/* * gui-mouse.c - functions for mouse (used by all GUI) * * Copyright (C) 2011-2021 Sébastien Helleu * * This file is part of WeeChat, the extensible chat client. * * WeeChat is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * WeeChat is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with WeeChat. If not, see . */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "../core/weechat.h" #include "gui-chat.h" int gui_mouse_enabled = 0; /* 1 if mouse support is enabled */ int gui_mouse_debug = 0; /* debug mode for mouse (0-2) */ int gui_mouse_grab = 0; /* 1 if grab mode enabled */ /* mouse event */ int gui_mouse_event_pending = 0; /* 1 if mouse event has started */ struct t_hook *gui_mouse_event_timer = NULL; /* timer to detect entire */ /* mouse event */ int gui_mouse_event_index = 0; /* index for x/y in array (0 or 1) */ int gui_mouse_event_x[2] = { 0, 0 }; /* position of latest mouse event: */ /* (on click, on release) */ int gui_mouse_event_y[2] = { 0, 0 }; /* position of latest mouse event */ /* (on click, on release) */ char gui_mouse_event_button = '#'; /* button pressed (or wheel) */ /* * Sets debug for mouse events. */ void gui_mouse_debug_set (int debug) { gui_mouse_debug = debug; if (gui_mouse_debug) { gui_chat_printf (NULL, _("Debug enabled for mouse (%s)"), (debug > 1) ? _("verbose") : _("normal")); } else gui_chat_printf (NULL, _("Debug disabled for mouse")); } /* * Resets event values. */ void gui_mouse_event_reset () { gui_mouse_event_index = 0; gui_mouse_event_x[0] = 0; gui_mouse_event_y[0] = 0; gui_mouse_event_x[1] = 0; gui_mouse_event_y[1] = 0; gui_mouse_event_button = '#'; }