summaryrefslogtreecommitdiff
path: root/core/src/main/java
diff options
context:
space:
mode:
authordaniel oeh <daniel.oeh@gmail.com>2014-12-04 12:16:47 +0100
committerdaniel oeh <daniel.oeh@gmail.com>2014-12-19 19:47:37 +0100
commit8083a064a0d94c90c1927932f2cb01bac69af6ad (patch)
tree46e5db0291200e7ff3e286410ce8692cfa3a4ba9 /core/src/main/java
parent520e0ae8db8bf98ab7bcac6db2141ab4251d2d5d (diff)
downloadAntennaPod-8083a064a0d94c90c1927932f2cb01bac69af6ad.zip
Improved look of ItemlistFragment header
Diffstat (limited to 'core/src/main/java')
-rw-r--r--core/src/main/java/de/danoeh/antennapod/core/asynctask/PicassoProvider.java250
1 files changed, 250 insertions, 0 deletions
diff --git a/core/src/main/java/de/danoeh/antennapod/core/asynctask/PicassoProvider.java b/core/src/main/java/de/danoeh/antennapod/core/asynctask/PicassoProvider.java
index 1ed29c23a..0b136afe7 100644
--- a/core/src/main/java/de/danoeh/antennapod/core/asynctask/PicassoProvider.java
+++ b/core/src/main/java/de/danoeh/antennapod/core/asynctask/PicassoProvider.java
@@ -14,6 +14,7 @@ import com.squareup.picasso.OkHttpDownloader;
import com.squareup.picasso.Picasso;
import com.squareup.picasso.Request;
import com.squareup.picasso.RequestHandler;
+import com.squareup.picasso.Transformation;
import org.apache.commons.io.IOUtils;
import org.apache.commons.lang3.StringUtils;
@@ -209,4 +210,253 @@ public class PicassoProvider {
options.inJustDecodeBounds = false;
}
}
+
+ public static final int BLUR_RADIUS = 10;
+ public static final String BLUR_KEY = "blur";
+
+ public static final Transformation blurTransformation = new Transformation() {
+ @Override
+ public Bitmap transform(Bitmap source) {
+ Bitmap result = fastblur(source, BLUR_RADIUS);
+ source.recycle();
+ return result;
+ }
+
+ @Override
+ public String key() {
+ return BLUR_KEY;
+ }
+ };
+
+ public static Bitmap fastblur(Bitmap sentBitmap, int radius) {
+
+ // Stack Blur v1.0 from
+ // http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html
+ //
+ // Java Author: Mario Klingemann <mario at quasimondo.com>
+ // http://incubator.quasimondo.com
+ // created Feburary 29, 2004
+ // Android port : Yahel Bouaziz <yahel at kayenko.com>
+ // http://www.kayenko.com
+ // ported april 5th, 2012
+
+ // This is a compromise between Gaussian Blur and Box blur
+ // It creates much better looking blurs than Box Blur, but is
+ // 7x faster than my Gaussian Blur implementation.
+ //
+ // I called it Stack Blur because this describes best how this
+ // filter works internally: it creates a kind of moving stack
+ // of colors whilst scanning through the image. Thereby it
+ // just has to add one new block of color to the right side
+ // of the stack and remove the leftmost color. The remaining
+ // colors on the topmost layer of the stack are either added on
+ // or reduced by one, depending on if they are on the right or
+ // on the left side of the stack.
+ //
+ // If you are using this algorithm in your code please add
+ // the following line:
+ //
+ // Stack Blur Algorithm by Mario Klingemann <mario@quasimondo.com>
+
+ Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);
+
+ if (radius < 1) {
+ return (null);
+ }
+
+ int w = bitmap.getWidth();
+ int h = bitmap.getHeight();
+
+ int[] pix = new int[w * h];
+ Log.e("pix", w + " " + h + " " + pix.length);
+ bitmap.getPixels(pix, 0, w, 0, 0, w, h);
+
+ int wm = w - 1;
+ int hm = h - 1;
+ int wh = w * h;
+ int div = radius + radius + 1;
+
+ int r[] = new int[wh];
+ int g[] = new int[wh];
+ int b[] = new int[wh];
+ int rsum, gsum, bsum, x, y, i, p, yp, yi, yw;
+ int vmin[] = new int[Math.max(w, h)];
+
+ int divsum = (div + 1) >> 1;
+ divsum *= divsum;
+ int dv[] = new int[256 * divsum];
+ for (i = 0; i < 256 * divsum; i++) {
+ dv[i] = (i / divsum);
+ }
+
+ yw = yi = 0;
+
+ int[][] stack = new int[div][3];
+ int stackpointer;
+ int stackstart;
+ int[] sir;
+ int rbs;
+ int r1 = radius + 1;
+ int routsum, goutsum, boutsum;
+ int rinsum, ginsum, binsum;
+
+ for (y = 0; y < h; y++) {
+ rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
+ for (i = -radius; i <= radius; i++) {
+ p = pix[yi + Math.min(wm, Math.max(i, 0))];
+ sir = stack[i + radius];
+ sir[0] = (p & 0xff0000) >> 16;
+ sir[1] = (p & 0x00ff00) >> 8;
+ sir[2] = (p & 0x0000ff);
+ rbs = r1 - Math.abs(i);
+ rsum += sir[0] * rbs;
+ gsum += sir[1] * rbs;
+ bsum += sir[2] * rbs;
+ if (i > 0) {
+ rinsum += sir[0];
+ ginsum += sir[1];
+ binsum += sir[2];
+ } else {
+ routsum += sir[0];
+ goutsum += sir[1];
+ boutsum += sir[2];
+ }
+ }
+ stackpointer = radius;
+
+ for (x = 0; x < w; x++) {
+
+ r[yi] = dv[rsum];
+ g[yi] = dv[gsum];
+ b[yi] = dv[bsum];
+
+ rsum -= routsum;
+ gsum -= goutsum;
+ bsum -= boutsum;
+
+ stackstart = stackpointer - radius + div;
+ sir = stack[stackstart % div];
+
+ routsum -= sir[0];
+ goutsum -= sir[1];
+ boutsum -= sir[2];
+
+ if (y == 0) {
+ vmin[x] = Math.min(x + radius + 1, wm);
+ }
+ p = pix[yw + vmin[x]];
+
+ sir[0] = (p & 0xff0000) >> 16;
+ sir[1] = (p & 0x00ff00) >> 8;
+ sir[2] = (p & 0x0000ff);
+
+ rinsum += sir[0];
+ ginsum += sir[1];
+ binsum += sir[2];
+
+ rsum += rinsum;
+ gsum += ginsum;
+ bsum += binsum;
+
+ stackpointer = (stackpointer + 1) % div;
+ sir = stack[(stackpointer) % div];
+
+ routsum += sir[0];
+ goutsum += sir[1];
+ boutsum += sir[2];
+
+ rinsum -= sir[0];
+ ginsum -= sir[1];
+ binsum -= sir[2];
+
+ yi++;
+ }
+ yw += w;
+ }
+ for (x = 0; x < w; x++) {
+ rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0;
+ yp = -radius * w;
+ for (i = -radius; i <= radius; i++) {
+ yi = Math.max(0, yp) + x;
+
+ sir = stack[i + radius];
+
+ sir[0] = r[yi];
+ sir[1] = g[yi];
+ sir[2] = b[yi];
+
+ rbs = r1 - Math.abs(i);
+
+ rsum += r[yi] * rbs;
+ gsum += g[yi] * rbs;
+ bsum += b[yi] * rbs;
+
+ if (i > 0) {
+ rinsum += sir[0];
+ ginsum += sir[1];
+ binsum += sir[2];
+ } else {
+ routsum += sir[0];
+ goutsum += sir[1];
+ boutsum += sir[2];
+ }
+
+ if (i < hm) {
+ yp += w;
+ }
+ }
+ yi = x;
+ stackpointer = radius;
+ for (y = 0; y < h; y++) {
+ // Preserve alpha channel: ( 0xff000000 & pix[yi] )
+ pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum];
+
+ rsum -= routsum;
+ gsum -= goutsum;
+ bsum -= boutsum;
+
+ stackstart = stackpointer - radius + div;
+ sir = stack[stackstart % div];
+
+ routsum -= sir[0];
+ goutsum -= sir[1];
+ boutsum -= sir[2];
+
+ if (x == 0) {
+ vmin[y] = Math.min(y + r1, hm) * w;
+ }
+ p = x + vmin[y];
+
+ sir[0] = r[p];
+ sir[1] = g[p];
+ sir[2] = b[p];
+
+ rinsum += sir[0];
+ ginsum += sir[1];
+ binsum += sir[2];
+
+ rsum += rinsum;
+ gsum += ginsum;
+ bsum += binsum;
+
+ stackpointer = (stackpointer + 1) % div;
+ sir = stack[stackpointer];
+
+ routsum += sir[0];
+ goutsum += sir[1];
+ boutsum += sir[2];
+
+ rinsum -= sir[0];
+ ginsum -= sir[1];
+ binsum -= sir[2];
+
+ yi += w;
+ }
+ }
+
+ Log.e("pix", w + " " + h + " " + pix.length);
+ bitmap.setPixels(pix, 0, w, 0, 0, w, h);
+
+ return (bitmap);
+ }
}