/* * gui-nick.c - nick functions (used by all GUI) * * Copyright (C) 2003-2018 Sébastien Helleu * * This file is part of WeeChat, the extensible chat client. * * WeeChat is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * WeeChat is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with WeeChat. If not, see . */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "../core/weechat.h" #include "../core/wee-config.h" #include "../core/wee-hashtable.h" #include "../core/wee-string.h" #include "../core/wee-utf8.h" #include "gui-nick.h" #include "gui-color.h" /* * Hashes a nickname to find color. * * Returns a number which is the index of color in the nicks colors of option * "weechat.color.chat_nick_colors". */ int gui_nick_hash_color (const char *nickname) { unsigned long color; const char *ptr_nick; if (!nickname || !nickname[0]) return 0; if (!config_nick_colors) config_set_nick_colors (); if (config_num_nick_colors == 0) return 0; ptr_nick = nickname; color = 0; switch (CONFIG_INTEGER(config_look_nick_color_hash)) { case CONFIG_LOOK_NICK_COLOR_HASH_DJB2: /* variant of djb2 hash */ color = 5381; while (ptr_nick && ptr_nick[0]) { color ^= (color << 5) + (color >> 2) + utf8_char_int (ptr_nick); ptr_nick = utf8_next_char (ptr_nick); } break; case CONFIG_LOOK_NICK_COLOR_HASH_SUM: /* sum of letters */ color = 0; while (ptr_nick && ptr_nick[0]) { color += utf8_char_int (ptr_nick); ptr_nick = utf8_next_char (ptr_nick); } break; } return (color % config_num_nick_colors); } /* * Gets forced color for a nick. * * Returns the name of color (for example: "green"), NULL if no color is forced * for nick. */ const char * gui_nick_get_forced_color (const char *nickname) { const char *forced_color; char *nick_lower; if (!nickname || !nickname[0]) return NULL; forced_color = hashtable_get (config_hashtable_nick_color_force, nickname); if (forced_color) return forced_color; nick_lower = strdup (nickname); if (nick_lower) { string_tolower (nick_lower); forced_color = hashtable_get (config_hashtable_nick_color_force, nick_lower); free (nick_lower); } return forced_color; } /* * Duplicates a nick and stops at first char in list (using option * weechat.look.nick_color_stop_chars). * * Note: result must be freed after use. */ char * gui_nick_strdup_for_color (const char *nickname) { int char_size, other_char_seen; char *result, *pos, utf_char[16]; if (!nickname) return NULL; result = malloc (strlen (nickname) + 1); pos = result; other_char_seen = 0; while (nickname[0]) { char_size = utf8_char_size (nickname); memcpy (utf_char, nickname, char_size); utf_char[char_size] = '\0'; if (strstr (CONFIG_STRING(config_look_nick_color_stop_chars), utf_char)) { if (other_char_seen) { pos[0] = '\0'; return result; } } else { other_char_seen = 1; } memcpy (pos, utf_char, char_size); pos += char_size; nickname += char_size; } pos[0] = '\0'; return result; } /* * Finds a color code for a nick (according to nick letters). * * Returns a WeeChat color code (that can be used for display). */ const char * gui_nick_find_color (const char *nickname) { int color; char *nickname2; const char *forced_color, *str_color; if (!nickname || !nickname[0]) return gui_color_get_custom ("default"); if (!config_nick_colors) config_set_nick_colors (); if (config_num_nick_colors == 0) return gui_color_get_custom ("default"); nickname2 = gui_nick_strdup_for_color (nickname); /* look if color is forced */ forced_color = gui_nick_get_forced_color ( (nickname2) ? nickname2 : nickname); if (forced_color) { forced_color = gui_color_get_custom (forced_color); if (forced_color && forced_color[0]) { if (nickname2) free (nickname2); return forced_color; } } /* hash nickname to get color */ color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname); if (nickname2) free (nickname2); /* return color */ str_color = gui_color_get_custom (config_nick_colors[color]); return (str_color[0]) ? str_color : gui_color_get_custom ("default"); } /* * Finds a color name for a nick (according to nick letters). * * Returns the name of a color (for example: "green"). */ const char * gui_nick_find_color_name (const char *nickname) { int color; char *nickname2; const char *forced_color; static char *default_color = "default"; if (!nickname || !nickname[0]) return default_color; if (!config_nick_colors) config_set_nick_colors (); if (config_num_nick_colors == 0) return default_color; nickname2 = gui_nick_strdup_for_color (nickname); /* look if color is forced */ forced_color = gui_nick_get_forced_color ( (nickname2) ? nickname2 : nickname); if (forced_color) { if (nickname2) free (nickname2); return forced_color; } /* hash nickname to get color */ color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname); if (nickname2) free (nickname2); /* return color name */ return config_nick_colors[color]; }