Age | Commit message (Expand) | Author |
2020-10-01 | Chase libsndfile 1.0.30 update. | Thomas Zander |
2019-11-08 | games: Add missing USES={gnome,gl,sdl,xorg} | Tobias Kortkamp |
2019-09-29 | Chase update to audio/fluidsynth; bump PORTREVISION of dependent ports | Thomas Zander |
2019-03-02 | Chase update of fluidsynth to 2.0.3 | Thomas Zander |
2018-12-25 | Change cmake default behaviour to outsource. | Tobias C. Berner |
2018-12-12 | To be consistent with other ports, the arch restriction ought to be | Mark Linimon |
2018-06-01 | Bump PORTREVISIONS to chase update to audio/fluidsynth 1.1.11 | Thomas Zander |
2017-07-06 | * Updated maintainer email address | Richard Gallamore |
2017-05-22 | Mark some ports failing on power64. In cases where the error message | Mark Linimon |
2016-11-09 | games/zdoom: add .desktop file + icon for it | Jan Beich |
2016-09-08 | - Fix path to data files | Dmitry Marakasov |
2016-08-12 | Add PORTSCOUT limit | Pawel Pekala |
2016-08-06 | Use ${DATADIR} in PLIST_FILES | Pawel Pekala |
2016-08-05 | ZDoom is an enhanced source port of ID Software's DOOM engine. It is based on | Pawel Pekala |