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Diffstat (limited to 'games/dcross/pkg-descr')
-rw-r--r-- | games/dcross/pkg-descr | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/games/dcross/pkg-descr b/games/dcross/pkg-descr deleted file mode 100644 index fd1d54b86510..000000000000 --- a/games/dcross/pkg-descr +++ /dev/null @@ -1,14 +0,0 @@ -Unlike your common unilateral falling block games, 'Double Cross' implements -a bidirectional paradigm expanding the genre in both dimension and difficulty. - -Blocks fall from the top and fly in from the side settling in a joined -"play area". Deletions occur when rows of ten blocks are completed. -A horizontal row of 10 will cause the blocks to fall down, and a vertical row -of 10 will cause the blocks to "fall" to the right. -If a vertical row is completed during a vertical drop or a horizontal row is -completed during a horizontal drop the corresponding deletion will not occur -until the next turn. This can and will lead to non-intuitive results. -Focus on the vertical alone and you will die from horizontal negligence and -vice versa. - -WWW: https://code.google.com/p/double-cross/ |