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author | seancarroll <seanc28@gmail.com> | 2020-12-29 01:33:27 -0600 |
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committer | seancarroll <seanc28@gmail.com> | 2020-12-29 01:33:27 -0600 |
commit | a69a3ee68ba5f093defdddedbbc36b503e16d2e5 (patch) | |
tree | 24efe3151da44d0574c3684c19e3f20cd310028b | |
parent | 25bab5520132b76a9de7de8ea21f9a93912cec7b (diff) | |
download | dotavious-a69a3ee68ba5f093defdddedbbc36b503e16d2e5.zip |
adding more colorlist and point methods. adding Ratio enum. Thinking about a new trait that will provide attribute text and string
-rw-r--r-- | src/lib.rs | 96 |
1 files changed, 71 insertions, 25 deletions
@@ -3,7 +3,7 @@ use AttributeText::*; use indexmap::IndexMap; use std; -use std::borrow::Cow; +use std::borrow::{Cow}; use std::collections::HashMap; use std::io; use std::io::prelude::*; @@ -318,7 +318,7 @@ impl<'a> Graph<'a> { nodes: Vec<Node<'a>>, edges: Vec<Edge<'a>>, ) -> Self { - Graph { + Self { id, is_directed, strict, @@ -722,7 +722,6 @@ pub trait GraphAttributes<'a> { self.add_attribute("lwidth", AttributeText::attr(lwidth.to_string())) } - // TODO: point /// For graphs, this sets x and y margins of canvas, in inches. /// If the margin is a single double, both margins are set equal to the given value. /// Note that the margin is not part of the drawing but just empty space left around the drawing. @@ -736,6 +735,11 @@ pub trait GraphAttributes<'a> { self } + fn margin_point(&mut self, margin: Point) -> &mut Self { + Attributes::margin_point(self.get_attributes_mut(), margin); + self + } + /// Multiplicative scale factor used to alter the MinQuit (default = 8) and MaxIter (default = 24) parameters used during crossing minimization. /// These correspond to the number of tries without improvement before quitting and the maximum number of iterations in each pass. fn mclimit(&mut self, mclimit: f32) -> &mut Self { @@ -868,18 +872,18 @@ pub trait GraphAttributes<'a> { } /// Sets direction of graph layout. - /// For example, if rankdir="LR", and barring cycles, an edge T -> H; will go from left to right. + /// For example, if rankdir="LR", and barring cycles, an edge T -> H; will go from left to right. /// By default, graphs are laid out from top to bottom. - /// This attribute also has a side-effect in determining how record nodes are interpreted. + /// This attribute also has a side-effect in determining how record nodes are interpreted. /// See record shapes. fn rank_dir(&mut self, rank_dir: RankDir) -> &mut Self { self.add_attribute("rankdir", AttributeText::attr(rank_dir.as_slice())) } /// sets the desired rank separation, in inches. - /// This is the minimum vertical distance between the bottom of the nodes in one rank - /// and the tops of nodes in the next. If the value contains equally, - /// the centers of all ranks are spaced equally apart. + /// This is the minimum vertical distance between the bottom of the nodes in one rank + /// and the tops of nodes in the next. If the value contains equally, + /// the centers of all ranks are spaced equally apart. /// Note that both settings are possible, e.g., ranksep="1.2 equally". fn rank_sep(&mut self, rank_sep: String) -> &mut Self { self.add_attribute("ranksep", AttributeText::attr(rank_sep)) @@ -1015,21 +1019,20 @@ pub trait GraphAttributes<'a> { } impl<'a> GraphAttributes<'a> for GraphAttributeStatementBuilder<'a> { - - fn get_attributes_mut(&mut self) -> &mut IndexMap<String, AttributeText<'a>> { - &mut self.attributes - } - fn add_attribute<S: Into<String>>(&mut self, key: S, value: AttributeText<'a>) -> &mut Self { self.attributes.insert(key.into(), value); self } - /// Add multiple attribures to the node. + /// Add multiple attributes to the node. fn add_attributes(&'a mut self, attributes: HashMap<String, AttributeText<'a>>) -> &mut Self { self.attributes.extend(attributes); self } + + fn get_attributes_mut(&mut self) -> &mut IndexMap<String, AttributeText<'a>> { + &mut self.attributes + } } // I'm not a huge fan of needing this builder but having a hard time getting around &mut without it @@ -1100,6 +1103,36 @@ impl ClusterMode { } } +pub enum Ratio { + Aspect(f32), + Fill, + Compress, + Expand, + Auto, +} + +impl Ratio { + + // TODO: should this return AttributeText? + // that way we dont have to quote aspect? + pub fn to_string(&self) -> String { + match self { + Ratio::Aspect(aspect) => aspect.to_string(), + Ratio::Fill => String::from("fill"), + Ratio::Compress => String::from("compress"), + Ratio::Expand => String::from("expand"), + Ratio::Auto => String::from("auto"), + } + } +} + +trait DotString { + + fn to_text(&self) -> AttributeText; + + fn to_string(&self) -> String; +} + pub enum LabelJustification { Left, Right, @@ -1605,13 +1638,17 @@ trait NodeAttributes<'a> { self } - // color / color list /// Basic drawing color for graphics, not text. For the latter, use the fontcolor attribute. fn color(&mut self, color: Color) -> &mut Self { Attributes::color(self.get_attributes_mut(), color); self } + fn color_with_colorlist(&mut self, color: ColorList) -> &mut Self { + Attributes::color_with_colorlist(self.get_attributes_mut(), color); + self + } + /// This attribute specifies a color scheme namespace: the context for interpreting color names. /// In particular, if a color value has form "xxx" or "//xxx", then the color xxx will be evaluated /// according to the current color scheme. If no color scheme is set, the standard X11 naming is used. @@ -1667,7 +1704,6 @@ trait NodeAttributes<'a> { self.add_attribute("fixedsize", AttributeText::quotted(fixed_size.to_string())) } - // TODO: color list /// Color used for text. fn font_color(&mut self, font_color: Color) -> &mut Self { Attributes::font_color(self.get_attributes_mut(), font_color); @@ -1706,12 +1742,6 @@ trait NodeAttributes<'a> { self.add_attribute("height", AttributeText::attr(height.to_string())) } - // TODO: delete and just use url? - /// Synonym for URL. - fn href(&mut self, href: String) -> &mut Self { - self.add_attribute("href", AttributeText::escaped(href)) - } - /// Gives the name of a file containing an image to be displayed inside a node. /// The image file must be in one of the recognized formats, /// typically JPEG, PNG, GIF, BMP, SVG, or Postscript, and be able to be converted @@ -1759,7 +1789,6 @@ trait NodeAttributes<'a> { self } - // TODO: point /// For nodes, this attribute specifies space left around the node’s label. /// If the margin is a single double, both margins are set equal to the given value. /// Note that the margin is not part of the drawing but just empty space left around the drawing. @@ -1771,6 +1800,11 @@ trait NodeAttributes<'a> { self } + fn margin_point(&mut self, margin: Point) -> &mut Self { + Attributes::margin_point(self.get_attributes_mut(), margin); + self + } + /// By default, the justification of multi-line labels is done within the largest context that makes sense. /// Thus, in the label of a polygonal node, a left-justified line will align with the left side of the node (shifted by the prescribed margin). /// In record nodes, left-justified line will line up with the left side of the enclosing column of fields. @@ -2047,13 +2081,17 @@ trait EdgeAttributes<'a> { self } - // color / color list /// Basic drawing color for graphics, not text. For the latter, use the fontcolor attribute. fn color(&mut self, color: Color) -> &mut Self { Attributes::color(self.get_attributes_mut(), color); self } + fn color_with_colorlist(&mut self, color: ColorList) -> &mut Self { + Attributes::color_with_colorlist(self.get_attributes_mut(), color); + self + } + /// This attribute specifies a color scheme namespace: the context for interpreting color names. /// In particular, if a color value has form "xxx" or "//xxx", then the color xxx will be evaluated /// according to the current color scheme. If no color scheme is set, the standard X11 naming is used. @@ -2846,6 +2884,10 @@ impl Attributes { Self::add_attribute(attributes,"color", AttributeText::quotted(color.to_dot_string())) } + fn color_with_colorlist<'a>(attributes: &mut IndexMap<String, AttributeText>, color: ColorList<'a>) { + Self::add_attribute(attributes,"color", AttributeText::quotted(color.to_dot_string())) + } + fn color_scheme(attributes: &mut IndexMap<String, AttributeText>, color_scheme: String) { Self::add_attribute(attributes, "colorscheme", AttributeText::quotted(color_scheme)) } @@ -2914,7 +2956,11 @@ impl Attributes { fn margin(attributes: &mut IndexMap<String, AttributeText>, margin: f32) { Self::add_attribute(attributes, "margin", AttributeText::attr(margin.to_string())) } - + + fn margin_point(attributes: &mut IndexMap<String, AttributeText>, margin: Point) { + Self::add_attribute(attributes, "margin", AttributeText::attr(margin.to_formatted_string())) + } + fn no_justify(attributes: &mut IndexMap<String, AttributeText>, no_justify: bool) { Self::add_attribute(attributes, "nojustify", AttributeText::attr(no_justify.to_string())) } |