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= dwb's JavaScript API documentation =

== Abstract == 

*dwb* can be extended with different types of userscripts. 
This api documentation describes the javascript interface. 

== Getting Started == 
Scripts that use the javascript api must be located in
+$XDG_CONFIG_HOME/dwb/userscripts+ like any other script. 
To include a userscript put a script with
shebang

-------
#!javascript
-------

in the userscripts directory. 

All native javascript methods can be used in scripts, however there are
limitations:  

* The execution context of userscripts is completely seperated from the web
execution context. Due to security concerns it is not possible to communicate
with the web execution context, it is only possible to inject scripts into the
web context.
* In contrast to the global +window+ object in the web execution context, 
the global object is a readonly object, i.e. it is not possible to set
properties on the global object, see also <<Globaldata,global data>> for details.

:numbered!:
:caption:

== Signals ==
With the +signals+ object *dwb* communicates with the script on certain events. 
To connect to a signal one can call the connect function that is implemented by
the signals object, that takes 2 arguments, the name of the signal and a
callback function. 

The callback function has a varying number of parameters, the first paramteter
is always the <<webview>> which received the signal or the focused <<webview>>.
The last paramter is always a json-object which might be empty or contain
additional data relevant to the signal. 
A callback function should either return +true+ or +false+ or nothing which is
equivalent to +false+.
If multiple callbacks are connected to the same signal and one callback
function returns +true+ the overall return value will be +true+.

*dwb* only emits signals as long as one callback is connected to a signal. To
reduce overhead one should disconnect from signals when no longer
needed. 

The signals object implements the following functions


=== Functions ===

[[connect]]
.connect()

[source,javascript]
----
Number connect(String signal, Function callback) 
----
Connect to a signal

 ::

_signal_;; The signal to connect to 
_callback_;; The callback function which will be called when the signal is emitted
_returns_;;  Unique id for this connection, can be passed to <<disconnect>>

[[emit]]
.emit() 

[source,javascript]
----
Boolean emit(String signal,  ...)
----

Emits a signal with a variable number of arguments passed to the callback
function

 :: 

_signal_;; The signal to emit
_..._;; Objects passed to the callback function
_returns_;; Overall return value from all connected callback functions

[[disconnect]]
.disconnect() 

[source,javascript]
----
Boolean disconnect(Number id) 
----
disconnect from a signal 

 ::

_id_;; The id returned from <<connect>>
_returns_;; +true+ if the signal was disconnected, +false+ if the signal
wasn't found or was already disconnected. 


[[disconnectByFunction]]
.disconnectByFunction() 

[source,javascript]
----
Boolean disconnectByFunction(Function callback) 
----
disconnect from all signals with matching callback function

 ::

_callback_;; The callback function passed to <<connect>>
_returns_;; +true+ if signals were disconnected, +false+ if no signal
was

[[disconnectByName]]
.disconnectByName() 

[source,javascript]
----
Boolean disconnectByName(String signal) 
----

disconnect from all signals with matching name

 ::

_signal_;; The callback function passed to <<connect>>
_returns_;; +true+ if signals were disconnected, +false+ if no signal
was disconnected


//[options="header", cols="1s,1m,3,2,2"]
//|=============================================
//|function               2+| parameter | returns | description 
//
//.2+|connect 
//|String |The signal to connect to; *required* .2+| The
//signal id of the signal or +-1+ if the signal was not connected.
//.2+| Connects to a signal.
//
//|Function(+Object+, +Object+) | The callback to call when the signal is emitted; *required*
//
//|disconnect 
//|Number |The signal id of the signal; *required* | - 
//| Disconnects from a signal, the id is the id returned by 
//+connect+.
//
//
//.2+|emit 
//|String |The signal to emit; *required* .2+| - 
//.2+| Emits a signal. 
//|Objects |Objects passed to the callback function; *optional*
//
//
//|=============================================


=== Internal signals ===

Internal signals are signals implemented by dwb. It should be avoided to call <<disconnectByName>>
on signals implemented by dwb since it will completely stop the emission of the
signal in all scripts.

[[buttonPress]]
.buttonPress 

[source,javascript]
----
Boolean callback(webview, hittestresult, json) 
----

Emitted when a button is pressed on the <<webview>>, return +true+ to prevent
the default action

 ::

_webview_;; The <<webview>> which received the signal
_hittestresult_;; Hittestresult under the cursor
_json.button_;; The button that is pressed, usually a value between 1 and 5
_json.state_;; A bitmap of modifiers pressed, see <<Modifier>>
_json.time_;; The time in milliseconds when the button was pressed 
_json.type_;; A <<ClickType>>
_json.x_;; x-position relative to the window
_json.xRoot_;; x-position relative to the screen
_json.y_;; y-position relative to the window
_json.yRoot_;; y-position relative to the screen
  
[[buttonRelease]]
.buttonRelease 

[source,javascript]
----
Boolean callback(webview, hittestresult, json) 
----

Emitted when a button is released, return +true+ to prevent the default action

 ::

_webview_;; The <<webview>> which received the signal
_hittestresult_;; Hittestresult under the cursor
_json_;; Same as <<buttonPress>> but without _json.type_

[[frameStatus]]
.frameStatus 

[source,javascript]
----
void callback(webview, frame) 
----

Emitted when the <<LoadStatus>> of a frame changes

 ::

_webview_;; The webview the frame belongs to
_frame_;; The frame 


[[keyPress]]
.keyPress 

[source,javascript]
----
Boolean callback(webview, json) 
----

Emitted when a key is pressed, return +true+ to prevent the default action

 ::

_webview_;; The focused webview
_json.isModifier_;; Whether or not the key is a modifier
_json.keyCode_;; Hardware keycode
_json.keyVal_;; Keycode as listed in gdkkeysyms.h 
_json.name_;; A string represantation of the key
_json.state_;; A bitmap of modifiers pressed, see <<Modifier>>

[[keyRelease]]
.keyRelease 

[source,javascript]
----
Boolean callback(webview, json) 
----

Emitted when a key is released, return +true+ to prevent the default action

 ::

_webview_;; The focused webview
_json_;; Same as <<keyPress>>


[[loadCommitted]]
.loadCommitted 

[source,javascript]
----
void callback(webview) 
----

Emitted when the load has just commited, no data has been loaded when this
signal is emitted. This is the preferred signal for injected scripts that do not
manipulate the DOM.

 ::

_webview_;; The webview that emitted the signal

[[loadFinished]]
.loadFinished 

[source,javascript]
----
Boolean callback(webview) 
----

Emitted when the site has completely loaded. 

 ::

_webview_;; The webview that emitted the signal

[[loadStatus]]
.loadStatus 

[source,javascript]
----
void callback(webview) 
----

Emitted when the load status changes

  ::

_webview_;; The webview that emitted the signal

[[mimeType]]
.mimeType 

[source,javascript]
----
Boolean callback(webview, frame, request, json) 
----

Decide whether or not to show a given mimetype. Return +true+ to stop the request.

 ::

_webview_;; The webview that emitted the signal
_frame_;; The frames requires the decision 
_request_;; The network request
_json.mimeType_;; The mimetype

[[navigation]]
.navigation 

[source,javascript]
----
Boolean callback(webview, frame, request, action) 
----

Emitted before a new site is loaded, return +true+ to stop the request.

 ::

_webview_;; The webview that emitted the signal
_frame_;; The frame that requires the navigation 
_request_;; The network request
_action_;; The navigation action

[[resource]]
.resource 

[source,javascript]
----
Boolean callback(webview, frame, request, response) 
----

Emitted before a new resource is going to be loaded

 ::

_webview_;; The webview that emitted the signal
_frame_;;   The frame that dispatched the request
_request_;; The network request
_response_;; The network response

[[tabFocus]]
.tabFocus 

[source,javascript]
----
Boolean callback(webview, json) 
----

Emitted when another tab gets focus, return +true+ to stop the event

 ::

_webview_;; The new tab
_json.last_;; The number of the previously focused tab


//[options="header", cols="2s,2m,4,4"]
//|=============================================
//|signal               2+|parameter  |description 
//
//.3+|buttonPress 
//| <<webview>> | currently focused webview
//.3+|Emitted when a button is pressed, only clicks on the webview are noticed;
//return +true+ to stop the default action
//| <<hittestresult>> | the hit test result under the cursor
//|json  |
//
//* button The button that is pressed, usually a value between 1 and 5
//* state A bitmap of modifiers pressed, see <<Modifier>>
//time:: The time in milliseconds when the button was pressed 
//type:: A <<ClickType>>
//x:: x-position relative to the window
//xRoot:: x-position relative to the screen
//y:: y-position relative to the window
//yRoot:: y-position relative to the screen
//
//|=============================================

//|buttonRelease | focused <<webview>>
//2+d|Same as *buttonPress* but without +type+
//|Emitted when a button is released, only clicks on the webview are noticed;
//return +true+ to stop the default action
//
//.5+|download .5+| focused <<webview>>
//|filename|The suggested filename 
//.5+|Emitted before a download starts. Return +true+ to handle the signal or +false+ to let *dwb* handle the signal.
//|mimeType|The mimetype of the file or +unknown+
//|referer|The referer of the request
//|uri|The uri of the file to download
//|totalSize|The total size of the file
//
//.4+|downloadStatus .4+| focused <<webview>>
//|filename|The filename 
//.4+|Emitted when the download status changes
//|mimeType|Mimetype of the file or +unknown+
//|status|A <<DownloadStatus>>
//|uri|Original uri of the file
//
//.5+|keyPress .5+| focused <<webview>>
//|isModifier | Whether or not the key is a modifier
//.5+|Emitted when a key is pressed, the first parameter of the callback function
//will always be the currently focued <<webview>>; return +true+ to stop the
//default action
//|keyCode | Hardware keycode
//|keyVal | Keycode as listed in gdkkeysyms.h 
//|name | A string represantation of the key
//|state | A bitmap of modifiers pressed, see <<Modifier>>
//
//|keyRelease | focused <<webview>>
//2+d|Same as *keyPress*
//|Emitted when a key is released; return +true+ to stop the
//default action
//
//
//|tabFocus | focused <<webview>>
//|last| Number of the previously focused tab
//|Emitted when a new tab gets focus, the first parameter will be the new
//<<webview>>; return +true+ to prevent the tab being changed

.Example 
[source,javascript]
------
// Prevent example.com from being loaded
function navigationCallback(wv, frame, request, action) {
  if (/.*\.example\.com.*/.test(request.uri)) {
    return true;
  }
}
signals.connect("navigation", navigationCallback);
------


== Global ==

Functions from the global object.

=== Functions ===

[[execute]]
.execute() 

[source,javascript]
----
Boolean execute(String command)
----

[source,javascript]
----
Boolean execute(String command)
----

Executes a dwb command

 ::

_command_;; a dwb command to execute, will be parsed the same way as if executed
from commandline
_returns_;; +true+ if execution was successful


[[include]]
.include() 

[source,javascript]
----
Boolean include(String path, [Boolean global])
----

Includes a file. Note that there is only one context, all scripts are
executed in this context. Included files are not visible in other scripts unless
+true+ is passed as second parameter. 

 ::

_path_;; Path to a file to include
_global_;; Whether to include the script into the global scope, optional
_returns_;; The return value of the included file

[[timerStart]]
.timerStart() 

[source,javascript]
----
Number timerStart(Number interval, Function func)
----

Executes a function repeatedly until the function returns +false+ or
<<timerStop>> is called on the +id+ returned from this function

 ::

_interval_;; Interval in milliseconds
_func_;; Function to execute
_returns_;; An id that can be passed to timerStop


[[timerStop]]
.timerStop() 

[source,javascript]
----
Number timerStop(Number id)
----

Stops a timer started by <<timerStart>>

 ::

_id_;; The id returned from <<timerStart>>
_returns_;; +true+ if the timer was stopped

[[domainFromHost]]
.domainFromHost() 

[source,javascript]
----
String domainFromHost(String hostname)
----

Gets the base domain name from a hostname where the base domain name is the
effective second level domain name, e.g. for www.example.com it will be
example.com, for www.example.co.uk it will be example.co.uk.

 :: 

_hostname_;; a hostname
_returns_;; the base domain 

//[options="header", cols="1s,1m,3,3,3"]
//|=============================================
//|function               2+| parameter | returns |description 
//
//|execute
//|String
//| dwb-command to execute; *required*                       | 
//+true+ if successfull, +false+ otherwise  |
//Executes a dwb-command in the focused tab.    
//
//[[include]]
//.2+|include
//|String| Path to a file to include; *required*        
//.2+| The value returned from the script. Note that a value can only be returned
//from a script that is encapsulated either by encapsulating the script yourself, 
//or by omitting or passing +false+ to the second parameter. 
//.2+| Includes a file. Note that there is only one context, all scripts are
//executed in this context. Included files are always included in the global
//scope but encapsulated in a function unless you pass +true+ as the second
//parameter. 
//|Boolean| +true+ if the script should be applied to the global scope, objects in
//the script will be visible in all scripts, +false+ to encapsulate the script;
//*optional*, default +false+
//
//.2+|timerStart 
//|Number |Interval in milliseconds; *required*
//.2+|An +id+ for the timeout or -1 if an error occured
//.2+|Executes a function repeatedly until the function returns false or
//*timerStop* is called on the +id+ returned from *timerStart*
//|Function() |Function to execute; *required*
//
//|timerStop 
//|Number |The +id+ returned from *timerStart*; *required*
//|+true+ if the timeout was stopped
//|Stops execution of a function started by timoutStart
//
//|domainFromHost |String | Host name | The domain name
//|Returns the domain part of a hostname.
//
//|=============================================

.Example
[source,javascript]
---------------------------------
execute("tabopen ixquick.com");

// Execute a function once, similar to window.setTimeout()
timerStart(2000, function() { 
  tabs.current.inject("alert('Hello world')");
  return false;
});
---------------------------------

NOTE: Scripts included with +include+ are either visible in the global scope or
invisible, even in the including script. To use an included script it can return
an object with its public objects: 
[source,javascript]
---------------------------------
// included script 

var private = 37;
return {
  getPrivate : function () {
    return private;
  }
};

// Scripts that includes the above
var i = include("/path/to/script");
var p = i.getPrivate();               // 37
---------------------------------



[[Globalobjects]]
== Global Objects ==

[[data]] 
=== data ===
The +data+ object can be used to determine internally used data securely. All
properties are readonly Strings.

 ::

_data.bookmarks_;; Bookmark file 
_data.cacheDir_;; Cache directory 
_data.configDir_;; Config directory 
_data.cookies_;; Cookie file 
_data.cookiesWhitelist_;; Whitelist for persistent cookies 
_data.customKeys_;; Custom keyboard shortcuts 
_data.history_;; History file 
_data.keys_;; Shortcuts configuration file 
_data.pluginsWhitelist_;; Whitelist for the plugin blocker
_data.profile_;; Profile which will be +default+ unless another profile is specified on command line
_data.quickmarks_;; Quickmark file 
_data.scriptWhitelist_;; Whitelist for scripts
_data.session_;; File with stored sessions for this profile
_data.sessionCookiesWhitelist_;; Whitelist for session cookies
_data.settings_;; Settings configuration file
_data.searchEngines_;; Searchengines 

//.Properties
//[options="header", cols="2s,10"]
//|=============================================
//|bookmarks  |Bookmark file 
//|cacheDir  |Cache directory 
//|configDir  |Config directory 
//|cookies  |Cookie file 
//|cookiesWhitelist  |Whitelist for persistent cookies 
//|customKeys  |Custom keyboard shortcuts 
//|history  |History file 
//|keys  |Shortcuts configuration file 
//|pluginsWhitelist  |Whitelist for the plugin blocker
//|profile  |Profile which will be +default+ unless another profile is specified on command line
//|quickmarks  |Quickmark file 
//|scriptWhitelist  |Whitelist for scripts
//|session  |File with stored sessions for this profile
//|sessionCookiesWhitelist  |Whitelist for session cookies
//|settings  |Settings configuration file
//|searchEngines  |Searchengines 
//|=============================================

.Example
[source,javascript]
---------------------------------
// Get contents of the currently used bookmark file
var bookmarks = io.read(data.bookmarks);
--------------------------------

[[io]]
=== io ===
The +io+ object implements functions for input and output. 

[[print]]
.print() 

[source,javascript]
----
void io.print(String text, [String stream])
----

Print text to +stdout+ or +stderr+ 

 :: 

_text_;; the text to print
_stream_;; pass +"stderr"+ to print to stderr, optional

[[write]]
.write() 

[source,javascript]
----
Boolean io.write(String path, String mode, String text)
----

Write to a file

 ::

_path_;; Path to a file to write to
_mode_;; Either +"a"+ to append to the file, or +"w"+ to strip the file or
create a new file.
_text_;; The text that should be written to the file
_returns_;; +true+ if writing was successful

[[read]]
.read() 

[source,javascript]
----
String io.read(String path)
----

Read from a file.

 ::

_path_;; Path to a file that should be read
_returns_;; A string with the file content



//[options="header", cols="1s,1m,3,2,2"]
//|=============================================
//|function               2+| parameter | returns |description 
//.2+|print
//|String | Text to print; *required*
//.2+| - 
//.2+|Print text to +stdout+ or +stderr+
//|String | Pass +"stderr"+ to print to stderr; *optional*
//
//.3+|write          | 
//String| Path to a file to write to; *required* .3+|
//+true+ if successfull, +false+ otherwise .3+|
//Write text to a local file
//|String|Either +"a"+ if the text should be appended or +"w"+ to create a new file; *required*
//|String | Text that should be written to the file; *required*
//
//| read
//| String | A path to a file to read; *required*
//| A string with the content of the file if reading was successfull, +null+
//otherwise.|Get content of a local file
//
//|=============================================

.Example
[source,javascript]
---------------------------------
var text = io.read("/home/foo/textfile.txt");
io.print(text);
--------------------------------

[[system]]
=== system ===

The +system+ object implements system functions.

[[spawn]]
.spawn() 

[source,javascript]
----
SpawnError system.spawn(String command, [Function stdin], [Function stderr])
----

Executes a shell command using the default search path

 ::

_command_;; The command to execute
_stdin(String)_;; Callback function for stdin, pass +null+ if only stderr is
needed, optional
_stderr(String)_;; Callback function for stderr, optional
_returns_;; <<SpawnError>> if an error occured, 0 otherwise

[[getEnv]]
.getEnv() 

[source,javascript]
----
String system.getEnv(String name) 
----

Get a system environment variable

 :: 

_name_;; Name of the variable
_returns_;; The variable or +null+ if the variable wasn't found

//[options="header", cols="1s,1m,2,2,2"]
//|=============================================
//|function               2+| parameter | returns |description 
//.3+|spawn 
//|String | Command to execute; *required*
//.3+|Returns <<SpawnError>>
//.3+|Executes a shell command using the default searchpath
//|Function(+String+) | callback for stdout, pass +null+ if only stderr is needed; *optional*
//|Function(+String+) | callback for stderr; *optional*
//
//|getEnv 
//|String | Name of the variable; *required*
//|String containing the variable or +null+ if the variable was not found
//|Get a system environment variable.
//|=============================================

.Example
[source,javascript]
------------
var home = system.getEnv("HOME");
// asynchronous wrapped read
function asyncread(filename) {
  system.spawn("cat " + filename, function (response) {
      ...
  });
}
asyncread(home + "/.bashrc");
------------


[[tabs]]
=== tabs ===
The +tabs+ object implements functions and properties to get +webview+ objects. 

==== Properties ====

.current

[source,javascript]
----
tabs.current        webview     read
----

The currently focused webview

.length

[source,javascript]
----
tabs.length         Number      read
----

Total number of tabs

.number 

[source,javascript]
----
tabs.number         Number      read
----

Number of the currently focused tab



//[options="header", cols="2s,2m,1s,10"]
//|=============================================
//|name |type|mode| description
//|current |<<webview>>| ro |The currently focused tab
//|length |Number |ro| The total number of tabs
//|number |Number |ro| The number of the currently focused tab
//
//|=============================================

==== Functions ====

.nth()

[source,javascript]
----
webview tabs.nth(Number n) 
----

Gets the webview object of the nth tab

 ::

_n_;; Number of the tab
_returns_;; The corresponding <<webview>>

//[options="header", cols="1s,1m,3,2,2"]
//|=============================================
//|function               2+| parameter | returns |description 
//|nth |Number |Number of the tab, counting from 0; *required* | A <<webview>> object or +null+ if
//an error occured | Gets the webview object of the nth tab.
//
//|=============================================


.Example 
[source,javascript]
----
var c = tabs.current;
tabs.nth(2).uri = c.uri;
----

[[Webkitobjects]]
== Webkit objects ==

[[webview]]
=== webview ===
The +webview+ object represents the widget that actually displays the site
content. 

==== Properties ====

The properties correspond to the gobject properties in camelcase

==== Functions ====

.inject() 

[source,javascript]
----
Boolean wv.inject(String script, [Boolean global]) 
----

Injects a script into a webview

 ::

_script_;; the script to inject
_global_;; +true+ to inject it into the global scope, +false+ to encapsulate it
in a function, optional
_returns_;; +true+ if the script was injected, +false+ if an error occured

.history()

[source,javascript]
----
void wv.history(Number steps) 
----

Loads a history item +steps+ away from the current history item

 ::

_steps_;; Number of steps, pass a negative value to go back in history

.loadUri() 

[source,javascript]
----
Boolean wv.loadUri(String uri, [Function callback]) 
----

Load an uri in a webview. 

 ::

_uri_;; The uri to load
_callback_;; A callback function that will be called when the load status
changes, return +true+ to stop the emission, optional
_returns_;; +true+ if the uri is loaded


.reload()

[source,javascript]
----
void wv.reload(void) 
----

Reload a webview 


.Example
[source,javascript]
------------
var wv = tabs.current;

wv.loadUri("http://www.example.com", function() {
  if (wv.loadStatus == LoadStatus.finished) {
    wv.inject("alert('Hello ' + wv.uri + "!!!");

    return true;
  }
});
------------

//.Functions
//
//[options="header", cols="1s,1m,2,2,4"]
//|=============================================
//|function               2+| parameter | returns |description 
//|set 
//|Object       |An object with properties to set; *required*
//|+false+ if an error occurs, +true+ otherwise   
//|Sets the webviews properties, valid properties are the properties of 
//http://webkitgtk.org/reference/webkitgtk/stable/WebKitWebSettings.html[WebKitWebSettings].
//
//|get 
//|String       |The name of the property to get; *required*
//|A String containing the property value
//|Sets the webviews properties, valid properties are the properties of 
//http://webkitgtk.org/reference/webkitgtk/stable/WebKitWebSettings.html[WebKitWebSettings].
//Note that this function always returns a String, for boolean values it returns
//+TRUE+ or +FALSE+.
//
//.2+|inject 
//|String | Script to inject
//.2+|+true+ if the script was injected, +false+ otherwise.
//.2+|Injects a script into the +webview+
//|Boolean | +true+ to inject the script in the global scope, +false+ to encapsulate it
//in a function; *optional*, default +false+
//
//|history 
//|Number       |Number of steps; *required*
//|-
//|Loads the history item +steps+ away from the current item. 
//
//|reload 
//|-       |
//|- 
//|Reload the +webview+
//
//|=============================================


//.Signals
//[options="header", cols="2s,2m,2m,4,4"]
//|=============================================
//|signal               |first parameter  2+|object properties  |description 
//.2+|[[loadStatus]]loadStatus .2+| <<webview>>
//|status|The <<LoadStatus>>
//.2+|Emitted when the load status changes.
//|uri|Uri that is currently loaded
//
//|[[loadCommitted]]loadCommitted | <<webview>>
//|uri|Uri that will be loaded
//|Emitted when the load has just commited, no data has been loaded when this
//signal is emitted. This
//is the preferred signal for injected scripts that do not manipulate the DOM.
//
//|[[loadFinished]]loadFinished | <<webview>>
//|uri|Uri that is has been loaded
//|Emitted when the site has completely loaded. 
//
//.2+|mimeType .2+| <<webview>>
//|mimeType| The mime-type
//.2+|Decide whether or not to show a given mimetype. Return true to stop the request.
//|uri| Uri of the request
//
//.2+|navigation          .2+| <<webview>>
//|uri | Uri of the request 
//.2+| Emitted before a new site is loaded, return +true+ to stop the request.
//|reason | Reason for the request where +reason+ is a <<NavigationReason>>
//
//
//|resource | <<webview>>
//|uri | Uri of the request 
//|Emitted before a new resource is loaded, return +true+ to stop the request.
//|=============================================


//.Example
//[source,javascript]
//------------
//signals.connect("navigation",  function (wv, frame, navigation, action) {
//  if (/.*youtube.*/.test(navigation.uri)) {
//    o.set({
//      "enable-plugins" : true, 
//      "enable-scripts" : true
//    });
//  }
//});
//------------

NOTE: If a script is injected from a <<loadStatus>>-callback the script must be
injected after +LoadStatus.committed+ has been emitted.
On +LoadStatus.committed+ the document 
hasn't been created, if the script modifies the DOM it should be injected on
+LoadStatus.finished+. 
If only +LoadStatus.committed+ or +loadFinished.committed+ are used it is better
to use the corresponding signals instead to reduce overhead. 


[[frame]]
=== frame ===

A frame represents a +frame+ or +iframe+. Due to same origin policy it
is not possible to inject scripts from a <<webview>> into iframes with a
different domain. For this purpose the +frame+ object can be used. 

==== Properties ====

The properties correspond to the gobject properties in camelcase.

==== Functions ====

.inject() 

[source,javascript]
----
Boolean frame.inject(String script, [Boolean global])
----

Injects a script into a frame

 ::

_script_;; the script to inject
_global_;; +true+ to inject it into the global scope, +false+ to encapsulate it
in a function, optional
_returns_;; +true+ if the script was injected, +false+ if an error occured


//[options="header", cols="1s,1m,3,2,2"]
//|=============================================
//|function               2+| parameter | returns |description 
//.2+|inject 
//|String | Script to inject
//.2+|+true+ if the script was injected, +false+ otherwise.
//.2+|Injects a script into the +frame+, see also <<frameStatus>>
//|Boolean | +true+ to inject the script in the global scope, +false+ to encapsulate it
//in a function; *optional*, default +false+
//|=============================================

//.Signals
//[options="header", cols="2s,2m,2m,4,4"]
//|=============================================
//|signal               |first parameter  2+|object properties  |description 
//|frameStatus[[frameStatus]] | <<frame>>
//|status |<<LoadStatus>>
//| Emitted when the load status of a frame changes changes, scripts should be
//injected into a frame either on +LoadStatus.committed+ or +LoadStatus.finished+
//
//|=============================================
//
//.Example
//[source,javascript]
//-------- 
//signals.connect("frameStatus", function(frame, o) {
//  if (o.status == LoadStatus.finished) {
//    frame.inject("document.body.innerHTML = '';");
//  }
//});
//--------

[[request]]
=== request ===

Corresponds to a +WebKitNavigationRequest+.

[[navigationAction]]
=== navigationAction ===

Corresponds to a +WebKitWebNavigationAction+.

== Enum objects ==
Enum objects are objects that have only readonly properties, mapping
gtk/webkit enums to javascript objects. 

[[ButtonContext]]
.ButtonContext

[source,javascript]
--------
const ButtonContext = {
  document   : 1 << 1,
  link       : 1 << 2,
  image      : 1 << 3,
  media      : 1 << 4,
  selection  : 1 << 5,
  editable   : 1 << 6
};
--------

[[ClickType]]
.ClickType

[source,javascript]
--------
const ClickType = {
  click       : 4,
  doubleClick : 5,
  tripleClick : 6
};
--------

[[DownloadStatus]]
.DownloadStatus

[source,javascript]
-------
const DownloadStatus = {
  error       : -1,
  created     : 0,
  started     : 1, 
  cancelled   : 2,
  finished    : 3
};
-------

[[LoadStatus]]
.LoadStatus

[source,javascript]
---------
const LoadStatus = { 
  provisional       : 0, 
  committed         : 1,
  finished          : 2,
  firstVisualLayout : 3,
  failed            : 4
};
---------

[[Modifier]]
.Modifier

[source,javascript]
--------
const Modifier = {
  Shift     : 1 << 0,
  Lock	    : 1 << 1,
  Control   : 1 << 2,
  Mod1	    : 1 << 3,
  Mod2	    : 1 << 4,
  Mod3	    : 1 << 5,
  Mod4	    : 1 << 6,
  Mod5	    : 1 << 7,
  Button1   : 1 << 8,
  Button2   : 1 << 9,
  Button3   : 1 << 10,
  Button4   : 1 << 11,
  Button5   : 1 << 12,
  Super     : 1 << 26,
  Hyper     : 1 << 27,
  Meta      : 1 << 28,
  Release   : 1 << 30,
  Modifier  : 0x5c001fff
};
--------

[[NavigationReason]]
.NavigationReason

[source,javascript]
--------
const NavigationReason = {
  linkClicked     : 0,
  formSubmitted   : 1,
  backForward     : 2,
  reload          : 3,
  formResubmitted : 4,
  other           : 5
};
--------

[[SpawnError]]
.SpawnError
[source,javascript]
--------
const SpawnError = {
  success       : 0, 
  spawnFailed   : 1<<0, 
  stdoutFailed  : 1<<1, 
  stderrFailed  : 1<<2
};
--------

[[Globaldata]]
== Global data == 
Since all scripts share the same execution context, they are encapsulated in a
function. To avoid conflicts with other scripts it is not allowed to set properties
on the global object, i.e. 

[source,javascript]
-------
#!javascript

// not allowed, the global object is readonly
number = 0;
io.print(number);     // undefined

// always you var instead
var number = 0;
io.print(number2);    // 0

// won't work either
function foo() {
  bar = 1;
}
foo();
io.print(bar);        // undefined
-------

For sharing data between scripts either signals can be created or the
+globals+-object can be used. To share data with the globals object securely when the
scripts are loaded the script can return an +init+ function that will be called
after all scripts have been initialized:


.Script 1
[source,javascript]
-------
#!javascript 

// set when the script is initialized. 
globals.foo = "bar";
-------

.Script 2
[source,javascript]
-------
#!javascript 

//  The behaviour is undefined, depending on if Script 1 was initialized before
//  Script 2 or the other way round.
io.print(globals.foo)       // undefined or "bar"

// Will be called after all scripts have been initialized
return  {
  init : function () {
    // globals.foo has been initialized
    io.print(globals.foo); // "bar"
  }
};
-------

One exception is <<include>>, scripts that are explicitly included into the
global scope setting the second parameter to true are visible in every script.

.foo 
[source,javascript]
-------
var foo = "bar";
-------

.Script 1

[source,javascript]
-------
#!javascript 

include("/path/to/foo", true); // visible in every script
-------
.Script 2

[source,javascript]
-------
#!javascript 

// Make sure Script 1 has been initialized
return {
  init : function() {
    io.print(foo);                // "bar";
  }
};
-------

[[Extensions]] 
== Extensions ==
*dwb* provides the possibility to load extensions.
It is recommended to implement javascript-userscripts as an extension to have 
consistent configuration locations for scripts. 

The +extensions+ object has the following properties and functions

=== Functions ===

[[extensionload,load]]
.load()

[source,javascript]
----
Boolean extensions.load(String name) 
----
Loads an extension

 ::

_name_;; Name of the extension
_returns_;;  True if the extension was loaded

[[error]]
.error()

[source,javascript]
----
void extensions.error(String name, String message) 
----

Print a consistent error to stderr

 ::

_name_;; Name of the extension
_message_;; The error message

[[message]]
.message()

[source,javascript]
----
void extensions.message(String name, String message) 
----

Print a consistent message to stderr

 ::

_name_;; Name of the extension
_message_;; The message


[[warning]]
.warning()

[source,javascript]
----
void extensions.warning(String name, String message) 
----

Print a consistent warning to stderr

 ::

_name_;; Name of the extension
_message_;; The warning message


.Example

[source,javascript]
--------
#!javascript 

extensions.load("foobar");
--------

.Writing extensions

The default searchpath for extensions isn +$XDG_DATA_HOME/dwb/extensions+ and
+SHARE_DIR/dwb/extensions+ where the 
+SHARE_DIR+ with sharedirectory being the share-dir of the installation.

The configuration for extensions is in +$XDG_CONFIG_HOME/dwb/extensionsrc+ and should
return a javascript object. 

Every extension must implement one function named +init+ that takes one
argument, the config for the extension. The function should return +true+ if the
extension was successfully loaded, +false+ otherwise.
+init+ should be returned from the extension.

.Example

A extension called *foobar* in +$HOME/.local/share/dwb/extensions/foobar+.

[source,javascript]
--------
function foo(val) {
  ....
}
function bar(val) {
  ....
}
return {
  init : function (config) {
    if (config.foo > 36) {
      bar(config.foo);
      foo(config.bar);
      return true;
    }
    return false;
  }
};
--------

.Example extensionrc
[source,javascript]
--------
return {
  foobar : { bar : "X", foo : 37 }, // config for extension foobar
  barfoo : {  }                     // config for extension barfoo
  
};
--------



// vim: set ft=asciidoc: