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# $FreeBSD$
PORTNAME= solarus
PORTVERSION= 1.6.0
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://www.solarus-games.org/downloads/solarus/
DISTNAME= solarus-${PORTVERSION}-src
MAINTAINER= danilo@FreeBSD.org
COMMENT= Zelda-like 2D game engine
LICENSE= GPLv3
LICENSE_FILE= ${WRKSRC}/license.txt
LIB_DEPENDS= libphysfs.so:devel/physfs \
libmodplug.so:audio/libmodplug \
libluajit-5.1.so:lang/luajit \
libvorbis.so:audio/libvorbis \
libogg.so:audio/libogg
USES= cmake:noninja compiler:c++11-lib gl openal qmake qt:5
MAKE_ARGS+= DESTDIR=${STAGEDIR}
USE_QT= buildtools_build core gui linguisttools_build widgets
USE_SDL= sdl2 ttf2 image2
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
USE_GL= gl glu
USE_LDCONFIG= yes
.include <bsd.port.mk>
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