diff options
Diffstat (limited to 'src/gui/gui-layout.c')
-rw-r--r-- | src/gui/gui-layout.c | 624 |
1 files changed, 624 insertions, 0 deletions
diff --git a/src/gui/gui-layout.c b/src/gui/gui-layout.c new file mode 100644 index 000000000..33044f066 --- /dev/null +++ b/src/gui/gui-layout.c @@ -0,0 +1,624 @@ +/* + * Copyright (c) 2003-2008 by FlashCode <flashcode@flashtux.org> + * See README for License detail, AUTHORS for developers list. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* gui-layout.c: layout functions, used by all GUI */ + + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include <stdlib.h> +#include <string.h> + +#include "../core/weechat.h" +#include "../core/wee-log.h" +#include "../core/wee-config.h" +#include "../core/wee-string.h" +#include "../plugins/plugin.h" +#include "gui-layout.h" +#include "gui-buffer.h" +#include "gui-window.h" + + +struct t_gui_layout_buffer *gui_layout_buffers = NULL; +struct t_gui_layout_buffer *last_gui_layout_buffer = NULL; + +struct t_gui_layout_window *gui_layout_windows = NULL; + +int internal_id = 0; +struct t_gui_window *window1 = NULL; +struct t_gui_window *window2 = NULL; + + +/* + * gui_layout_buffer_remove: remove a buffer layout + */ + +void +gui_layout_buffer_remove (struct t_gui_layout_buffer *layout_buffer) +{ + /* free data */ + if (layout_buffer->plugin_name) + free (layout_buffer->plugin_name); + if (layout_buffer->buffer_name) + free (layout_buffer->buffer_name); + + /* remove layout from list */ + if (layout_buffer->prev_layout) + layout_buffer->prev_layout->next_layout = layout_buffer->next_layout; + if (layout_buffer->next_layout) + layout_buffer->next_layout->prev_layout = layout_buffer->prev_layout; + if (gui_layout_buffers == layout_buffer) + gui_layout_buffers = layout_buffer->next_layout; + if (last_gui_layout_buffer == layout_buffer) + last_gui_layout_buffer = layout_buffer->prev_layout; + + free (layout_buffer); +} + +/* + * gui_layout_buffer_remove_all: remove all buffer layouts + */ + +void +gui_layout_buffer_remove_all () +{ + while (gui_layout_buffers) + { + gui_layout_buffer_remove (gui_layout_buffers); + } +} + +/* + * gui_layout_buffer_reset: reset layout for buffers + */ + +void +gui_layout_buffer_reset () +{ + struct t_gui_buffer *ptr_buffer; + + gui_layout_buffer_remove_all (); + + for (ptr_buffer = gui_buffers; ptr_buffer; + ptr_buffer = ptr_buffer->next_buffer) + { + ptr_buffer->layout_number = 0; + } +} + +/* + * gui_layout_buffer_add: add a buffer layout + */ + +struct t_gui_layout_buffer * +gui_layout_buffer_add (const char *plugin_name, const char *buffer_name, + int number) +{ + struct t_gui_layout_buffer *new_layout_buffer; + + new_layout_buffer = malloc (sizeof (*new_layout_buffer)); + if (new_layout_buffer) + { + /* init layout buffer */ + new_layout_buffer->plugin_name = strdup (plugin_name); + new_layout_buffer->buffer_name = strdup (buffer_name); + new_layout_buffer->number = number; + + /* add layout buffer to list */ + new_layout_buffer->prev_layout = last_gui_layout_buffer; + if (gui_layout_buffers) + last_gui_layout_buffer->next_layout = new_layout_buffer; + else + gui_layout_buffers = new_layout_buffer; + last_gui_layout_buffer = new_layout_buffer; + new_layout_buffer->next_layout = NULL; + } + + return new_layout_buffer; +} + +/* + * gui_layout_buffer_save: save current layout for buffers + */ + +void +gui_layout_buffer_save () +{ + struct t_gui_buffer *ptr_buffer; + + gui_layout_buffer_remove_all (); + + for (ptr_buffer = gui_buffers; ptr_buffer; + ptr_buffer = ptr_buffer->next_buffer) + { + gui_layout_buffer_add ((ptr_buffer->plugin) ? + ptr_buffer->plugin->name : "core", + ptr_buffer->name, + ptr_buffer->number); + } +} + +/* + * gui_layout_buffer_get_number: get number for a plugin/buffer + * return 0 if not found + */ + +int +gui_layout_buffer_get_number (const char *plugin_name, const char *buffer_name) +{ + struct t_gui_layout_buffer *ptr_layout_buffer; + + for (ptr_layout_buffer = gui_layout_buffers; ptr_layout_buffer; + ptr_layout_buffer = ptr_layout_buffer->next_layout) + { + if ((string_strcasecmp (ptr_layout_buffer->plugin_name, plugin_name) == 0) + && (string_strcasecmp (ptr_layout_buffer->buffer_name, buffer_name) == 0)) + { + return ptr_layout_buffer->number; + } + } + + /* plugin/buffer not found */ + return 0; +} + +/* + * gui_layout_buffer_apply: apply current layout for buffers + */ + +void +gui_layout_buffer_apply () +{ + struct t_gui_buffer *ptr_buffer; + char *plugin_core = "core", *plugin_name; + + if (gui_layout_buffers) + { + for (ptr_buffer = gui_buffers; ptr_buffer; + ptr_buffer = ptr_buffer->next_buffer) + { + plugin_name = (ptr_buffer->plugin) ? ptr_buffer->plugin->name : plugin_core; + ptr_buffer->layout_number = gui_layout_buffer_get_number (plugin_name, + ptr_buffer->name); + if ((ptr_buffer->layout_number > 0) + && (ptr_buffer->layout_number != ptr_buffer->number)) + { + gui_buffer_move_to_number (ptr_buffer, + ptr_buffer->layout_number); + } + } + } +} + +/* + * gui_layout_window_remove: remove a window layout + */ + +void +gui_layout_window_remove (struct t_gui_layout_window *layout_window) +{ + /* first free childs */ + if (layout_window->child1) + gui_layout_window_remove (layout_window->child1); + if (layout_window->child2) + gui_layout_window_remove (layout_window->child2); + + /* free data */ + if (layout_window->plugin_name) + free (layout_window->plugin_name); + if (layout_window->buffer_name) + free (layout_window->buffer_name); + + free (layout_window); +} + +/* + * gui_layout_window_remove_all: remove all window layouts + */ + +void +gui_layout_window_remove_all () +{ + if (gui_layout_windows) + { + gui_layout_window_remove (gui_layout_windows); + gui_layout_windows = NULL; + } +} + +/* + * gui_layout_window_reset: reset layout for windows + */ + +void +gui_layout_window_reset () +{ + struct t_gui_window *ptr_win; + + gui_layout_window_remove_all (); + + for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window) + { + if (ptr_win->layout_plugin_name) + { + free (ptr_win->layout_plugin_name); + ptr_win->layout_plugin_name = NULL; + } + if (ptr_win->layout_buffer_name) + { + free (ptr_win->layout_buffer_name); + ptr_win->layout_buffer_name = NULL; + } + } +} + +/* + * gui_layout_window_search_by_id_tree: search a layout window by internal id + * in a tree + */ + +struct t_gui_layout_window * +gui_layout_window_search_by_id_tree (struct t_gui_layout_window *tree, int id) +{ + struct t_gui_layout_window *res; + + if (tree->internal_id == id) + return tree; + + if (tree->child1) + { + res = gui_layout_window_search_by_id_tree (tree->child1, id); + if (res) + return res; + } + + if (tree->child2) + { + res = gui_layout_window_search_by_id_tree (tree->child2, id); + if (res) + return res; + } + + return NULL; +} + +/* + * gui_layout_window_search_by_id: search a layout window by internal id + */ + +struct t_gui_layout_window * +gui_layout_window_search_by_id (int id) +{ + if (!gui_layout_windows) + return NULL; + + return gui_layout_window_search_by_id_tree (gui_layout_windows, id); +} + +/* + * gui_layout_window_add: add a window layout + */ + +struct t_gui_layout_window * +gui_layout_window_add (int internal_id, + struct t_gui_layout_window *parent, + int split_pct, int split_horiz, + const char *plugin_name, const char *buffer_name) +{ + struct t_gui_layout_window *new_layout_window; + + new_layout_window = malloc (sizeof (*new_layout_window)); + if (new_layout_window) + { + /* init layout window */ + new_layout_window->internal_id = internal_id; + new_layout_window->parent_node = parent; + new_layout_window->split_pct = split_pct; + new_layout_window->split_horiz = split_horiz; + new_layout_window->child1 = NULL; + new_layout_window->child2 = NULL; + new_layout_window->plugin_name = (plugin_name) ? strdup (plugin_name) : NULL; + new_layout_window->buffer_name = (buffer_name) ? strdup (buffer_name) : NULL; + + if (parent) + { + /* assign this window to child1 or child2 of parent */ + if (!parent->child1) + parent->child1 = new_layout_window; + else if (!parent->child2) + parent->child2 = new_layout_window; + } + else + { + /* no parent? => it's root! */ + gui_layout_windows = new_layout_window; + } + } + + return new_layout_window; +} + +/* + * gui_layout_window_save_tree: save tree of windows + */ + +void +gui_layout_window_save_tree (struct t_gui_layout_window *parent_layout, + struct t_gui_window_tree *tree) +{ + struct t_gui_layout_window *layout_window; + + if (tree->window) + { + layout_window = gui_layout_window_add (internal_id++, + parent_layout, + 0, 0, + (tree->window->buffer->plugin) ? + tree->window->buffer->plugin->name : "core", + tree->window->buffer->name); + } + else + { + layout_window = gui_layout_window_add (internal_id++, + parent_layout, + tree->split_pct, + tree->split_horiz, + NULL, + NULL); + } + + if (tree->child1) + gui_layout_window_save_tree (layout_window, tree->child1); + + if (tree->child2) + gui_layout_window_save_tree (layout_window, tree->child2); +} + +/* + * gui_layout_window_save: save current layout for windows + */ + +void +gui_layout_window_save () +{ + gui_layout_window_remove_all (); + + internal_id = 1; + gui_layout_window_save_tree (NULL, gui_windows_tree); +} + +/* + * gui_layout_window_check_buffer: check if buffer can be assigned to one window + */ + +void +gui_layout_window_check_buffer (struct t_gui_buffer *buffer) +{ + struct t_gui_window *ptr_win; + char *plugin_core = "core", *plugin_name; + + plugin_name = (buffer->plugin) ? buffer->plugin->name : plugin_core; + + for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window) + { + if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name) + { + if ((strcmp (ptr_win->layout_plugin_name, plugin_name) == 0) + && (strcmp (ptr_win->layout_buffer_name, buffer->name) == 0)) + { + gui_window_switch_to_buffer (ptr_win, buffer); + } + } + } +} + +/* + * gui_layout_window_check_all_buffers: for each window, check if another + * buffer should be assigned, and if yes, + * assign it + */ + +void +gui_layout_window_check_all_buffers () +{ + struct t_gui_window *ptr_win; + struct t_gui_buffer *ptr_buffer; + char *plugin_core = "core", *plugin_name; + + for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window) + { + if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name) + { + for (ptr_buffer = gui_buffers; ptr_buffer; + ptr_buffer = ptr_buffer->next_buffer) + { + plugin_name = (ptr_buffer->plugin) ? ptr_buffer->plugin->name : plugin_core; + + if ((strcmp (ptr_win->layout_plugin_name, plugin_name) == 0) + && (strcmp (ptr_win->layout_buffer_name, ptr_buffer->name) == 0)) + { + gui_window_switch_to_buffer (ptr_win, ptr_buffer); + break; + } + } + } + } +} + +/* + * gui_layout_window_apply_tree: apply tree windows (resplit screen according + * to windows tree and assing buffer to windows) + */ + +void +gui_layout_window_apply_tree (struct t_gui_layout_window *layout_window) +{ + struct t_gui_window *new_window; + + if (layout_window->split_pct != 0) + { + /* node */ + if (layout_window->split_horiz) + { + new_window = gui_window_split_horiz (gui_current_window, + layout_window->split_pct); + } + else + { + new_window = gui_window_split_vertic (gui_current_window, + layout_window->split_pct); + } + + if (new_window) + { + if (window2) + window1 = window2; + window2 = new_window; + } + } + else + { + /* leaf */ + if (window1) + { + gui_window_set_layout_plugin_name (window1, + layout_window->plugin_name); + gui_window_set_layout_buffer_name (window1, + layout_window->buffer_name); + window1 = window2; + window2 = NULL; + } + } + + if (layout_window->child1) + gui_layout_window_apply_tree (layout_window->child1); + + if (layout_window->child2) + gui_layout_window_apply_tree (layout_window->child2); +} + +/* + * gui_layout_window_apply: apply current layout for windows + */ + +void +gui_layout_window_apply () +{ + struct t_gui_window *old_window; + + if (gui_layout_windows) + { + gui_window_merge_all (gui_current_window); + + old_window = gui_current_window; + window1 = gui_current_window; + window2 = NULL; + + gui_layout_window_apply_tree (gui_layout_windows); + + gui_layout_window_check_all_buffers (); + + gui_window_switch (old_window); + } +} + +/* + * gui_layout_save_on_exit: save layout according to option + * "save_layout_on_exit" + */ + +void +gui_layout_save_on_exit () +{ + /* save layout on exit */ + switch (CONFIG_BOOLEAN(config_look_save_layout_on_exit)) + { + case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_NONE: + break; + case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_BUFFERS: + gui_layout_buffer_save (); + break; + case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_WINDOWS: + gui_layout_window_save (); + break; + case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_ALL: + gui_layout_buffer_save (); + gui_layout_window_save (); + break; + } +} + +/* + * gui_layout_print_log_window: print windows layout infos in log (usually for + * crash dump) + */ + +void +gui_layout_print_log_window (struct t_gui_layout_window *layout_window, + int level) +{ + log_printf (""); + log_printf ("[layout window (addr:0x%x) (%s) (level %d)]", + layout_window, + (layout_window->plugin_name) ? "leaf" : "node", + level); + + log_printf (" internal_id. . . . . . : %d", layout_window->internal_id); + log_printf (" parent_node. . . . . . : 0x%x", layout_window->parent_node); + log_printf (" split_pct. . . . . . . : %d", layout_window->split_pct); + log_printf (" split_horiz. . . . . . : %d", layout_window->split_horiz); + log_printf (" child1 . . . . . . . . : 0x%x", layout_window->child1); + log_printf (" child2 . . . . . . . . : 0x%x", layout_window->child2); + log_printf (" plugin_name. . . . . . : '%s'", layout_window->plugin_name); + log_printf (" buffer_name. . . . . . : '%s'", layout_window->buffer_name); + + if (layout_window->child1) + gui_layout_print_log_window (layout_window->child1, level + 1); + + if (layout_window->child2) + gui_layout_print_log_window (layout_window->child2, level + 1); +} + +/* + * gui_layout_print_log: print layout infos in log (usually for crash dump) + */ + +void +gui_layout_print_log () +{ + struct t_gui_layout_buffer *ptr_layout_buffer; + + log_printf (""); + + for (ptr_layout_buffer = gui_layout_buffers; ptr_layout_buffer; + ptr_layout_buffer = ptr_layout_buffer->next_layout) + { + log_printf (""); + log_printf ("[layout buffer (addr:0x%x)]", ptr_layout_buffer); + log_printf (" plugin_name. . . . . . : '%s'", ptr_layout_buffer->plugin_name); + log_printf (" buffer_name. . . . . . : '%s'", ptr_layout_buffer->buffer_name); + log_printf (" number . . . . . . . . : %d", ptr_layout_buffer->number); + log_printf (" prev_layout. . . . . . : 0x%x", ptr_layout_buffer->prev_layout); + log_printf (" next_layout. . . . . . : 0x%x", ptr_layout_buffer->next_layout); + } + + if (gui_layout_windows) + gui_layout_print_log_window (gui_layout_windows, 0); +} |