/* * Copyright (c) 2003-2007 by FlashCode * See README for License detail, AUTHORS for developers list. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* utf8.c: UTF-8 string functions for WeeChat */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #ifndef __USE_XOPEN #define __USE_XOPEN #endif #if defined(__OpenBSD__) #include #else #include #endif #include "weechat.h" #include "utf8.h" #include "util.h" #include "weeconfig.h" int local_utf8 = 0; /* * utf8_init: initializes UTF-8 in WeeChat */ void utf8_init () { local_utf8 = (ascii_strcasecmp (local_charset, "UTF-8") == 0); } /* * utf8_is_valid: return 1 if UTF-8 string is valid, 0 otherwise * if error is not NULL, it's set with first non valid UTF-8 * char in string, if any */ int utf8_is_valid (char *string, char **error) { while (string && string[0]) { /* UTF-8, 2 bytes, should be: 110vvvvv 10vvvvvv */ if (((unsigned char)(string[0]) & 0xE0) == 0xC0) { if (!string[1] || (((unsigned char)(string[1]) & 0xC0) != 0x80)) { if (error) *error = string; return 0; } string += 2; } /* UTF-8, 3 bytes, should be: 1110vvvv 10vvvvvv 10vvvvvv */ else if (((unsigned char)(string[0]) & 0xF0) == 0xE0) { if (!string[1] || !string[2] || (((unsigned char)(string[1]) & 0xC0) != 0x80) || (((unsigned char)(string[2]) & 0xC0) != 0x80)) { if (error) *error = string; return 0; } string += 3; } /* UTF-8, 4 bytes, should be: 11110vvv 10vvvvvv 10vvvvvv 10vvvvvv */ else if (((unsigned char)(string[0]) & 0xF8) == 0xF0) { if (!string[1] || !string[2] || !string[3] || (((unsigned char)(string[1]) & 0xC0) != 0x80) || (((unsigned char)(string[2]) & 0xC0) != 0x80) || (((unsigned char)(string[3]) & 0xC0) != 0x80)) { if (error) *error = string; return 0; } string += 4; } /* UTF-8, 1 byte, should be: 0vvvvvvv */ else if ((unsigned char)(string[0]) >= 0x80) { if (error) *error = string; return 0; } else string++; } if (error) *error = NULL; return 1; } /* * utf8_normalize: normalize UTF-8 string: remove non UTF-8 chars and * replace them by a char */ void utf8_normalize (char *string, char replacement) { char *error; while (string && string[0]) { if (utf8_is_valid (string, &error)) return; error[0] = replacement; string = error + 1; } } /* * utf8_prev_char: return previous UTF-8 char in a string */ char * utf8_prev_char (char *string_start, char *string) { if (!string || (string <= string_start)) return NULL; string--; if (((unsigned char)(string[0]) & 0xC0) == 0x80) { /* UTF-8, at least 2 bytes */ string--; if (string < string_start) return string + 1; if (((unsigned char)(string[0]) & 0xC0) == 0x80) { /* UTF-8, at least 3 bytes */ string--; if (string < string_start) return string + 1; if (((unsigned char)(string[0]) & 0xC0) == 0x80) { /* UTF-8, 4 bytes */ string--; if (string < string_start) return string + 1; return string; } else return string; } else return string; } return string; } /* * utf8_next_char: return next UTF-8 char in a string */ char * utf8_next_char (char *string) { if (!string) return NULL; /* UTF-8, 2 bytes: 110vvvvv 10vvvvvv */ if (((unsigned char)(string[0]) & 0xE0) == 0xC0) { if (!string[1]) return string + 1; return string + 2; } /* UTF-8, 3 bytes: 1110vvvv 10vvvvvv 10vvvvvv */ else if (((unsigned char)(string[0]) & 0xF0) == 0xE0) { if (!string[1]) return string + 1; if (!string[2]) return string + 2; return string + 3; } /* UTF-8, 4 bytes: 11110vvv 10vvvvvv 10vvvvvv 10vvvvvv */ else if (((unsigned char)(string[0]) & 0xF8) == 0xF0) { if (!string[1]) return string + 1; if (!string[2]) return string + 2; if (!string[3]) return string + 3; return string + 4; } /* UTF-8, 1 byte: 0vvvvvvv */ return string + 1; } /* * utf8_char_size: return UTF-8 char size */ int utf8_char_size (char *string) { if (!string) return 0; return utf8_next_char (string) - string; } /* * utf8_strlen: return length of an UTF-8 string (<= strlen(string)) */ int utf8_strlen (char *string) { int length; if (!string) return 0; length = 0; while (string && string[0]) { string = utf8_next_char (string); length++; } return length; } /* * utf8_strnlen: return length of an UTF-8 string, for N bytes */ int utf8_strnlen (char *string, int bytes) { char *start; int length; if (!string) return 0; start = string; length = 0; while (string && string[0] && (string - start < bytes)) { string = utf8_next_char (string); length++; } return length; } /* * utf8_width_screen: return number of chars needed on screen to display UTF-8 string */ int utf8_width_screen (char *string) { int length, num_char; wchar_t *wstring; if (!string) return 0; if (!local_utf8) return utf8_strlen (string); num_char = mbstowcs (NULL, string, 0) + 1; wstring = (wchar_t *) malloc ((num_char + 1) * sizeof (wchar_t)); if (!wstring) return utf8_strlen (string); if (mbstowcs (wstring, string, num_char) == (size_t)(-1)) { free (wstring); return utf8_strlen (string); } length = wcswidth (wstring, num_char); free (wstring); return length; } /* * utf8_add_offset: moves forward N chars in an UTF-8 string */ char * utf8_add_offset (char *string, int offset) { int count; if (!string) return string; count = 0; while (string && string[0] && (count < offset)) { string = utf8_next_char (string); count++; } return string; } /* * utf8_real_pos: get real position in UTF-8 * for example: ("aébc", 2) returns 3 */ int utf8_real_pos (char *string, int pos) { int count, real_pos; char *next_char; if (!string) return pos; count = 0; real_pos = 0; while (string && string[0] && (count < pos)) { next_char = utf8_next_char (string); real_pos += (next_char - string); string = next_char; count++; } return real_pos; } /* * utf8_pos: get position in UTF-8 * for example: ("aébc", 3) returns 2 */ int utf8_pos (char *string, int real_pos) { int count; char *limit; if (!string || !local_charset) return real_pos; count = 0; limit = string + real_pos; while (string && string[0] && (string < limit)) { string = utf8_next_char (string); count++; } return count; }