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PORTNAME= shaaft
PORTVERSION= 0.5.0
PORTREVISION= 26
CATEGORIES= games
MASTER_SITES= SF/criticalmass/OldFiles
DISTNAME= Shaaft-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
COMMENT= OpenGL 3D falling block game similar to Blockout
LIB_DEPENDS= libpng.so:graphics/png
CONFLICTS= criticalmass
USES= gl sdl tar:bzip2
USE_SDL= mixer image sdl
USE_GL= gl
USE_GCC= yes
USE_CXXSTD= gnu++98
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --disable-optimize
CPPFLAGS+= $$(libpng-config --I_opts)
LDFLAGS+= $$(libpng-config --L_opts)
DATADIR= ${PREFIX}/share/Shaaft
PLIST_FILES= bin/Packer bin/shaaft %%DATADIR%%/resource.dat \
man/man6/shaaft.6.gz
DESKTOP_ENTRIES="Shaaft" "" "" "${PORTNAME}" "" ""
post-patch:
@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG:T}|g ; \
s|^CXXFLAGS|#CXXFLAGS|g ; \
s|/usr/X11R6|${LOCALBASE}|g ; \
s|-lSDL | |g ; \
s|-lpng12|-lpng|g' ${WRKSRC}/configure
@${GREP} -lR "SDL/SDL" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} -e \
's|SDL/SDL|SDL|g'
@${REINPLACE_CMD} -e 's|== 3|>= 3|' ${WRKSRC}/utils/hashMap.hpp
.include <bsd.port.mk>
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