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// vim: set ft=asciidoc:

= dwb-js(7) =
:doctype: manpage


== NAME ==
dwb-js - dwb's javascript api documentation


== DESCRIPTION ==
dwb provides a javascript api that can be used to write userscripts or
extensions for dwb. 

== GETTING STARTED == 
Scripts that use the javascript api must be located in
*$XDG_CONFIG_HOME/dwb/userscripts* like any other script. 
To include a userscript put a script with
shebang

-------
#!javascript
-------

in the userscripts directory. 

All native javascript methods can be used in scripts, however there are
limitations:  

* The execution context of userscripts is completely seperated from the web
execution context. Due to security concerns it is not possible to communicate
with the web execution context, it is only possible to inject scripts into the
web context.
* In contrast to the global window object in the web execution context, 
the global object is a readonly object, i.e. it is not possible to set
properties on the global object, see also *Global data* for details.

== Global ==

Methods from the global object.

=== Methods ===


==== Boolean bind(String shortcut, Function callback, [String name])

****

Bind a javascript function to a shortcut. This is the preferred method of
binding keys to shortcuts since the shortcut is evaluated using the native
method, but also the keyPress-signal can be used to bind shortcuts. 

_shortcut_;; A shortcut shortcut, will be parsed the same way as if set in
dwb:keys
_callback_;; Callback function that will be called when the shortcut is pressed
_name_;; A name that identifies the function on command line, optional
_returns_;; true if the function was binded successfully
****

==== Boolean execute(String command)

****
Executes a dwb command

_command_;; a dwb command to execute, will be parsed the same way as if executed
from commandline
_returns_;; true if execution was successful
**** 

==== Boolean exit()
****

Exit dwb, must be called if the script is running from commandline. 
****


==== Object include(String path, [Boolean global])
****

Includes a file. Note that there is only one context, all scripts are
executed in this context. Included files are not visible in other scripts unless
true is passed as second parameter. 

_path_;; Path to a file to include
_global_;; Whether to include the script into the global scope, optional
_returns_;; The return value of the included file
****

NOTE: Scripts included with include are either visible in the global scope or
invisible, even in the including script. To use an included script it can return
an object with its public objects: 

======
---------------------------------
// included script 

var private = 37;
return {
  getPrivate : function () {
    return private;
  }
};

// Scripts that includes the above
var i = include("/path/to/script");
var p = i.getPrivate();               // 37
---------------------------------
======


==== void sendRequest(String uri, Function callback, [String method])
****

Sends a http-request. 

_uri_;; The uri the request will be sent to.
_callback_;; A callback that will be called when the request is finished, the
callback has 2 parameters, the first will be an object that contains body and
headers, the second the associated SoupMessage.
_method_;; The http request method, default GET, optional.
****

==== Object sendRequestSync(String uri, [String method])
****

Sends a http-request synchronously. 

_uri_;; The uri the request will be sent to.
_method_;; The http request method, default GET, optional.
_returns_;; Object that contains the response body, the response headers and
the http status code of
the request. 
****

==== void tabComplete(String label, Array items, Function callback, [Boolean readonly])
****

Initiates tab completion.

_label_;; The command line label
_items_;; An array of objects, each object can have 2 properties, left which
will be the left completion label and right which will be the right completion
label.
_callback_;; Callback function, the first argument will be the returned string
from the url bar.
_readonly_;; Whether the items are readonly, default false, optional.
****

==== Number timerStart(Number interval, Function func)
****

Executes a function repeatedly until the function returns false or
timerStop is called on the id returned from this function

_interval_;; Interval in milliseconds
_func_;; Function to execute
_returns_;; An id that can be passed to timerStop
****

==== Number timerStop(Number id)
****

Stops a timer started by timerStart

_id_;; The id returned from timerStart
_returns_;; true if the timer was stopped
****

==== Number unbind(Function func|String name)
****

Unbind a shortcut that was previously binded with bind

_func_ or _name_;; Either the function or the optional name passed to bind.
_returns_;; true if the function is unbinded
****


== GLOBAL OBJECTS ==

=== data ===
The data object can be used to determine internally used data securely. All
properties are readonly Strings.

****
_data.bookmarks_;; Bookmark file 
_data.cacheDir_;; Cache directory 
_data.configDir_;; Config directory 
_data.cookies_;; Cookie file 
_data.cookiesWhitelist_;; Whitelist for persistent cookies 
_data.customKeys_;; Custom keyboard shortcuts 
_data.history_;; History file 
_data.keys_;; Shortcuts configuration file 
_data.pluginsWhitelist_;; Whitelist for the plugin blocker
_data.profile_;; Profile which will be *default* unless another profile is specified on command line
_data.quickmarks_;; Quickmark file 
_data.scriptWhitelist_;; Whitelist for scripts
_data.session_;; File with stored sessions for this profile
_data.sessionCookiesWhitelist_;; Whitelist for session cookies
_data.settings_;; Settings configuration file
_data.searchEngines_;; Searchengines 
****


=== io ===
The io object implements methods for input and output. 

==== void io.debug(String message | Error error, [Error error])
****

Prints a debug message and the call stack to stderr. If the first parameter is
an error object the second parameter is ignored, else the error is optional.

_message_;; The message to show
_error_;; A javascript error object, optional as second parameter
****

==== Array io.dirNames(String path)
****

Get directory entries.

_path_;; A path to a directory
_returns_;; An array with the directory names
****

==== void io.error(String text)
****

Shows an error message in the browser window.

_text_;; The message to show
****

==== void io.notify(String text)
****

Shows a message in the browser window.

_text_;; The message to show
****

==== void io.print(String text, [String stream])
****

Print text to stdout or stderr 

_text_;; the text to print
_stream_;; pass "stderr" to print to stderr, optional
****

==== String io.prompt(String text, [Boolean visible])
****

Gets user input synchronously.

_text_;; The message for the prompt
_visible_;; Whether the chars should be visible, pass false for a password
prompt, default true, optional
_returns_;; The text that was entered or null
****


==== String io.read(String path)
****

Read from a file.

_path_;; Path to a file that should be read
_returns_;; A string with the file content
****

==== Boolean io.write(String path, String mode, String text)
****

Write to a file

_path_;; Path to a file to write to
_mode_;; Either "a" to append to the file, or "w" to strip the file or
create a new file.
_text_;; The text that should be written to the file
_returns_;; true if writing was successful
****

=== system ===

The system object implements system methods.

==== Boolean system.fileTest(String path, FileTest flags)
****

Checks for FileTest flags on a file.

_path_;; Path to a file to check
_flags_;; The flags to test
_returns_;; true if any of the test on the flags is true
****

==== String system.getEnv(String name) 
****

Get a system environment variable

_name_;; Name of the variable
_returns_;; The variable or null if the variable wasn't found
****

==== Boolean system.mkdir(String path, Number mode)
****

Creates a directory and all parent directories.

_path_;; Path to create
_mode_;; The permissions the directory will get
_returns_;; true if creation was successful or directory already existed 
****

==== SpawnError system.spawn(String command, [Function stdin], [Function stderr])
****

Executes a shell command using the default search path

_command_;; The command to execute
_stdin(String)_;; Callback function for stdin, pass null if only stderr is
needed, optional
_stderr(String)_;; Callback function for stderr, optional
_returns_;; SpawnError if an error occured, 0 otherwise
****

==== Object system.spawnSync(String command)
****

Executes a shell command synchronously using the default search path

_command_;; The command to execute
_returns_;; An object that contains stdout, stderr and status.
****

=== tabs ===
The tabs object implements methods and properties to get webview objects. 


_tabs.current (webview, read)_;; The currently focused webview
_tabs.length (Number, read)_;; Total number of tabs
_tabs.number (Number, read)_;; Number of the currently focused tab


==== webview tabs.nth(Number n) 
****

Gets the webview object of the nth tab

_n_;; Number of the tab
_returns_;; The corresponding webview
****


=== util ===

The util object implements helper methods.

==== String util.getBody(Function func) 
****

Gets the body of a function, useful for scripts that will be injected into
sites. 

_func_;; A function 
_returns_;; The body of the function as a string
****

==== String util.domainFromHost(String hostname)
****

Gets the base domain name from a hostname where the base domain name is the
effective second level domain name, e.g. for www.example.com it will be
example.com, for www.example.co.uk it will be example.co.uk.

_hostname_;; a hostname
_returns_;; the base domain 
****

dwb also adds additional methods to builtin objects 

==== void Object.forEach(Function func(String key, Object value, Object this))
****

Executes a function for each enumarable property of this similar to
Array.forEach.

_func_;; The function to execute
_key_;; The property name
_value_;; The property value
_this_;; The object forEach is called on
****

==== Number Array.fastIndexOf(Object object)
****

This method is basically the same as Array.indexOf but without type checking.

_object_;; The object to search for
_returns_;; The index in the array or -1 if the Object wasn't found.
****

==== Number Array.fastLastIndexOf(Object object)
****

This method is basically the same as Array.lastIndexOf but without type checking.

_object_;; The object to search for
_returns_;; The index in the array or -1 if the Object wasn't found.
****



== WEBKIT OBJECTS ==

All webkit objects correspond to gobject objects, i.e. they have the same
properties, but the javascript properties are all camelcase. 
For example, a WebKitWebView has the property *zoom-level*, the corresponding
javascript property is *zoomLevel*:

====
[source,javascript]
---------------------------------
var webview = tabs.current
webview.zoomLevel = webview.zoomLevel * 2;
---------------------------------
====

=== General methods

The following methods are implemented by all Objects derived from GObject

==== Number object.connect(String name, Function callback) 
****

Connect to a gobject-signal.

_name_;; The signal name to connect to.
_callback_;; Callback function that will be called when the signal is emitted.
_returns_;; The signal id of the signal.
****

==== Boolean object.disconnect(Number id) 
****

Disconnect from a gobject-signal.

_id_;; The signal id obtained from connect
_returns_;; true if the signal was disconnected
****

=== webview ===
The webview object represents the widget that actually displays the site
content. 

_wv.allFrames (Array of frames, read)_;; All frames of a webview including the mainframe
_wv.focusedFrame (Frame, read)_;; The focused frame of the webview
_wv.mainFrame (Frame, read)_;; The main frame of the webview
_wv.number (Number, read)_;; The number of the webview, starting at 0

==== String wv.inject(String script, [Boolean global]) 
****

Injects a script into a webview

_script_;; The script to inject
_global_;; true to inject it into the global scope, false to encapsulate it
in a function, optional
_returns_;; The return value of the script. If the script is injected globally
inject always returns null. The return value is always converted to a string.
To return objects call JSON.parse on the return value. 


NOTE: If a script is injected from a loadStatus-callback the script must be
injected after LoadStatus.committed has been emitted.
On LoadStatus.committed the document 
hasn't been created, if the script modifies the DOM it should be injected when
LoadStatus.finished or documentLoaded is emitted.
If only LoadStatus.committed or loadFinished.committed are used it is better
to use the corresponding signals instead to reduce overhead. 
****

==== void wv.history(Number steps) 
****

Loads a history item steps away from the current history item

_steps_;; Number of steps, pass a negative value to go back in history
****

==== Boolean wv.loadUri(String uri, [Function callback]) 
****

Load an uri in a webview. 

_uri_;; The uri to load
_callback_;; A callback function that will be called when the load status
changes, return true to stop the emission, optional
_returns_;; true if the uri is loaded
****


==== void wv.reload(void) 
****

Reload a webview 
****

=== frame ===

A frame represents a frame or iframe. Due to same origin policy it
is not possible to inject scripts from a webview into iframes with a
different domain. For this purpose the frame object can be used. 

_frame.domain (String, read)_;; The domain name of the frame which is the
effective second level domain
_frame.host (String, read)_;; The host name of the frame

==== Boolean frame.inject(String script, [Boolean global])
****

Injects a script into a frame, see also webview.inject for details.
****


=== download ===

Corresponds to a WebKitDownload. 


==== new Download(String uri)
****

Constructs a new download

_uri_;; The uri of the download
****

==== Boolean download.start([Function callback])
****

Starts a download

_callback_;; A callback function that will be executed whenever the
DownloadStatus changes, return true to stop the emission, optional.
****


==== void download.cancel()
****

Cancels a download
****

== SIGNALS ==
With the signals object *dwb* communicates with the script on certain events. 
To connect to a signal one can call the connect function that is implemented by
the signals object, that takes 2 arguments, the name of the signal and a
callback function. 

The callback function has a varying number of parameters.
The last paramter is always a json-object which might be empty or contain
additional data relevant to the signal. 
A callback function should either return true or false or nothing which is
equivalent to false.
If multiple callbacks are connected to the same signal and one callback
function returns true the overall return value will be true.

*dwb* only emits signals as long as one callback is connected to a signal. To
reduce overhead one should disconnect from signals when no longer
needed. 

The signals object is not a readonly object, properties can be added to the
object which are visible in all scripts but it should be avoided to add
properties on the signals object. signals should only be used to connect to
signals or define custom signals. 

The signals object implements the following methods

=== Methods ===

==== Number signals.connect(String signal, Function callback) 
****
Connect to a signal

_signal_;; The signal to connect to 
_callback_;; The callback function which will be called when the signal is emitted
_returns_;;  Unique id for this connection, can be passed to disconnect
****

==== Boolean signals.emit(String signal,  ...)
****

Emits a signal with a variable number of arguments passed to the callback
function

_signal_;; The signal to emit
_..._;; Objects passed to the callback function
_returns_;; Overall return value from all connected callback functions
****

==== Boolean signals.disconnect(Number id) 
****
disconnect from a signal 

_id_;; The id returned from connect
_returns_;; true if the signal was disconnected, false if the signal
wasn't found or was already disconnected. 
****


==== Boolean signals.disconnectByFunction(Function callback) 
****
disconnect from all signals with matching callback function

_callback_;; The callback function passed to connect
_returns_;; true if signals were disconnected, false if no signal
was disconnected
****

==== Boolean signals.disconnectByName(String signal) 
****

disconnect from all signals with matching name,
It should be avoided to call disconnectByName
on signals implemented by dwb since it will completely stop the emission of the
signal in all scripts. 

_signal_;; The callback function passed to connect
_returns_;; true if signals were disconnected, false if no signal
was disconnected
****

=== Emitted signals ===

Custom signals can be created by simply calling 

-----
signals.connect("nameOfNewSignal", callbackFunction);
-----


Signals emitted by dwb are the following:


==== buttonPress 


****
----
signals.connect("buttonPress", function(webview, hittestresult, json));
----

Emitted when a button is pressed on the webview, return true to prevent
the default action

_webview_;; The webview which received the signal
_hittestresult_;; Hittestresult under the cursor
_json.button_;; The button that is pressed, usually a value between 1 and 5
_json.state_;; A bitmap of modifiers pressed, see Modifier
_json.time_;; The time in milliseconds when the button was pressed 
_json.type_;; A ClickType
_json.x_;; x-position relative to the window
_json.xRoot_;; x-position relative to the screen
_json.y_;; y-position relative to the window
_json.yRoot_;; y-position relative to the screen
****
  
==== buttonRelease 

****
----
signals.connect("buttonRelease", function(webview, hittestresult, json));
----

Emitted when a button is released, return true to prevent the default action

_webview_;; The webview which received the signal
_hittestresult_;; Hittestresult under the cursor
_json_;; Same as buttonPress but without _json.type_
****

==== close

****
----
signals.connect("close", function());
----

Emitted when dwb is closed
****

==== createTab
****
----
signals.connect("createTab", function(webview));
----

Emitted when a tab is created

_webview_;; The webview that corresponds to the created tab
****

==== closeTab
****

----
signals.connect("closeTab", function(webview));
----

Emitted when a tab is closed

_webview_;; The webview that corresponds to the tab
****

==== documentLoaded
****
----
signals.connect("documentLoaded",  function(webview, frame));
----

Emitted when a the DOM document of a frame has been loaded.

_webview_;; The webview that emitted the signal
_frame_;; The frame that contains the document
****

==== download
****
----
signals.connect("download", function(webview, download, json));
----

Emitted before a download starts, before a file or action has been chosen,
return true if the signal was handled. 

_webview_;; The webview that emitted the signal
_download_;; The Download 
_json.referer_;; The referer
_json.mimeType_;; The mimetype of the file
****

==== downloadStart
****
----
signals.connect("downloadStart", function(download, json));
----

Emitted before a download starts after a path or application has been chosen, 
return true if the signal was handled. Note that destinationUri has not been
set on the download.

_download_;; The Download 
_json.referer_;; The referer
_json.mimeType_;; The mimetype of the file
_json.destinationUri_;; The chosen destination path or null if an application was chosen.
_json.application_;; The chosen application or null if a path was chosen.
****


==== downloadStatus
****
----
signals.connect("downloadStatus", function(download));
----

Emitted when the DownloadStatus changes. 

_download_;; The Download 
****


==== frameCreated
****
----
signals.connect("frameCreated", function(webview, frame));
----

Emitted when a frame is created

_webview_;; The webview the frame belongs to
_frame_;; The frame 
****

==== frameStatus
****
----
signals.connect("frameStatus", function(webview, frame));
----

Emitted when the LoadStatus of a frame changes

_webview_;; The webview the frame belongs to
_frame_;; The frame 
****

==== hoveringOverLink
****

----
signals.connect("hoveringOverLink", function(webview, json));
----

Emitted when the mouse is over a link

_webview_;; The webview that emitted the signal
_json.uri_;; The uri of the link or null if there is no link under the pointer, i.e. the pointer left a link
_json.title_;; The link's title or null if the pointer left a link
****

==== keyPress
****
----
signals.connect("keyPress", function(webview, json));
----

Emitted when a key is pressed, return true to prevent the default action

_webview_;; The focused webview
_json.isModifier_;; Whether or not the key is a modifier
_json.keyCode_;; Hardware keycode
_json.keyVal_;; Keycode as listed in gdkkeysyms.h 
_json.name_;; A string represantation of the key
_json.state_;; A bitmap of modifiers pressed, see Modifier
****

==== keyRelease
****
----
signals.connect("keyRelease", function(webview, json));
----

Emitted when a key is released, return true to prevent the default action

_webview_;; The focused webview
_json_;; Same as keyPress
****


==== loadCommitted
****
----
signals.connect("loadCommitted", function(webview));
----

Emitted when the load has just commited, no data has been loaded when this
signal is emitted. This is the preferred signal for injected scripts that do not
manipulate the DOM.

_webview_;; The webview that emitted the signal
****

==== loadFinished
****
----
signals.connect("loadFinished", function(webview));
----

Emitted when the site has completely loaded. 

_webview_;; The webview that emitted the signal
****

==== loadStatus
****
----
signals.connect("loadStatus", function(webview));
----

Emitted when the load status changes

_webview_;; The webview that emitted the signal
****

==== mimeType
****
----
signals.connect("mimeType", function(webview, frame, request, json));
----

Decide whether or not to show a given mimetype. Return true to stop the request.

_webview_;; The webview that emitted the signal
_frame_;; The frames requires the decision 
_request_;; The network request
_json.mimeType_;; The mimetype
****

==== navigation
****
----
signals.connect("navigation", function(webview, frame, request, action));
----

Emitted before a new site is loaded, return true to stop the request.

_webview_;; The webview that emitted the signal
_frame_;; The frame that requires the navigation 
_request_;; The network request
_action_;; The navigation action
****

==== resource
****
----
signals.connect("resource", function(webview, frame, request, response));
----

Emitted before a new resource is going to be loaded

_webview_;; The webview that emitted the signal
_frame_;;   The frame that dispatched the request
_request_;; The network request
_response_;; The network response
****

==== tabFocus
****
----
signals.connect("tabFocus", function(webview, json));
----

Emitted when another tab gets focus, return true to stop the event

_webview_;; The new tab
_json.last_;; The number of the previously focused tab
****


== ENUM OBJECTS ==
Enum objects are objects that have only readonly properties, mapping
gtk/webkit enums to javascript objects. 

=== ButtonContext
****
--------
const ButtonContext = {
  document   : 1 << 1,
  link       : 1 << 2,
  image      : 1 << 3,
  media      : 1 << 4,
  selection  : 1 << 5,
  editable   : 1 << 6
};
--------
****

=== ChecksumType

****
--------
const ChecksumType = {
  md5     : 0, 
  sha1    : 1, 
  sha256  : 2 
};
--------
****

=== ClickType
****

--------
const ClickType = {
  click       : 4,
  doubleClick : 5,
  tripleClick : 6
};
--------
****

=== DownloadStatus
****

[source,javascript]
-------
const DownloadStatus = {
  error       : -1,
  created     : 0,
  started     : 1, 
  cancelled   : 2,
  finished    : 3
};
-------
****

=== FileTest
****

[source,javascript]
-------
const FileTest = {
  regular    : 1 << 0,
  symlink    : 1 << 1,
  dir        : 1 << 2,
  executable : 1 << 3,
  exists     : 1 << 4
};
-------
****

=== LoadStatus

****
---------
const LoadStatus = { 
  provisional       : 0, 
  committed         : 1,
  finished          : 2,
  firstVisualLayout : 3,
  failed            : 4
};
---------
****

=== Modifier

****
--------
const Modifier = {
  Shift     : 1 << 0,
  Lock	    : 1 << 1,
  Control   : 1 << 2,
  Mod1	    : 1 << 3,
  Mod2	    : 1 << 4,
  Mod3	    : 1 << 5,
  Mod4	    : 1 << 6,
  Mod5	    : 1 << 7,
  Button1   : 1 << 8,
  Button2   : 1 << 9,
  Button3   : 1 << 10,
  Button4   : 1 << 11,
  Button5   : 1 << 12,
  Super     : 1 << 26,
  Hyper     : 1 << 27,
  Meta      : 1 << 28,
  Release   : 1 << 30,
  Modifier  : 0x5c001fff
};
--------
****

=== NavigationReason

****
--------
const NavigationReason = {
  linkClicked     : 0,
  formSubmitted   : 1,
  backForward     : 2,
  reload          : 3,
  formResubmitted : 4,
  other           : 5
};
--------
****

=== SpawnError

****
--------
const SpawnError = {
  success       : 0, 
  spawnFailed   : 1<<0, 
  stdoutFailed  : 1<<1, 
  stderrFailed  : 1<<2
};
--------
****

== GLOBAL DATA == 
Since all scripts share the same execution context, they are encapsulated in a
function. To avoid conflicts with other scripts it is not allowed to set properties
on the global object, i.e. 

[source,javascript]
-------
#!javascript

// not allowed, the global object is readonly
number = 0;
io.print(number);     // undefined

// always use var instead
var number = 0;
io.print(number2);    // 0

// won't work either
function foo() {
  bar = 1;
}
foo();
io.print(bar);        // undefined
-------

For sharing data between scripts either signals can be created or the
globals-object can be used. To share data with the globals object securely when the
scripts are loaded the script can return an init function that will be called
after all scripts have been initialized:


.Script 1
-------
#!javascript 

// set when the script is initialized. 
globals.foo = "bar";
-------

.Script 2
-------
#!javascript 

//  The behaviour is undefined, depending on if Script 1 was initialized before
//  Script 2 or the other way round.
io.print(globals.foo)       // undefined or "bar"

// Will be called after all scripts have been initialized
return  {
  init : function () {
    // globals.foo has been initialized
    io.print(globals.foo); // "bar"
  }
};
-------

One exception is include, scripts that are explicitly included into the
global scope setting the second parameter to true are visible in every script.

.Script foo 
-------
var foo = "bar";
-------

.Script 1

-------
#!javascript 

include("/path/to/foo", true); // visible in every script
-------
.Script 2

-------
#!javascript 

// Make sure Script 1 has been initialized
return {
  init : function() {
    io.print(foo);                // "bar";
  }
};
-------

== EXTENSIONS ==
*dwb* provides the possibility to load extensions.
It is recommended to implement javascript-userscripts as an extension to have 
consistent configuration locations for scripts. One advantage of extension also
is that they can be loaded/unloaded on the fly.

=== Prepackaged extensions

==== formfiller

An extension that gets form data and fills forms with previously saved data.

*Configuration options*::
 
_formData_;; A path to a file where formdata will be saved, the default
                 path is *$XDG_CONFIG_HOME/dwb/forms*
_scGetForm_;; Shortcut that gets and saves form data, the default value is *efg*
_scFillForm_;; Shortcut that fills a form, the default value is *eff*
_useGPG_;; Whether to use gpg2 to encrypt the formData file with a password.
_GPGOptEncrypt_;; Additional options that will be passed to gpg2 for
                encryption, the default gpg2 options are:
                --passphrase <password> --batch --no-tty --yes -c --output <formData>
                default value: *""*
_GPGOptDecrypt_;; Additional options that will be passed to gpg2 for
                decryption, the default gpg2 options are 
                --passphrase <password> --batch --no-tty --yes -d <formData>
                default value: *""*

_keepPassword_;;  Whether to save the gpg password in memory, if set to false the
                user will be prompted for the password every time a form
                is filled or new data is saved, default value: *true*

_keepFormdata_;;  If useGPG is enabled and this value is set to true the
                  complete formdata will be kept in memory, if set to false
                  gpg2 will be called every time a form is filled, default
                  value: *false*

==== perdomainsettings

An extension that can be used for per-domain-settings. Valid settings are
the properties of WebKitWebSettings but in camelcase, see 
http://webkitgtk.org/reference/webkitgtk/unstable/WebKitWebSettings.html
for details. 

*Configuration options*::

_domains_;;   Settings applied based on the effective second level domain

_hosts_;;   Settings applied based on host name, this option is
        an object of the format

_uris_;;   Settings applied based on the uri, this option is
        an object of the format

_defaults_;;  Default settings, for each setting in domains, hosts and uris a
             default-value should be specified

*Example configuration*::

Example using extensions.load:

----
extensions.load("perdomainsettings", { 
  domains : {                                                            
     "example.com" : {                                                   
          "enablePlugins"  : true                                        
     },                                                                  
     "example.uk.com" :  {                                               
          "enablePlugins"  : true,                                       
          "enableScripts"  : false                                       
     }                                                                   
  },                                                                     
  hosts : {                                                              
     "www.example1.com" :  {                                             
          "autoLoadImages" : true                                        
     }                                                                   
  },                                                                     
  uris : {                                                               
     "http://www.example2.com/login.php" :  {                            
          "autoLoadImages" : false                                       
     }                                                                   
  },                                                                     
  defaults : {                                                           
     "enablePlugins"   : false,                                          
     "autoLoadImages"  : false,                                          
     "enableScripts"   :  true                                           
  }                                                                      
});
----


==== requestpolicy

Extension that blocks requests from thirdparty domains with whitelisting
support, either permanently or just for the session.
It is also possible to block requests from certain domains on all sites, they
have highest precedence and will also be blocked on sites where 
thirdparty requests are allowed in general. 

*Configuration options*::

_shortcut_;; Shortcut to block / allow requests, default *"erp"*

_unblockCurrent_;; Shortcut to unblock always blocked requests, shows only
                 domains from the current site, default *"erC"*

_unblockAll_;;  Shortcut to unblock always blocked requests, shows all
                 blocked domains, default *"erA"*

_whiteList_;; A path to the whitelisting file, default is
                 *$XDG_CONFIG_HOME/dwb/<profile>/requestpolicy.json*

_autoreload_;; Whether to automatically reload the website after the
                 persistentList has changed, default *false*

_notify_;; Whether to notify about blocked request, default *false*


==== userscripts

Extension that loads userscripts and injects them into websites, this
extension is mostly greasemonkey compatible. Scripts can be loaded by either
passing an array of paths to extensions.load or by putting scripts into
$XDG_CONFIG_HOME/dwb/scripts/. 

*Configuration options*::

The only configuration option is an array of paths to scripts

*Example configuration*::

Example using extensions.load:

----
extensions.load("userscripts", [ "/path/to/script1", "/path/to/script2" ]);
----


=== Using extensions

Extensions can be loaded by an userscript 

------
#!javascript 

extensions.load("extension_1");
extensions.load("extension_2", { 
  configProp_1 : 22, 
  configProp_2 : "val2" 
});
------

To load/unload extensions on the fly *extensions.bind* can be used:

------
#!javascript 

var myConfig = { 
  prop_1 : 37, 
  prop_2 : true, 
  prop_3 : "foo"
};


extensions.bind("myExtension", "Control m", {
  command : "toggleMyExtension", 
  config : myConfig, 
  load : false
});

extensions.bind("mySecondExtension", "Control M");
------

The default searchpaths for extensions are $XDG_DATA_HOME/dwb/extensions/ and
/usr/share/dwb/extensions/.

=== Properties

_extensions.enableDebugging (Boolean, read, write)_;; Whether to enable debugging messages.

=== Methods

==== void extensions.bind(String name, String shortcut, [Object options]) 
****
Bind an extension to a shortcut, the shortcut enables/disables the extension.

_name_;; Name of the extension
_shortcut_;; Name of the extension
_options_;; An optional object with options where possible options are 
options.load::: Whether to load the extension on startup, default true
options.config::: Config passed to extensions.load
options.command::: Command that can be used on command line
****


==== void extensions.debug(String name, String message) 
****
Prints a debug message and the call stack to stdout, enableDebugging must be
set to true in order to print debug messages. 

_name_;; Name of the extension
_message_;; The debug message to print.
****

==== Boolean extensions.load(String name, [Object config]) 
****
Loads an extension

_name_;; Name of the extension
_config_;; The config for the script, if omitted the config is read from
$XDG_CONFIG_HOME/dwb/extensionrc, optional
_returns_;;  True if the extension was loaded
****

==== Boolean extensions.reload(String name, [Object config]) 
****
Reloads an extension

_name_;; Name of the extension
_config_;; The new config for the script, if omitted the old config is used,
optional
_returns_;;  True if the extension was successfully reloaded
****

==== Boolean extensions.toggle(String name, [Object config]) 
****
Toggles an extension

_name_;; Name of the extension
_config_;; The config for the extension.
optional
_returns_;;  True if the extension was loaded, false if it was unloaded.
****

==== Boolean extensions.unload(String name) 
****
Unloads an extension

_name_;; Name of the extension
_returns_;;  True if the extension was unloaded
****

==== void extensions.error(String name, String message|Error e, [String message]) 
****

Print an error message and call stack to stderr.

_name_;; Name of the extension
_message|e_;; The error message or an Error
_message_;; If the second parameter is an Error, an optional message can be
specified.
****

==== Object extensions.getConfig(Object config, Object defaultConfig)
**** 
Parses config with given default config. Checks for each property of
defaultConfig if the corresponding property of config is valid.

_config_;; The configuration object
_defaultConfig_;; The default configuration for the extension
_returns_;; The parsed config
****

==== void extensions.message(String name, String message) 
****

Print a consistent message to stderr

_name_;; Name of the extension
_message_;; The message
****


==== void extensions.warning(String name, String message) 
****

Print a consistent warning to stderr

_name_;; Name of the extension
_message_;; The warning message
****


=== Writing extensions

The default searchpath for extensions is *$XDG_DATA_HOME/dwb/extensions* and
*SHARE_DIR/dwb/extensions* where  
SHARE_DIR being the share directory of the installation, most likely /usr/share.

The configuration for extensions is in *$XDG_CONFIG_HOME/dwb/extensionrc* and should
return a javascript object. 

Every extension must implement one function named init that takes one
argument, the config for the extension. The function should return true if the
extension was successfully loaded, false otherwise.
Every extension also may implement a function end that will be called when an
extension is unloaded. If an extension registers to signals and binds shortcuts
the extension should unregister all signals and unbind all shortcuts in this
function.
init and end should be returned from the extension.

==== Example

A extension called *foobar* in *$HOME/.local/share/dwb/extensions/foobar*:

[source,javascript]
--------
function foo(val) {
  ....
}
function bar(val) {
  ....
}
function loadStatusCallback(w) {
  ...
}
return {
  init : function (config) {
    if (config.foo > 36) {
      bar(config.foo);
      foo(config.bar);
      bind("XX", bar, "dobar");
      signals.connect("loadStatus", loadStatusCallback);
      return true;
    }

    return false;
  },
  end : function () {
    unbind("dobar");
    signals.disconnectByFunction(loadStatusCallback);
    return true;
  }
};
--------

==== Example extensionrc

--------
return {
  foobar : { bar : "X", foo : 37 }, // config for extension foobar
  barfoo : {  }                     // config for extension barfoo
  
};
--------

== SEE ALSO
*dwb*(1)