Age | Commit message (Collapse) | Author |
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options weechat.buffer.* (issue #352)
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This makes possible to disable a key hiding another (because shorter than the
other, and beginning with the same key).
For example if key "meta-a" is set to an empty command, it would not hide any
more the key "meta-a,1" which has a non-empty command.
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(issue #352)
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(issue #194)
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(issue #352)
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The variable `pos_end` is never used when not initialized anyway, thanks to the
`break` done before.
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commands `/cursor go` and `/cursor move` (closes #1282)
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The options `weechat.custom_bar_item.xxx.*` are now properly renamed to the new
item name.
This fixes a save issue (item saved with old name in config) and a crash if a
new item is created with the old name.
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If you press an incomplete key sequence, previously WeeChat would send
the key_pressed signal again for the same keys on the next key.
E.g. if you press escape and then 1, previously you would get the
key_pressed signal with signal_data `\x01[` when you pressed escape, and
then key_pressed with `\x01[` again when you pressed 1 (plus key_pressed
with `1` for the 1 key). So two signals for the escape key, even though
it was only pressed once.
With this patch, you only get one signal for each key press. So one with
`\x01[` when you press escape and then one with `1` when you press 1.
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Version 4.0.0 (specifically commit 1f5c791c3) changed the key handling
so key_combo_* signals were sent for each character in a sequence,
rather than just when the sequence is finished. This broke parts of the
vimode.py script.
E.g. for the up arrow, 3.8 sends key_combo_default signal once with the
signal_data `\x01[[A`, while 4.0.0 sends it three times with the
signal_data `\x01[`, `\x01[[` and `\x01[[A`.
With this patch, the previous behavior is brought back. There is one
small change though. In 3.8 if you press escape one or two times it
doesn't send key_combo_default, but if you press it three or more times
it sends it for each escape press. With this patch, it's never sent for
plain escape presses, only when the sequence is finished with some other
key.
This is intentional, as getting key_combo_default for escape presses
doesn't make sense since it's not a finished combo, and the behavior of
3.8 where you got it after three or more key presses was most likely
unintentional as it just happened because it didn't match any key
bindings anymore (there are key bindings starting with one or two escape
characters, but not more).
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focus data (closes #1955)
These variables are the same as "_chat_bol" and "_chat_eol" except that they
stop at the beginning of the focused line (not the whole message displayed, in
case message has multiple lines separated by "\n").
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Key Alt+K (upper K) is removed as well as commands `/input grab_raw_key` and
`/input grab_raw_key_command`.
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This option was broken with commit 031bd45e3.
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It seemed strange to me to have word_end_offset point to the last
character in the word, rather than the character after the word,
especially now with the word stopping before a newline character which
meant word_end_offset would be -1 if there was no characters before the
newline character.
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The new rendering of multiline lines had some issues with colors at
certain positions not being applied. The color would not be applied if
the color code was at either of these positions:
- At the start of a line after a newline character
- At the end of a line after a space and before a newline character
- At a line by itself before a newline character
The way I had done it by considering newline characters as a word in
gui_chat_get_word_info with a variable specifying that it's newline
characters became messy and didn't really make sense, so rather than
doing this, I changed gui_chat_get_word_info to stop before the first
newline character. That way, we can just check if we are at a newline
character at the start of the loop, and don't need any more special
handling.
Fixes #1928
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bars (closes #1939)
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are lines in buffer (issue #1923)
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`command_options` when input_multiline is set to 0
The API functions `command` and `command_options` (when `split_newline` = 0,
which is the default value) don't split on newline and then the first line is
executed and the subsequent lines (after "\n") are ignored.
There are no changes when the input has multiple lines filled by the user: the
split is done and multiple commands are executed (for example if the user is
pasting multiple commands to execute).
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weechat.color.chat_status_enabled (issue #1820)
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input_multiline is not set in buffer
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set in buffer
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Default values changed:
- weechat.bar.status.color_bg: blue -> 234
- weechat.bar.status.color_bg_inactive: darkgray -> 232
- weechat.bar.title.color_bg: blue -> 234
- weechat.bar.title.color_bg_inactive: darkgray -> 232
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available in terminal (issue #1920)
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switch to core buffer is performed (closes #1917)
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If you have a chat line with multiple lines that were scrolled so that
part of it is rendered at the bottom of the chat area, and part of it
falls below the chat area, there was a bug where the prefix_suffix would
be displayed at the end of the last line.
Looks like this happens because the gui_chat_display_prefix_suffix is
called for the line below the last line displayed in the chat area. So
we have to add a check for this so we don't add the prefix_suffix. This
check is copied from gui_chat_display_word which checks for the same.
Fixes #1912
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Fixes #1913
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This contains the single line that you focused on, like _chat_word
contains the word that you focused on. This will be equal to
_chat_line_message if the chat line only contains a single line, but if
the chat line has multiple lines, _chat_line_message will contain all of
them, but _chat_focused_line will only contain the single line that was
focused.
Fixes part of #1913
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(stterm) (closes #1882)
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input_multiline is not set in buffer
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except if buffer has no lines
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If we have chat lines with multiple lines in buffers without
input_multiline set, there can be an issue if a trigger is run on that
line. If the trigger runs a command which includes the message, then the
command is split (since input_multiline isn't set), and if any of the
lines in the message starts with a command, that command is executed.
To prevent this, only avoid splitting on newlines in printf if
input_multiline is set, so only such buffers can have chat lines with
newline characters.
See https://github.com/weechat/weechat/pull/1909 for more details.
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With support for rendering newline characters as new lines, we don't
need to split the message on newline characters anymore in
printf_date_tags. This allows you to print a line with multiple lines.
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If a chat line message contains a newline character (\n) it was
previously rendered as J with reverse video. This commit makes it
render as an actual newline instead, so messages with multiple lines
become supported.
The rendering is fixed in normal mode as well as bare mode both when
scrolled to the bottom and when scrolled up (which is different code
paths). Focus events has also been updated to support this (except for
_chat_line_y which returns -1 for all lines, but the docs says this
variable is only for buffers with free content).
Currently, the only way to include a \n in a chat line message is with
hdata_update because printf splits on \n and creates multiple separate
lines, but hopefully either printf can be changed to not split on \n, or
a new command which doesn't split can be added.
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