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Before:
Save &shell
Save &shellcmdflag
After:
Restore
let g:ale_has_override = {}
Execute(sh should be used when the shell is fish):
" Set something else, so we will replace that too.
let &shellcmdflag = '-f'
let &shell = 'fish'
AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')
let &shell = '/usr/bin/fish'
AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')
let &shell = '/usr/local/bin/fish'
AssertEqual ['/bin/sh', '-c', 'foobar'], ale#job#PrepareCommand('foobar')
Execute(Other shells should be used when set):
let &shell = '/bin/bash'
let &shellcmdflag = '-c'
AssertEqual ['/bin/bash', '-c', 'foobar'], ale#job#PrepareCommand('foobar')
Execute(cmd /c as a string should be used on Windows):
let &shell = 'who cares'
let &shellcmdflag = 'whatever'
let g:ale_has_override = {'win32': 1}
AssertEqual 'cmd /c foobar', ale#job#PrepareCommand('foobar')
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