data, SERVER_REC *server)
+{
+ RECONNECT_REC *rec;
+ int tag;
+
+ if (g_strncasecmp(data, "RECON-", 6) != 0)
+ return; /* handle only reconnection removing */
+
+ rec = sscanf(data+6, "%d", &tag) == 1 && tag > 0 ?
+ reconnect_find_tag(tag) : NULL;
+
+ if (rec == NULL)
+ signal_emit("server reconnect not found", 1, data);
+ else
+ server_reconnect_destroy(rec, TRUE);
+ signal_stop();
+}
+
+static void read_settings(void)
+{
+ reconnect_time = settings_get_int("server_reconnect_time");
+}
+
+void servers_reconnect_init(void)
+{
+ settings_add_int("server", "server_reconnect_time", 300);
+
+ reconnects = NULL;
+ last_reconnect_tag = 0;
+
+ reconnect_timeout_tag = g_timeout_add(1000, (GSourceFunc) server_reconnect_timeout, NULL);
+ read_settings();
+
+ signal_add("server connect failed", (SIGNAL_FUNC) sig_reconnect);
+ signal_add("server disconnected", (SIGNAL_FUNC) sig_reconnect);
+ command_bind("rmreconns", NULL, (SIGNAL_FUNC) cmd_rmreconns);
+ command_bind("reconnect", NULL, (SIGNAL_FUNC) cmd_reconnect);
+ command_bind_first("disconnect", NULL, (SIGNAL_FUNC) cmd_disconnect);
+ signal_add("setup changed", (SIGNAL_FUNC) read_settings);
+}
+
+void servers_reconnect_deinit(void)
+{
+ g_source_remove(reconnect_timeout_tag);
+
+ while (reconnects != NULL)
+ server_reconnect_destroy(reconnects->data, TRUE);
+
+ signal_remove("server connect failed", (SIGNAL_FUNC) sig_reconnect);
+ signal_remove("server disconnected", (SIGNAL_FUNC) sig_reconnect);
+ command_unbind("rmreconns", (SIGNAL_FUNC) cmd_rmreconns);
+ command_unbind("reconnect", (SIGNAL_FUNC) cmd_reconnect);
+ command_unbind("disconnect", (SIGNAL_FUNC) cmd_disconnect);
+ signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
+}