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Before:
  Save &shell
  Save &shellcmdflag

After:
  Restore
  let g:ale_has_override = {}

Execute(sh should be used when the shell is fish):
  " Set something else, so we will replace that too.
  let &shellcmdflag = '-f'

  let &shell = 'fish'

  AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')

  let &shell = '/usr/bin/fish'

  AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')

  let &shell = '/usr/local/bin/fish'

  AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')

Execute(Other shells should be used when set):
  let &shell = '/bin/bash'
  let &shellcmdflag = '-c'

  AssertEqual ['/bin/bash', '-c', 'foobar'], ale#job#PrepareCommand('foobar')

Execute(cmd /c as a string should be used on Windows):
  let &shell = 'who cares'
  let &shellcmdflag = 'whatever'

  let g:ale_has_override = {'win32': 1}

  AssertEqual 'cmd /c foobar', ale#job#PrepareCommand('foobar')