diff options
Diffstat (limited to 'games/xroads/files/patch-ai.c')
-rw-r--r-- | games/xroads/files/patch-ai.c | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/games/xroads/files/patch-ai.c b/games/xroads/files/patch-ai.c deleted file mode 100644 index b644d1082761..000000000000 --- a/games/xroads/files/patch-ai.c +++ /dev/null @@ -1,116 +0,0 @@ ---- ai.c.orig Sat Nov 20 09:50:36 2004 -+++ ai.c Sat Nov 20 09:50:56 2004 -@@ -59,12 +59,12 @@ - int tries=0; - - /* If in a halfstep, finish it */ -- if(ntrunc(amonst->x)!=round(amonst->x)) switch(amonst->dir) { -+ if(ntrunc(amonst->x)!=xrround(amonst->x)) switch(amonst->dir) { - case LEFT: amonst->x-=0.5; return; - case RIGHT: amonst->x+=0.5; return; - default: amonst->dir = directions[(int)rnd(2) + 2]; break; - } -- if(ntrunc(amonst->y)!=round(amonst->y)) switch(amonst->dir) { -+ if(ntrunc(amonst->y)!=xrround(amonst->y)) switch(amonst->dir) { - case UP: amonst->y-=0.5; return; - case DOWN: amonst->y+=0.5; return; - default: amonst->dir = directions[(int)rnd(2)]; break; -@@ -84,9 +84,9 @@ - /* Find coordinates for new position */ - switch(dir) { - case UP: y-=0.5; eqy=ntrunc(y); eqx=ntrunc(x); break; -- case DOWN: y+=0.5; eqy=round(y); eqx=ntrunc(x); break; -+ case DOWN: y+=0.5; eqy=xrround(y); eqx=ntrunc(x); break; - case LEFT: x-=0.5; eqy=ntrunc(y); eqx=ntrunc(x); break; -- case RIGHT: x+=0.5; eqy=ntrunc(y); eqx=round(x); break; -+ case RIGHT: x+=0.5; eqy=ntrunc(y); eqx=xrround(x); break; - default: printf("Error: Not a direction\n"); return; - } - -@@ -95,7 +95,7 @@ - goto tryagain; - - /* Check for double half-step */ -- if(ntrunc(x)!=round(x) && ntrunc(y)!=round(y)) goto tryagain; -+ if(ntrunc(x)!=xrround(x) && ntrunc(y)!=xrround(y)) goto tryagain; - - /* Did we hit a powerup? */ - if(data[xytotype(eqx, eqy)].etype == POWERUP) { -@@ -121,12 +121,12 @@ - float dx, dy, dz; - - /* If in a halfstep, finish it */ -- if(ntrunc(amonst->x)!=round(amonst->x)) switch(amonst->dir) { -+ if(ntrunc(amonst->x)!=xrround(amonst->x)) switch(amonst->dir) { - case LEFT: amonst->x-=0.5; return; - case RIGHT: amonst->x+=0.5; return; - default: amonst->dir = directions[(int)rnd(2) + 2]; break; - } -- if(ntrunc(amonst->y)!=round(amonst->y)) switch(amonst->dir) { -+ if(ntrunc(amonst->y)!=xrround(amonst->y)) switch(amonst->dir) { - case UP: amonst->y-=0.5; return; - case DOWN: amonst->y+=0.5; return; - default: amonst->dir = directions[(int)rnd(2)]; break; -@@ -146,8 +146,8 @@ - tryagain: /* Come back here to try again */ - tries++; - if(tries>100) { -- if(ntrunc(amonst->x)==round(amonst->x) && -- ntrunc(amonst->y)==round(amonst->y)) -+ if(ntrunc(amonst->x)==xrround(amonst->x) && -+ ntrunc(amonst->y)==xrround(amonst->y)) - watchentity(amonst, target); - return; - } -@@ -186,7 +186,7 @@ - goto tryagain; - - /* Be careful of half-steps */ -- if(ntrunc(x)!=round(x) && ntrunc(y)!=round(y)) goto tryagain; -+ if(ntrunc(x)!=xrround(x) && ntrunc(y)!=xrround(y)) goto tryagain; - - /* Did we hit a powerup? */ - if(data[xytotype(eqx, eqy)].etype == POWERUP) { -@@ -318,7 +318,7 @@ - printf("I was asked to kill a monster that shouldn't be killed!\n"); - if(amonst->health <= 0) { - if(data[amonst->type].etype != EFFECT) { -- maze[round(amonst->y)][round(amonst->x)] = -2; /* Blank */ -+ maze[xrround(amonst->y)][xrround(amonst->x)] = -2; /* Blank */ - maze[ntrunc(amonst->y)][ntrunc(amonst->x)] = -2; /* Blank */ - } - draw_tilex2(mainwindow, data[amonst->type].tile[amonst->frame], -@@ -332,8 +332,8 @@ - bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE, - bmonst->color, bmonst->dir); - } -- if(maze[round(amonst->y)][round(amonst->x)]!=-2) { -- bmonst=&monst[maze[round(amonst->y)][round(amonst->x)]]; -+ if(maze[xrround(amonst->y)][xrround(amonst->x)]!=-2) { -+ bmonst=&monst[maze[xrround(amonst->y)][xrround(amonst->x)]]; - draw_tilex2(mainwindow, data[bmonst->type].tile[bmonst->frame], - bmonst->x*GRIDSIZE, bmonst->y*GRIDSIZE, - bmonst->color, bmonst->dir); -@@ -392,9 +392,9 @@ - amonst->atspeed = data[amonst->type].atspeed; - switch(amonst->dir) { - case LEFT: fx-=1; x=ntrunc(fx); y=ntrunc(fy); break; -- case RIGHT: fx+=1; x=round(fx); y=ntrunc(fy); break; -+ case RIGHT: fx+=1; x=xrround(fx); y=ntrunc(fy); break; - case UP: fy-=1; y=ntrunc(fy); x=ntrunc(fx); break; -- case DOWN: fy+=1; y=round(fy); x=ntrunc(fx); break; -+ case DOWN: fy+=1; y=xrround(fy); x=ntrunc(fx); break; - } - icorrectpos(&x, &y); - if(!checkdest(x, y)) { -@@ -460,8 +460,8 @@ - if(!(amonst->x == target->x || amonst->y == target->y)) return 0; - - /* Halfsteps are banned */ -- if(round(amonst->x) != ntrunc(amonst->x)) return 0; -- if(round(amonst->y) != ntrunc(amonst->y)) return 0; -+ if(xrround(amonst->x) != ntrunc(amonst->x)) return 0; -+ if(xrround(amonst->y) != ntrunc(amonst->y)) return 0; - - /* Force x1, y1 to be smaller pair */ - if(x1 > x2) { |