/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * getchar.c * * functions related with getting a character from the user/mapping/redo/... * * manipulations with redo buffer and stuff buffer * mappings and abbreviations */ #include "vim.h" /* * These buffers are used for storing: * - stuffed characters: A command that is translated into another command. * - redo characters: will redo the last change. * - recorded characters: for the "q" command. * * The bytes are stored like in the typeahead buffer: * - K_SPECIAL introduces a special key (two more bytes follow). A literal * K_SPECIAL is stored as K_SPECIAL KS_SPECIAL KE_FILLER. * - CSI introduces a GUI termcap code (also when gui.in_use is FALSE, * otherwise switching the GUI on would make mappings invalid). * A literal CSI is stored as CSI KS_EXTRA KE_CSI. * These translations are also done on multi-byte characters! * * Escaping CSI bytes is done by the system-specific input functions, called * by ui_inchar(). * Escaping K_SPECIAL is done by inchar(). * Un-escaping is done by vgetc(). */ #define MINIMAL_SIZE 20 /* minimal size for b_str */ static struct buffheader redobuff = {{NULL, {NUL}}, NULL, 0, 0}; static struct buffheader old_redobuff = {{NULL, {NUL}}, NULL, 0, 0}; #if defined(FEAT_AUTOCMD) || defined(FEAT_EVAL) || defined(PROTO) static struct buffheader save_redobuff = {{NULL, {NUL}}, NULL, 0, 0}; static struct buffheader save_old_redobuff = {{NULL, {NUL}}, NULL, 0, 0}; #endif static struct buffheader recordbuff = {{NULL, {NUL}}, NULL, 0, 0}; static int typeahead_char = 0; /* typeahead char that's not flushed */ /* * when block_redo is TRUE redo buffer will not be changed * used by edit() to repeat insertions and 'V' command for redoing */ static int block_redo = FALSE; /* * Make a hash value for a mapping. * "mode" is the lower 4 bits of the State for the mapping. * "c1" is the first character of the "lhs". * Returns a value between 0 and 255, index in maphash. * Put Normal/Visual mode mappings mostly separately from Insert/Cmdline mode. */ #define MAP_HASH(mode, c1) (((mode) & (NORMAL + VISUAL + SELECTMODE + OP_PENDING)) ? (c1) : ((c1) ^ 0x80)) /* * Each mapping is put in one of the 256 hash lists, to speed up finding it. */ static mapblock_T *(maphash[256]); static int maphash_valid = FALSE; /* * List used for abbreviations. */ static mapblock_T *first_abbr = NULL; /* first entry in abbrlist */ static int KeyNoremap = 0; /* remapping flags */ /* * variables used by vgetorpeek() and flush_buffers() * * typebuf.tb_buf[] contains all characters that are not consumed yet. * typebuf.tb_buf[typebuf.tb_off] is the first valid character. * typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1] is the last valid char. * typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len] must be NUL. * The head of the buffer may contain the result of mappings, abbreviations * and @a commands. The length of this part is typebuf.tb_maplen. * typebuf.tb_silent is the part where applies. * After the head are characters that come from the terminal. * typebuf.tb_no_abbr_cnt is the number of characters in typebuf.tb_buf that * should not be considered for abbreviations. * Some parts of typebuf.tb_buf may not be mapped. These parts are remembered * in typebuf.tb_noremap[], which is the same length as typebuf.tb_buf and * contains RM_NONE for the characters that are not to be remapped. * typebuf.tb_noremap[typebuf.tb_off] is the first valid flag. * (typebuf has been put in globals.h, because check_termcode() needs it). */ #define RM_YES 0 /* tb_noremap: remap */ #define RM_NONE 1 /* tb_noremap: don't remap */ #define RM_SCRIPT 2 /* tb_noremap: remap local script mappings */ #define RM_ABBR 4 /* tb_noremap: don't remap, do abbrev. */ /* typebuf.tb_buf has three parts: room in front (for result of mappings), the * middle for typeahead and room for new characters (which needs to be 3 * * MAXMAPLEN) for the Amiga). */ #define TYPELEN_INIT (5 * (MAXMAPLEN + 3)) static char_u typebuf_init[TYPELEN_INIT]; /* initial typebuf.tb_buf */ static char_u noremapbuf_init[TYPELEN_INIT]; /* initial typebuf.tb_noremap */ static int last_recorded_len = 0; /* number of last recorded chars */ static char_u *get_buffcont __ARGS((struct buffheader *, int)); static void add_buff __ARGS((struct buffheader *, char_u *, long n)); static void add_num_buff __ARGS((struct buffheader *, long)); static void add_char_buff __ARGS((struct buffheader *, int)); static int read_stuff __ARGS((int advance)); static void start_stuff __ARGS((void)); static int read_redo __ARGS((int, int)); static void copy_redo __ARGS((int)); static void init_typebuf __ARGS((void)); static void gotchars __ARGS((char_u *, int)); static void may_sync_undo __ARGS((void)); static void closescript __ARGS((void)); static int vgetorpeek __ARGS((int)); static void map_free __ARGS((mapblock_T **)); static void validate_maphash __ARGS((void)); static void showmap __ARGS((mapblock_T *mp, int local)); #ifdef FEAT_EVAL static char_u *eval_map_expr __ARGS((char_u *str, int c)); #endif /* * Free and clear a buffer. */ void free_buff(buf) struct buffheader *buf; { struct buffblock *p, *np; for (p = buf->bh_first.b_next; p != NULL; p = np) { np = p->b_next; vim_free(p); } buf->bh_first.b_next = NULL; } /* * Return the contents of a buffer as a single string. * K_SPECIAL and CSI in the returned string are escaped. */ static char_u * get_buffcont(buffer, dozero) struct buffheader *buffer; int dozero; /* count == zero is not an error */ { long_u count = 0; char_u *p = NULL; char_u *p2; char_u *str; struct buffblock *bp; /* compute the total length of the string */ for (bp = buffer->bh_first.b_next; bp != NULL; bp = bp->b_next) count += (long_u)STRLEN(bp->b_str); if ((count || dozero) && (p = lalloc(count + 1, TRUE)) != NULL) { p2 = p; for (bp = buffer->bh_first.b_next; bp != NULL; bp = bp->b_next) for (str = bp->b_str; *str; ) *p2++ = *str++; *p2 = NUL; } return (p); } /* * Return the contents of the record buffer as a single string * and clear the record buffer. * K_SPECIAL and CSI in the returned string are escaped. */ char_u * get_recorded() { char_u *p; size_t len; p = get_buffcont(&recordbuff, TRUE); free_buff(&recordbuff); /* * Remove the characters that were added the last time, these must be the * (possibly mapped) characters that stopped the recording. */ len = STRLEN(p); if ((int)len >= last_recorded_len) { len -= last_recorded_len; p[len] = NUL; } /* * When stopping recording from Insert mode with CTRL-O q, also remove the * CTRL-O. */ if (len > 0 && restart_edit != 0 && p[len - 1] == Ctrl_O) p[len - 1] = NUL; return (p); } /* * Return the contents of the redo buffer as a single string. * K_SPECIAL and CSI in the returned string are escaped. */ char_u * get_inserted() { return get_buffcont(&redobuff, FALSE); } /* * Add string "s" after the current block of buffer "buf". * K_SPECIAL and CSI should have been escaped already. */ static void add_buff(buf, s, slen) struct buffheader *buf; char_u *s; long slen; /* length of "s" or -1 */ { struct buffblock *p; long_u len; if (slen < 0) slen = (long)STRLEN(s); if (slen == 0) /* don't add empty strings */ return; if (buf->bh_first.b_next == NULL) /* first add to list */ { buf->bh_space = 0; buf->bh_curr = &(buf->bh_first); } else if (buf->bh_curr == NULL) /* buffer has already been read */ { EMSG(_("E222: Add to read buffer")); return; } else if (buf->bh_index != 0) mch_memmove(buf->bh_first.b_next->b_str, buf->bh_first.b_next->b_str + buf->bh_index, STRLEN(buf->bh_first.b_next->b_str + buf->bh_index) + 1); buf->bh_index = 0; if (buf->bh_space >= (int)slen) { len = (long_u)STRLEN(buf->bh_curr->b_str); vim_strncpy(buf->bh_curr->b_str + len, s, (size_t)slen); buf->bh_space -= slen; } else { if (slen < MINIMAL_SIZE) len = MINIMAL_SIZE; else len = slen; p = (struct buffblock *)lalloc((long_u)(sizeof(struct buffblock) + len), TRUE); if (p == NULL) return; /* no space, just forget it */ buf->bh_space = (int)(len - slen); vim_strncpy(p->b_str, s, (size_t)slen); p->b_next = buf->bh_curr->b_next; buf->bh_curr->b_next = p; buf->bh_curr = p; } return; } /* * Add number "n" to buffer "buf". */ static void add_num_buff(buf, n) struct buffheader *buf; long n; { char_u number[32]; sprintf((char *)number, "%ld", n); add_buff(buf, number, -1L); } /* * Add character 'c' to buffer "buf". * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ static void add_char_buff(buf, c) struct buffheader *buf; int c; { #ifdef FEAT_MBYTE char_u bytes[MB_MAXBYTES + 1]; int len; int i; #endif char_u temp[4]; #ifdef FEAT_MBYTE if (IS_SPECIAL(c)) len = 1; else len = (*mb_char2bytes)(c, bytes); for (i = 0; i < len; ++i) { if (!IS_SPECIAL(c)) c = bytes[i]; #endif if (IS_SPECIAL(c) || c == K_SPECIAL || c == NUL) { /* translate special key code into three byte sequence */ temp[0] = K_SPECIAL; temp[1] = K_SECOND(c); temp[2] = K_THIRD(c); temp[3] = NUL; } #ifdef FEAT_GUI else if (c == CSI) { /* Translate a CSI to a CSI - KS_EXTRA - KE_CSI sequence */ temp[0] = CSI; temp[1] = KS_EXTRA; temp[2] = (int)KE_CSI; temp[3] = NUL; } #endif else { temp[0] = c; temp[1] = NUL; } add_buff(buf, temp, -1L); #ifdef FEAT_MBYTE } #endif } /* * Get one byte from the stuff buffer. * If advance == TRUE go to the next char. * No translation is done K_SPECIAL and CSI are escaped. */ static int read_stuff(advance) int advance; { char_u c; struct buffblock *curr; if (stuffbuff.bh_first.b_next == NULL) /* buffer is empty */ return NUL; curr = stuffbuff.bh_first.b_next; c = curr->b_str[stuffbuff.bh_index]; if (advance) { if (curr->b_str[++stuffbuff.bh_index] == NUL) { stuffbuff.bh_first.b_next = curr->b_next; vim_free(curr); stuffbuff.bh_index = 0; } } return c; } /* * Prepare the stuff buffer for reading (if it contains something). */ static void start_stuff() { if (stuffbuff.bh_first.b_next != NULL) { stuffbuff.bh_curr = &(stuffbuff.bh_first); stuffbuff.bh_space = 0; } } /* * Return TRUE if the stuff buffer is empty. */ int stuff_empty() { return (stuffbuff.bh_first.b_next == NULL); } /* * Set a typeahead character that won't be flushed. */ void typeahead_noflush(c) int c; { typeahead_char = c; } /* * Remove the contents of the stuff buffer and the mapped characters in the * typeahead buffer (used in case of an error). If 'typeahead' is true, * flush all typeahead characters (used when interrupted by a CTRL-C). */ void flush_buffers(typeahead) int typeahead; { init_typebuf(); start_stuff(); while (read_stuff(TRUE) != NUL) ; if (typeahead) /* remove all typeahead */ { /* * We have to get all characters, because we may delete the first part * of an escape sequence. * In an xterm we get one char at a time and we have to get them all. */ while (inchar(typebuf.tb_buf, typebuf.tb_buflen - 1, 10L, typebuf.tb_change_cnt) != 0) ; typebuf.tb_off = MAXMAPLEN; typebuf.tb_len = 0; } else /* remove mapped characters only */ { typebuf.tb_off += typebuf.tb_maplen; typebuf.tb_len -= typebuf.tb_maplen; } typebuf.tb_maplen = 0; typebuf.tb_silent = 0; cmd_silent = FALSE; typebuf.tb_no_abbr_cnt = 0; } /* * The previous contents of the redo buffer is kept in old_redobuffer. * This is used for the CTRL-O <.> command in insert mode. */ void ResetRedobuff() { if (!block_redo) { free_buff(&old_redobuff); old_redobuff = redobuff; redobuff.bh_first.b_next = NULL; } } #if defined(FEAT_AUTOCMD) || defined(FEAT_EVAL) || defined(PROTO) /* * Save redobuff and old_redobuff to save_redobuff and save_old_redobuff. * Used before executing autocommands and user functions. */ static int save_level = 0; void saveRedobuff() { char_u *s; if (save_level++ == 0) { save_redobuff = redobuff; redobuff.bh_first.b_next = NULL; save_old_redobuff = old_redobuff; old_redobuff.bh_first.b_next = NULL; /* Make a copy, so that ":normal ." in a function works. */ s = get_buffcont(&save_redobuff, FALSE); if (s != NULL) { add_buff(&redobuff, s, -1L); vim_free(s); } } } /* * Restore redobuff and old_redobuff from save_redobuff and save_old_redobuff. * Used after executing autocommands and user functions. */ void restoreRedobuff() { if (--save_level == 0) { free_buff(&redobuff); redobuff = save_redobuff; free_buff(&old_redobuff); old_redobuff = save_old_redobuff; } } #endif /* * Append "s" to the redo buffer. * K_SPECIAL and CSI should already have been escaped. */ void AppendToRedobuff(s) char_u *s; { if (!block_redo) add_buff(&redobuff, s, -1L); } /* * Append to Redo buffer literally, escaping special characters with CTRL-V. * K_SPECIAL and CSI are escaped as well. */ void AppendToRedobuffLit(str, len) char_u *str; int len; /* length of "str" or -1 for up to the NUL */ { char_u *s = str; int c; char_u *start; if (block_redo) return; while (len < 0 ? *s != NUL : s - str < len) { /* Put a string of normal characters in the redo buffer (that's * faster). */ start = s; while (*s >= ' ' #ifndef EBCDIC && *s < DEL /* EBCDIC: all chars above space are normal */ #endif && (len < 0 || s - str < len)) ++s; /* Don't put '0' or '^' as last character, just in case a CTRL-D is * typed next. */ if (*s == NUL && (s[-1] == '0' || s[-1] == '^')) --s; if (s > start) add_buff(&redobuff, start, (long)(s - start)); if (*s == NUL || (len >= 0 && s - str >= len)) break; /* Handle a special or multibyte character. */ #ifdef FEAT_MBYTE if (has_mbyte) /* Handle composing chars separately. */ c = mb_cptr2char_adv(&s); else #endif c = *s++; if (c < ' ' || c == DEL || (*s == NUL && (c == '0' || c == '^'))) add_char_buff(&redobuff, Ctrl_V); /* CTRL-V '0' must be inserted as CTRL-V 048 (EBCDIC: xf0) */ if (*s == NUL && c == '0') #ifdef EBCDIC add_buff(&redobuff, (char_u *)"xf0", 3L); #else add_buff(&redobuff, (char_u *)"048", 3L); #endif else add_char_buff(&redobuff, c); } } /* * Append a character to the redo buffer. * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ void AppendCharToRedobuff(c) int c; { if (!block_redo) add_char_buff(&redobuff, c); } /* * Append a number to the redo buffer. */ void AppendNumberToRedobuff(n) long n; { if (!block_redo) add_num_buff(&redobuff, n); } /* * Append string "s" to the stuff buffer. * CSI and K_SPECIAL must already have been escaped. */ void stuffReadbuff(s) char_u *s; { add_buff(&stuffbuff, s, -1L); } void stuffReadbuffLen(s, len) char_u *s; long len; { add_buff(&stuffbuff, s, len); } #if defined(FEAT_EVAL) || defined(PROTO) /* * Stuff "s" into the stuff buffer, leaving special key codes unmodified and * escaping other K_SPECIAL and CSI bytes. */ void stuffReadbuffSpec(s) char_u *s; { while (*s != NUL) { if (*s == K_SPECIAL && s[1] != NUL && s[2] != NUL) { /* Insert special key literally. */ stuffReadbuffLen(s, 3L); s += 3; } else #ifdef FEAT_MBYTE stuffcharReadbuff(mb_ptr2char_adv(&s)); #else stuffcharReadbuff(*s++); #endif } } #endif /* * Append a character to the stuff buffer. * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ void stuffcharReadbuff(c) int c; { add_char_buff(&stuffbuff, c); } /* * Append a number to the stuff buffer. */ void stuffnumReadbuff(n) long n; { add_num_buff(&stuffbuff, n); } /* * Read a character from the redo buffer. Translates K_SPECIAL, CSI and * multibyte characters. * The redo buffer is left as it is. * if init is TRUE, prepare for redo, return FAIL if nothing to redo, OK * otherwise * if old is TRUE, use old_redobuff instead of redobuff */ static int read_redo(init, old_redo) int init; int old_redo; { static struct buffblock *bp; static char_u *p; int c; #ifdef FEAT_MBYTE int n; char_u buf[MB_MAXBYTES]; int i; #endif if (init) { if (old_redo) bp = old_redobuff.bh_first.b_next; else bp = redobuff.bh_first.b_next; if (bp == NULL) return FAIL; p = bp->b_str; return OK; } if ((c = *p) != NUL) { /* Reverse the conversion done by add_char_buff() */ #ifdef FEAT_MBYTE /* For a multi-byte character get all the bytes and return the * converted character. */ if (has_mbyte && (c != K_SPECIAL || p[1] == KS_SPECIAL)) n = MB_BYTE2LEN_CHECK(c); else n = 1; for (i = 0; ; ++i) #endif { if (c == K_SPECIAL) /* special key or escaped K_SPECIAL */ { c = TO_SPECIAL(p[1], p[2]); p += 2; } #ifdef FEAT_GUI if (c == CSI) /* escaped CSI */ p += 2; #endif if (*++p == NUL && bp->b_next != NULL) { bp = bp->b_next; p = bp->b_str; } #ifdef FEAT_MBYTE buf[i] = c; if (i == n - 1) /* last byte of a character */ { if (n != 1) c = (*mb_ptr2char)(buf); break; } c = *p; if (c == NUL) /* cannot happen? */ break; #endif } } return c; } /* * Copy the rest of the redo buffer into the stuff buffer (in a slow way). * If old_redo is TRUE, use old_redobuff instead of redobuff. * The escaped K_SPECIAL and CSI are copied without translation. */ static void copy_redo(old_redo) int old_redo; { int c; while ((c = read_redo(FALSE, old_redo)) != NUL) stuffcharReadbuff(c); } /* * Stuff the redo buffer into the stuffbuff. * Insert the redo count into the command. * If "old_redo" is TRUE, the last but one command is repeated * instead of the last command (inserting text). This is used for * CTRL-O <.> in insert mode * * return FAIL for failure, OK otherwise */ int start_redo(count, old_redo) long count; int old_redo; { int c; /* init the pointers; return if nothing to redo */ if (read_redo(TRUE, old_redo) == FAIL) return FAIL; c = read_redo(FALSE, old_redo); /* copy the buffer name, if present */ if (c == '"') { add_buff(&stuffbuff, (char_u *)"\"", 1L); c = read_redo(FALSE, old_redo); /* if a numbered buffer is used, increment the number */ if (c >= '1' && c < '9') ++c; add_char_buff(&stuffbuff, c); c = read_redo(FALSE, old_redo); } #ifdef FEAT_VISUAL if (c == 'v') /* redo Visual */ { VIsual = curwin->w_cursor; VIsual_active = TRUE; VIsual_select = FALSE; VIsual_reselect = TRUE; redo_VIsual_busy = TRUE; c = read_redo(FALSE, old_redo); } #endif /* try to enter the count (in place of a previous count) */ if (count) { while (VIM_ISDIGIT(c)) /* skip "old" count */ c = read_redo(FALSE, old_redo); add_num_buff(&stuffbuff, count); } /* copy from the redo buffer into the stuff buffer */ add_char_buff(&stuffbuff, c); copy_redo(old_redo); return OK; } /* * Repeat the last insert (R, o, O, a, A, i or I command) by stuffing * the redo buffer into the stuffbuff. * return FAIL for failure, OK otherwise */ int start_redo_ins() { int c; if (read_redo(TRUE, FALSE) == FAIL) return FAIL; start_stuff(); /* skip the count and the command character */ while ((c = read_redo(FALSE, FALSE)) != NUL) { if (vim_strchr((char_u *)"AaIiRrOo", c) != NULL) { if (c == 'O' || c == 'o') stuffReadbuff(NL_STR); break; } } /* copy the typed text from the redo buffer into the stuff buffer */ copy_redo(FALSE); block_redo = TRUE; return OK; } void stop_redo_ins() { block_redo = FALSE; } /* * Initialize typebuf.tb_buf to point to typebuf_init. * alloc() cannot be used here: In out-of-memory situations it would * be impossible to type anything. */ static void init_typebuf() { if (typebuf.tb_buf == NULL) { typebuf.tb_buf = typebuf_init; typebuf.tb_noremap = noremapbuf_init; typebuf.tb_buflen = TYPELEN_INIT; typebuf.tb_len = 0; typebuf.tb_off = 0; typebuf.tb_change_cnt = 1; } } /* * insert a string in position 'offset' in the typeahead buffer (for "@r" * and ":normal" command, vgetorpeek() and check_termcode()) * * If noremap is REMAP_YES, new string can be mapped again. * If noremap is REMAP_NONE, new string cannot be mapped again. * If noremap is REMAP_SKIP, fist char of new string cannot be mapped again, * but abbreviations are allowed. * If noremap is REMAP_SCRIPT, new string cannot be mapped again, except for * script-local mappings. * If noremap is > 0, that many characters of the new string cannot be mapped. * * If nottyped is TRUE, the string does not return KeyTyped (don't use when * offset is non-zero!). * * If silent is TRUE, cmd_silent is set when the characters are obtained. * * return FAIL for failure, OK otherwise */ int ins_typebuf(str, noremap, offset, nottyped, silent) char_u *str; int noremap; int offset; int nottyped; int silent; { char_u *s1, *s2; int newlen; int addlen; int i; int newoff; int val; int nrm; init_typebuf(); if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; addlen = (int)STRLEN(str); /* * Easy case: there is room in front of typebuf.tb_buf[typebuf.tb_off] */ if (offset == 0 && addlen <= typebuf.tb_off) { typebuf.tb_off -= addlen; mch_memmove(typebuf.tb_buf + typebuf.tb_off, str, (size_t)addlen); } /* * Need to allocate a new buffer. * In typebuf.tb_buf there must always be room for 3 * MAXMAPLEN + 4 * characters. We add some extra room to avoid having to allocate too * often. */ else { newoff = MAXMAPLEN + 4; newlen = typebuf.tb_len + addlen + newoff + 4 * (MAXMAPLEN + 4); if (newlen < 0) /* string is getting too long */ { EMSG(_(e_toocompl)); /* also calls flush_buffers */ setcursor(); return FAIL; } s1 = alloc(newlen); if (s1 == NULL) /* out of memory */ return FAIL; s2 = alloc(newlen); if (s2 == NULL) /* out of memory */ { vim_free(s1); return FAIL; } typebuf.tb_buflen = newlen; /* copy the old chars, before the insertion point */ mch_memmove(s1 + newoff, typebuf.tb_buf + typebuf.tb_off, (size_t)offset); /* copy the new chars */ mch_memmove(s1 + newoff + offset, str, (size_t)addlen); /* copy the old chars, after the insertion point, including the NUL at * the end */ mch_memmove(s1 + newoff + offset + addlen, typebuf.tb_buf + typebuf.tb_off + offset, (size_t)(typebuf.tb_len - offset + 1)); if (typebuf.tb_buf != typebuf_init) vim_free(typebuf.tb_buf); typebuf.tb_buf = s1; mch_memmove(s2 + newoff, typebuf.tb_noremap + typebuf.tb_off, (size_t)offset); mch_memmove(s2 + newoff + offset + addlen, typebuf.tb_noremap + typebuf.tb_off + offset, (size_t)(typebuf.tb_len - offset)); if (typebuf.tb_noremap != noremapbuf_init) vim_free(typebuf.tb_noremap); typebuf.tb_noremap = s2; typebuf.tb_off = newoff; } typebuf.tb_len += addlen; /* If noremap == REMAP_SCRIPT: do remap script-local mappings. */ if (noremap == REMAP_SCRIPT) val = RM_SCRIPT; else if (noremap == REMAP_SKIP) val = RM_ABBR; else val = RM_NONE; /* * Adjust typebuf.tb_noremap[] for the new characters: * If noremap == REMAP_NONE or REMAP_SCRIPT: new characters are * (sometimes) not remappable * If noremap == REMAP_YES: all the new characters are mappable * If noremap > 0: "noremap" characters are not remappable, the rest * mappable */ if (noremap == REMAP_SKIP) nrm = 1; else if (noremap < 0) nrm = addlen; else nrm = noremap; for (i = 0; i < addlen; ++i) typebuf.tb_noremap[typebuf.tb_off + i + offset] = (--nrm >= 0) ? val : RM_YES; /* tb_maplen and tb_silent only remember the length of mapped and/or * silent mappings at the start of the buffer, assuming that a mapped * sequence doesn't result in typed characters. */ if (nottyped || typebuf.tb_maplen > offset) typebuf.tb_maplen += addlen; if (silent || typebuf.tb_silent > offset) { typebuf.tb_silent += addlen; cmd_silent = TRUE; } if (typebuf.tb_no_abbr_cnt && offset == 0) /* and not used for abbrev.s */ typebuf.tb_no_abbr_cnt += addlen; return OK; } /* * Put character "c" back into the typeahead buffer. * Can be used for a character obtained by vgetc() that needs to be put back. * Uses cmd_silent, KeyTyped and KeyNoremap to restore the flags belonging to * the char. */ void ins_char_typebuf(c) int c; { #ifdef FEAT_MBYTE char_u buf[MB_MAXBYTES]; #else char_u buf[4]; #endif if (IS_SPECIAL(c)) { buf[0] = K_SPECIAL; buf[1] = K_SECOND(c); buf[2] = K_THIRD(c); buf[3] = NUL; } else { #ifdef FEAT_MBYTE buf[(*mb_char2bytes)(c, buf)] = NUL; #else buf[0] = c; buf[1] = NUL; #endif } (void)ins_typebuf(buf, KeyNoremap, 0, !KeyTyped, cmd_silent); } /* * Return TRUE if the typeahead buffer was changed (while waiting for a * character to arrive). Happens when a message was received from a client or * from feedkeys(). * But check in a more generic way to avoid trouble: When "typebuf.tb_buf" * changed it was reallocated and the old pointer can no longer be used. * Or "typebuf.tb_off" may have been changed and we would overwrite characters * that was just added. */ int typebuf_changed(tb_change_cnt) int tb_change_cnt; /* old value of typebuf.tb_change_cnt */ { return (tb_change_cnt != 0 && (typebuf.tb_change_cnt != tb_change_cnt #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) || typebuf_was_filled #endif )); } /* * Return TRUE if there are no characters in the typeahead buffer that have * not been typed (result from a mapping or come from ":normal"). */ int typebuf_typed() { return typebuf.tb_maplen == 0; } #if defined(FEAT_VISUAL) || defined(PROTO) /* * Return the number of characters that are mapped (or not typed). */ int typebuf_maplen() { return typebuf.tb_maplen; } #endif /* * remove "len" characters from typebuf.tb_buf[typebuf.tb_off + offset] */ void del_typebuf(len, offset) int len; int offset; { int i; if (len == 0) return; /* nothing to do */ typebuf.tb_len -= len; /* * Easy case: Just increase typebuf.tb_off. */ if (offset == 0 && typebuf.tb_buflen - (typebuf.tb_off + len) >= 3 * MAXMAPLEN + 3) typebuf.tb_off += len; /* * Have to move the characters in typebuf.tb_buf[] and typebuf.tb_noremap[] */ else { i = typebuf.tb_off + offset; /* * Leave some extra room at the end to avoid reallocation. */ if (typebuf.tb_off > MAXMAPLEN) { mch_memmove(typebuf.tb_buf + MAXMAPLEN, typebuf.tb_buf + typebuf.tb_off, (size_t)offset); mch_memmove(typebuf.tb_noremap + MAXMAPLEN, typebuf.tb_noremap + typebuf.tb_off, (size_t)offset); typebuf.tb_off = MAXMAPLEN; } /* adjust typebuf.tb_buf (include the NUL at the end) */ mch_memmove(typebuf.tb_buf + typebuf.tb_off + offset, typebuf.tb_buf + i + len, (size_t)(typebuf.tb_len - offset + 1)); /* adjust typebuf.tb_noremap[] */ mch_memmove(typebuf.tb_noremap + typebuf.tb_off + offset, typebuf.tb_noremap + i + len, (size_t)(typebuf.tb_len - offset)); } if (typebuf.tb_maplen > offset) /* adjust tb_maplen */ { if (typebuf.tb_maplen < offset + len) typebuf.tb_maplen = offset; else typebuf.tb_maplen -= len; } if (typebuf.tb_silent > offset) /* adjust tb_silent */ { if (typebuf.tb_silent < offset + len) typebuf.tb_silent = offset; else typebuf.tb_silent -= len; } if (typebuf.tb_no_abbr_cnt > offset) /* adjust tb_no_abbr_cnt */ { if (typebuf.tb_no_abbr_cnt < offset + len) typebuf.tb_no_abbr_cnt = offset; else typebuf.tb_no_abbr_cnt -= len; } #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) /* Reset the flag that text received from a client or from feedkeys() * was inserted in the typeahead buffer. */ typebuf_was_filled = FALSE; #endif if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; } /* * Write typed characters to script file. * If recording is on put the character in the recordbuffer. */ static void gotchars(chars, len) char_u *chars; int len; { char_u *s = chars; int c; char_u buf[2]; int todo = len; /* remember how many chars were last recorded */ if (Recording) last_recorded_len += len; buf[1] = NUL; while (todo--) { /* Handle one byte at a time; no translation to be done. */ c = *s++; updatescript(c); if (Recording) { buf[0] = c; add_buff(&recordbuff, buf, 1L); } } may_sync_undo(); #ifdef FEAT_EVAL /* output "debug mode" message next time in debug mode */ debug_did_msg = FALSE; #endif /* Since characters have been typed, consider the following to be in * another mapping. Search string will be kept in history. */ ++maptick; } /* * Sync undo. Called when typed characters are obtained from the typeahead * buffer, or when a menu is used. * Do not sync: * - In Insert mode, unless cursor key has been used. * - While reading a script file. * - When no_u_sync is non-zero. */ static void may_sync_undo() { if ((!(State & (INSERT + CMDLINE)) || arrow_used) && scriptin[curscript] == NULL) u_sync(FALSE); } /* * Make "typebuf" empty and allocate new buffers. * Returns FAIL when out of memory. */ int alloc_typebuf() { typebuf.tb_buf = alloc(TYPELEN_INIT); typebuf.tb_noremap = alloc(TYPELEN_INIT); if (typebuf.tb_buf == NULL || typebuf.tb_noremap == NULL) { free_typebuf(); return FAIL; } typebuf.tb_buflen = TYPELEN_INIT; typebuf.tb_off = 0; typebuf.tb_len = 0; typebuf.tb_maplen = 0; typebuf.tb_silent = 0; typebuf.tb_no_abbr_cnt = 0; if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; return OK; } /* * Free the buffers of "typebuf". */ void free_typebuf() { if (typebuf.tb_buf == typebuf_init) EMSG2(_(e_intern2), "Free typebuf 1"); else vim_free(typebuf.tb_buf); if (typebuf.tb_noremap == noremapbuf_init) EMSG2(_(e_intern2), "Free typebuf 2"); else vim_free(typebuf.tb_noremap); } /* * When doing ":so! file", the current typeahead needs to be saved, and * restored when "file" has been read completely. */ static typebuf_T saved_typebuf[NSCRIPT]; int save_typebuf() { init_typebuf(); saved_typebuf[curscript] = typebuf; /* If out of memory: restore typebuf and close file. */ if (alloc_typebuf() == FAIL) { closescript(); return FAIL; } return OK; } static int old_char = -1; /* character put back by vungetc() */ static int old_mod_mask; /* mod_mask for ungotten character */ #if defined(FEAT_EVAL) || defined(FEAT_EX_EXTRA) || defined(PROTO) /* * Save all three kinds of typeahead, so that the user must type at a prompt. */ void save_typeahead(tp) tasave_T *tp; { tp->save_typebuf = typebuf; tp->typebuf_valid = (alloc_typebuf() == OK); if (!tp->typebuf_valid) typebuf = tp->save_typebuf; tp->old_char = old_char; tp->old_mod_mask = old_mod_mask; old_char = -1; tp->save_stuffbuff = stuffbuff; stuffbuff.bh_first.b_next = NULL; # ifdef USE_INPUT_BUF tp->save_inputbuf = get_input_buf(); # endif } /* * Restore the typeahead to what it was before calling save_typeahead(). * The allocated memory is freed, can only be called once! */ void restore_typeahead(tp) tasave_T *tp; { if (tp->typebuf_valid) { free_typebuf(); typebuf = tp->save_typebuf; } old_char = tp->old_char; old_mod_mask = tp->old_mod_mask; free_buff(&stuffbuff); stuffbuff = tp->save_stuffbuff; # ifdef USE_INPUT_BUF set_input_buf(tp->save_inputbuf); # endif } #endif /* * Open a new script file for the ":source!" command. */ void openscript(name, directly) char_u *name; int directly; /* when TRUE execute directly */ { if (curscript + 1 == NSCRIPT) { EMSG(_(e_nesting)); return; } #ifdef FEAT_EVAL if (ignore_script) /* Not reading from script, also don't open one. Warning message? */ return; #endif if (scriptin[curscript] != NULL) /* already reading script */ ++curscript; /* use NameBuff for expanded name */ expand_env(name, NameBuff, MAXPATHL); if ((scriptin[curscript] = mch_fopen((char *)NameBuff, READBIN)) == NULL) { EMSG2(_(e_notopen), name); if (curscript) --curscript; return; } if (save_typebuf() == FAIL) return; /* * Execute the commands from the file right now when using ":source!" * after ":global" or ":argdo" or in a loop. Also when another command * follows. This means the display won't be updated. Don't do this * always, "make test" would fail. */ if (directly) { oparg_T oa; int oldcurscript; int save_State = State; int save_restart_edit = restart_edit; int save_insertmode = p_im; int save_finish_op = finish_op; int save_msg_scroll = msg_scroll; State = NORMAL; msg_scroll = FALSE; /* no msg scrolling in Normal mode */ restart_edit = 0; /* don't go to Insert mode */ p_im = FALSE; /* don't use 'insertmode' */ clear_oparg(&oa); finish_op = FALSE; oldcurscript = curscript; do { update_topline_cursor(); /* update cursor position and topline */ normal_cmd(&oa, FALSE); /* execute one command */ vpeekc(); /* check for end of file */ } while (scriptin[oldcurscript] != NULL); State = save_State; msg_scroll = save_msg_scroll; restart_edit = save_restart_edit; p_im = save_insertmode; finish_op = save_finish_op; } } /* * Close the currently active input script. */ static void closescript() { free_typebuf(); typebuf = saved_typebuf[curscript]; fclose(scriptin[curscript]); scriptin[curscript] = NULL; if (curscript > 0) --curscript; } #if defined(EXITFREE) || defined(PROTO) void close_all_scripts() { while (scriptin[0] != NULL) closescript(); } #endif #if defined(FEAT_INS_EXPAND) || defined(PROTO) /* * Return TRUE when reading keys from a script file. */ int using_script() { return scriptin[curscript] != NULL; } #endif /* * This function is called just before doing a blocking wait. Thus after * waiting 'updatetime' for a character to arrive. */ void before_blocking() { updatescript(0); #ifdef FEAT_EVAL if (may_garbage_collect) garbage_collect(); #endif } /* * updatescipt() is called when a character can be written into the script file * or when we have waited some time for a character (c == 0) * * All the changed memfiles are synced if c == 0 or when the number of typed * characters reaches 'updatecount' and 'updatecount' is non-zero. */ void updatescript(c) int c; { static int count = 0; if (c && scriptout) putc(c, scriptout); if (c == 0 || (p_uc > 0 && ++count >= p_uc)) { ml_sync_all(c == 0, TRUE); count = 0; } } #define KL_PART_KEY -1 /* keylen value for incomplete key-code */ #define KL_PART_MAP -2 /* keylen value for incomplete mapping */ /* * Get the next input character. * Can return a special key or a multi-byte character. * Can return NUL when called recursively, use safe_vgetc() if that's not * wanted. * This translates escaped K_SPECIAL and CSI bytes to a K_SPECIAL or CSI byte. * Collects the bytes of a multibyte character into the whole character. * Returns the modifiers in the global "mod_mask". */ int vgetc() { int c, c2; #ifdef FEAT_MBYTE int n; char_u buf[MB_MAXBYTES]; int i; #endif #ifdef FEAT_EVAL /* Do garbage collection when garbagecollect() was called previously and * we are now at the toplevel. */ if (may_garbage_collect && want_garbage_collect) garbage_collect(); #endif /* * If a character was put back with vungetc, it was already processed. * Return it directly. */ if (old_char != -1) { c = old_char; old_char = -1; mod_mask = old_mod_mask; } else { mod_mask = 0x0; last_recorded_len = 0; for (;;) /* this is done twice if there are modifiers */ { if (mod_mask) /* no mapping after modifier has been read */ { ++no_mapping; ++allow_keys; } c = vgetorpeek(TRUE); if (mod_mask) { --no_mapping; --allow_keys; } /* Get two extra bytes for special keys */ if (c == K_SPECIAL #ifdef FEAT_GUI || c == CSI #endif ) { int save_allow_keys = allow_keys; ++no_mapping; allow_keys = 0; /* make sure BS is not found */ c2 = vgetorpeek(TRUE); /* no mapping for these chars */ c = vgetorpeek(TRUE); --no_mapping; allow_keys = save_allow_keys; if (c2 == KS_MODIFIER) { mod_mask = c; continue; } c = TO_SPECIAL(c2, c); #if defined(FEAT_GUI_W32) && defined(FEAT_MENU) && defined(FEAT_TEAROFF) /* Handle K_TEAROFF here, the caller of vgetc() doesn't need to * know that a menu was torn off */ if (c == K_TEAROFF) { char_u name[200]; int i; /* get menu path, it ends with a */ for (i = 0; (c = vgetorpeek(TRUE)) != '\r'; ) { name[i] = c; if (i < 199) ++i; } name[i] = NUL; gui_make_tearoff(name); continue; } #endif #if defined(FEAT_GUI) && defined(HAVE_GTK2) && defined(FEAT_MENU) /* GTK: normally selects the menu, but it's passed until * here to allow mapping it. Intercept and invoke the GTK * behavior if it's not mapped. */ if (c == K_F10 && gui.menubar != NULL) { gtk_menu_shell_select_first(GTK_MENU_SHELL(gui.menubar), FALSE); continue; } #endif #ifdef FEAT_GUI /* Handle focus event here, so that the caller doesn't need to * know about it. Return K_IGNORE so that we loop once (needed if * 'lazyredraw' is set). */ if (c == K_FOCUSGAINED || c == K_FOCUSLOST) { ui_focus_change(c == K_FOCUSGAINED); c = K_IGNORE; } /* Translate K_CSI to CSI. The special key is only used to avoid * it being recognized as the start of a special key. */ if (c == K_CSI) c = CSI; #endif } #ifdef MSDOS /* * If K_NUL was typed, it is replaced by K_NUL, 3 in mch_inchar(). * Delete the 3 here. */ else if (c == K_NUL && vpeekc() == 3) (void)vgetorpeek(TRUE); #endif /* a keypad or special function key was not mapped, use it like * its ASCII equivalent */ switch (c) { case K_KPLUS: c = '+'; break; case K_KMINUS: c = '-'; break; case K_KDIVIDE: c = '/'; break; case K_KMULTIPLY: c = '*'; break; case K_KENTER: c = CAR; break; case K_KPOINT: #ifdef WIN32 /* Can be either '.' or a ',', * * depending on the type of keypad. */ c = MapVirtualKey(VK_DECIMAL, 2); break; #else c = '.'; break; #endif case K_K0: c = '0'; break; case K_K1: c = '1'; break; case K_K2: c = '2'; break; case K_K3: c = '3'; break; case K_K4: c = '4'; break; case K_K5: c = '5'; break; case K_K6: c = '6'; break; case K_K7: c = '7'; break; case K_K8: c = '8'; break; case K_K9: c = '9'; break; case K_XHOME: case K_ZHOME: if (mod_mask == MOD_MASK_SHIFT) { c = K_S_HOME; mod_mask = 0; } else if (mod_mask == MOD_MASK_CTRL) { c = K_C_HOME; mod_mask = 0; } else c = K_HOME; break; case K_XEND: case K_ZEND: if (mod_mask == MOD_MASK_SHIFT) { c = K_S_END; mod_mask = 0; } else if (mod_mask == MOD_MASK_CTRL) { c = K_C_END; mod_mask = 0; } else c = K_END; break; case K_XUP: c = K_UP; break; case K_XDOWN: c = K_DOWN; break; case K_XLEFT: c = K_LEFT; break; case K_XRIGHT: c = K_RIGHT; break; } #ifdef FEAT_MBYTE /* For a multi-byte character get all the bytes and return the * converted character. * Note: This will loop until enough bytes are received! */ if (has_mbyte && (n = MB_BYTE2LEN_CHECK(c)) > 1) { ++no_mapping; buf[0] = c; for (i = 1; i < n; ++i) { buf[i] = vgetorpeek(TRUE); if (buf[i] == K_SPECIAL #ifdef FEAT_GUI || buf[i] == CSI #endif ) { /* Must be a K_SPECIAL - KS_SPECIAL - KE_FILLER sequence, * which represents a K_SPECIAL (0x80), * or a CSI - KS_EXTRA - KE_CSI sequence, which represents * a CSI (0x9B), * of a K_SPECIAL - KS_EXTRA - KE_CSI, which is CSI too. */ c = vgetorpeek(TRUE); if (vgetorpeek(TRUE) == (int)KE_CSI && c == KS_EXTRA) buf[i] = CSI; } } --no_mapping; c = (*mb_ptr2char)(buf); } #endif break; } } #ifdef FEAT_EVAL /* * In the main loop "may_garbage_collect" can be set to do garbage * collection in the first next vgetc(). It's disabled after that to * avoid internally used Lists and Dicts to be freed. */ may_garbage_collect = FALSE; #endif return c; } /* * Like vgetc(), but never return a NUL when called recursively, get a key * directly from the user (ignoring typeahead). */ int safe_vgetc() { int c; c = vgetc(); if (c == NUL) c = get_keystroke(); return c; } /* * Like safe_vgetc(), but loop to handle K_IGNORE. * Also ignore scrollbar events. */ int plain_vgetc() { int c; do { c = safe_vgetc(); } while (c == K_IGNORE || c == K_VER_SCROLLBAR || c == K_HOR_SCROLLBAR); return c; } /* * Check if a character is available, such that vgetc() will not block. * If the next character is a special character or multi-byte, the returned * character is not valid!. */ int vpeekc() { if (old_char != -1) return old_char; return vgetorpeek(FALSE); } #if defined(FEAT_TERMRESPONSE) || defined(PROTO) /* * Like vpeekc(), but don't allow mapping. Do allow checking for terminal * codes. */ int vpeekc_nomap() { int c; ++no_mapping; ++allow_keys; c = vpeekc(); --no_mapping; --allow_keys; return c; } #endif #if defined(FEAT_INS_EXPAND) || defined(PROTO) /* * Check if any character is available, also half an escape sequence. * Trick: when no typeahead found, but there is something in the typeahead * buffer, it must be an ESC that is recognized as the start of a key code. */ int vpeekc_any() { int c; c = vpeekc(); if (c == NUL && typebuf.tb_len > 0) c = ESC; return c; } #endif /* * Call vpeekc() without causing anything to be mapped. * Return TRUE if a character is available, FALSE otherwise. */ int char_avail() { int retval; ++no_mapping; retval = vpeekc(); --no_mapping; return (retval != NUL); } void vungetc(c) /* unget one character (can only be done once!) */ int c; { old_char = c; old_mod_mask = mod_mask; } /* * get a character: * 1. from the stuffbuffer * This is used for abbreviated commands like "D" -> "d$". * Also used to redo a command for ".". * 2. from the typeahead buffer * Stores text obtained previously but not used yet. * Also stores the result of mappings. * Also used for the ":normal" command. * 3. from the user * This may do a blocking wait if "advance" is TRUE. * * if "advance" is TRUE (vgetc()): * really get the character. * KeyTyped is set to TRUE in the case the user typed the key. * KeyStuffed is TRUE if the character comes from the stuff buffer. * if "advance" is FALSE (vpeekc()): * just look whether there is a character available. * * When "no_mapping" is zero, checks for mappings in the current mode. * Only returns one byte (of a multi-byte character). * K_SPECIAL and CSI may be escaped, need to get two more bytes then. */ static int vgetorpeek(advance) int advance; { int c, c1; int keylen; char_u *s; mapblock_T *mp; #ifdef FEAT_LOCALMAP mapblock_T *mp2; #endif mapblock_T *mp_match; int mp_match_len = 0; int timedout = FALSE; /* waited for more than 1 second for mapping to complete */ int mapdepth = 0; /* check for recursive mapping */ int mode_deleted = FALSE; /* set when mode has been deleted */ int local_State; int mlen; int max_mlen; int i; #ifdef FEAT_CMDL_INFO int new_wcol, new_wrow; #endif #ifdef FEAT_GUI # ifdef FEAT_MENU int idx; # endif int shape_changed = FALSE; /* adjusted cursor shape */ #endif int n; #ifdef FEAT_LANGMAP int nolmaplen; #endif int old_wcol, old_wrow; int wait_tb_len; /* * This function doesn't work very well when called recursively. This may * happen though, because of: * 1. The call to add_to_showcmd(). char_avail() is then used to check if * there is a character available, which calls this function. In that * case we must return NUL, to indicate no character is available. * 2. A GUI callback function writes to the screen, causing a * wait_return(). * Using ":normal" can also do this, but it saves the typeahead buffer, * thus it should be OK. But don't get a key from the user then. */ if (vgetc_busy > 0 #ifdef FEAT_EX_EXTRA && ex_normal_busy == 0 #endif ) return NUL; local_State = get_real_state(); ++vgetc_busy; if (advance) KeyStuffed = FALSE; init_typebuf(); start_stuff(); if (advance && typebuf.tb_maplen == 0) Exec_reg = FALSE; do { /* * get a character: 1. from the stuffbuffer */ if (typeahead_char != 0) { c = typeahead_char; if (advance) typeahead_char = 0; } else c = read_stuff(advance); if (c != NUL && !got_int) { if (advance) { /* KeyTyped = FALSE; When the command that stuffed something * was typed, behave like the stuffed command was typed. * needed for CTRL-W CTRl-] to open a fold, for example. */ KeyStuffed = TRUE; } if (typebuf.tb_no_abbr_cnt == 0) typebuf.tb_no_abbr_cnt = 1; /* no abbreviations now */ } else { /* * Loop until we either find a matching mapped key, or we * are sure that it is not a mapped key. * If a mapped key sequence is found we go back to the start to * try re-mapping. */ for (;;) { /* * ui_breakcheck() is slow, don't use it too often when * inside a mapping. But call it each time for typed * characters. */ if (typebuf.tb_maplen) line_breakcheck(); else ui_breakcheck(); /* check for CTRL-C */ keylen = 0; if (got_int) { /* flush all input */ c = inchar(typebuf.tb_buf, typebuf.tb_buflen - 1, 0L, typebuf.tb_change_cnt); /* * If inchar() returns TRUE (script file was active) or we * are inside a mapping, get out of insert mode. * Otherwise we behave like having gotten a CTRL-C. * As a result typing CTRL-C in insert mode will * really insert a CTRL-C. */ if ((c || typebuf.tb_maplen) && (State & (INSERT + CMDLINE))) c = ESC; else c = Ctrl_C; flush_buffers(TRUE); /* flush all typeahead */ if (advance) { /* Also record this character, it might be needed to * get out of Insert mode. */ *typebuf.tb_buf = c; gotchars(typebuf.tb_buf, 1); } cmd_silent = FALSE; break; } else if (typebuf.tb_len > 0) { /* * Check for a mappable key sequence. * Walk through one maphash[] list until we find an * entry that matches. * * Don't look for mappings if: * - no_mapping set: mapping disabled (e.g. for CTRL-V) * - maphash_valid not set: no mappings present. * - typebuf.tb_buf[typebuf.tb_off] should not be remapped * - in insert or cmdline mode and 'paste' option set * - waiting for "hit return to continue" and CR or SPACE * typed * - waiting for a char with --more-- * - in Ctrl-X mode, and we get a valid char for that mode */ mp = NULL; max_mlen = 0; c1 = typebuf.tb_buf[typebuf.tb_off]; if (no_mapping == 0 && maphash_valid && (no_zero_mapping == 0 || c1 != '0') && (typebuf.tb_maplen == 0 || (p_remap && (typebuf.tb_noremap[typebuf.tb_off] & (RM_NONE|RM_ABBR)) == 0)) && !(p_paste && (State & (INSERT + CMDLINE))) && !(State == HITRETURN && (c1 == CAR || c1 == ' ')) && State != ASKMORE && State != CONFIRM #ifdef FEAT_INS_EXPAND && !((ctrl_x_mode != 0 && vim_is_ctrl_x_key(c1)) || ((compl_cont_status & CONT_LOCAL) && (c1 == Ctrl_N || c1 == Ctrl_P))) #endif ) { #ifdef FEAT_LANGMAP if (c1 == K_SPECIAL) nolmaplen = 2; else { LANGMAP_ADJUST(c1, TRUE); nolmaplen = 0; } #endif #ifdef FEAT_LOCALMAP /* First try buffer-local mappings. */ mp = curbuf->b_maphash[MAP_HASH(local_State, c1)]; mp2 = maphash[MAP_HASH(local_State, c1)]; if (mp == NULL) { mp = mp2; mp2 = NULL; } #else mp = maphash[MAP_HASH(local_State, c1)]; #endif /* * Loop until a partly matching mapping is found or * all (local) mappings have been checked. * The longest full match is remembered in "mp_match". * A full match is only accepted if there is no partly * match, so "aa" and "aaa" can both be mapped. */ mp_match = NULL; mp_match_len = 0; for ( ; mp != NULL; #ifdef FEAT_LOCALMAP mp->m_next == NULL ? (mp = mp2, mp2 = NULL) : #endif (mp = mp->m_next)) { /* * Only consider an entry if the first character * matches and it is for the current state. * Skip ":lmap" mappings if keys were mapped. */ if (mp->m_keys[0] == c1 && (mp->m_mode & local_State) && ((mp->m_mode & LANGMAP) == 0 || typebuf.tb_maplen == 0)) { #ifdef FEAT_LANGMAP int nomap = nolmaplen; int c2; #endif /* find the match length of this mapping */ for (mlen = 1; mlen < typebuf.tb_len; ++mlen) { #ifdef FEAT_LANGMAP c2 = typebuf.tb_buf[typebuf.tb_off + mlen]; if (nomap > 0) --nomap; else if (c2 == K_SPECIAL) nomap = 2; else LANGMAP_ADJUST(c2, TRUE); if (mp->m_keys[mlen] != c2) #else if (mp->m_keys[mlen] != typebuf.tb_buf[typebuf.tb_off + mlen]) #endif break; } #ifdef FEAT_MBYTE /* Don't allow mapping the first byte(s) of a * multi-byte char. Happens when mapping * and then changing 'encoding'. */ if (has_mbyte && MB_BYTE2LEN(c1) > (*mb_ptr2len)(mp->m_keys)) mlen = 0; #endif /* * Check an entry whether it matches. * - Full match: mlen == keylen * - Partly match: mlen == typebuf.tb_len */ keylen = mp->m_keylen; if (mlen == keylen || (mlen == typebuf.tb_len && typebuf.tb_len < keylen)) { /* * If only script-local mappings are * allowed, check if the mapping starts * with K_SNR. */ s = typebuf.tb_noremap + typebuf.tb_off; if (*s == RM_SCRIPT && (mp->m_keys[0] != K_SPECIAL || mp->m_keys[1] != KS_EXTRA || mp->m_keys[2] != (int)KE_SNR)) continue; /* * If one of the typed keys cannot be * remapped, skip the entry. */ for (n = mlen; --n >= 0; ) if (*s++ & (RM_NONE|RM_ABBR)) break; if (n >= 0) continue; if (keylen > typebuf.tb_len) { if (!timedout) { /* break at a partly match */ keylen = KL_PART_MAP; break; } } else if (keylen > mp_match_len) { /* found a longer match */ mp_match = mp; mp_match_len = keylen; } } else /* No match; may have to check for * termcode at next character. */ if (max_mlen < mlen) max_mlen = mlen; } } /* If no partly match found, use the longest full * match. */ if (keylen != KL_PART_MAP) { mp = mp_match; keylen = mp_match_len; } } /* Check for match with 'pastetoggle' */ if (*p_pt != NUL && mp == NULL && (State & (INSERT|NORMAL))) { for (mlen = 0; mlen < typebuf.tb_len && p_pt[mlen]; ++mlen) if (p_pt[mlen] != typebuf.tb_buf[typebuf.tb_off + mlen]) break; if (p_pt[mlen] == NUL) /* match */ { /* write chars to script file(s) */ if (mlen > typebuf.tb_maplen) gotchars(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_maplen, mlen - typebuf.tb_maplen); del_typebuf(mlen, 0); /* remove the chars */ set_option_value((char_u *)"paste", (long)!p_paste, NULL, 0); if (!(State & INSERT)) { msg_col = 0; msg_row = Rows - 1; msg_clr_eos(); /* clear ruler */ } showmode(); setcursor(); continue; } /* Need more chars for partly match. */ if (mlen == typebuf.tb_len) keylen = KL_PART_KEY; else if (max_mlen < mlen) /* no match, may have to check for termcode at * next character */ max_mlen = mlen + 1; } if ((mp == NULL || max_mlen >= mp_match_len) && keylen != KL_PART_MAP) { int save_keylen = keylen; /* * When no matching mapping found or found a * non-matching mapping that matches at least what the * matching mapping matched: * Check if we have a terminal code, when: * mapping is allowed, * keys have not been mapped, * and not an ESC sequence, not in insert mode or * p_ek is on, * and when not timed out, */ if ((no_mapping == 0 || allow_keys != 0) && (typebuf.tb_maplen == 0 || (p_remap && typebuf.tb_noremap[ typebuf.tb_off] == RM_YES)) && !timedout) { keylen = check_termcode(max_mlen + 1, NULL, 0); /* If no termcode matched but 'pastetoggle' * matched partially it's like an incomplete key * sequence. */ if (keylen == 0 && save_keylen == KL_PART_KEY) keylen = KL_PART_KEY; /* * When getting a partial match, but the last * characters were not typed, don't wait for a * typed character to complete the termcode. * This helps a lot when a ":normal" command ends * in an ESC. */ if (keylen < 0 && typebuf.tb_len == typebuf.tb_maplen) keylen = 0; } else keylen = 0; if (keylen == 0) /* no matching terminal code */ { #ifdef AMIGA /* check for window bounds report */ if (typebuf.tb_maplen == 0 && (typebuf.tb_buf[ typebuf.tb_off] & 0xff) == CSI) { for (s = typebuf.tb_buf + typebuf.tb_off + 1; s < typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len && (VIM_ISDIGIT(*s) || *s == ';' || *s == ' '); ++s) ; if (*s == 'r' || *s == '|') /* found one */ { del_typebuf((int)(s + 1 - (typebuf.tb_buf + typebuf.tb_off)), 0); /* get size and redraw screen */ shell_resized(); continue; } if (*s == NUL) /* need more characters */ keylen = KL_PART_KEY; } if (keylen >= 0) #endif /* When there was a matching mapping and no * termcode could be replaced after another one, * use that mapping (loop around). If there was * no mapping use the character from the * typeahead buffer right here. */ if (mp == NULL) { /* * get a character: 2. from the typeahead buffer */ c = typebuf.tb_buf[typebuf.tb_off] & 255; if (advance) /* remove chars from tb_buf */ { cmd_silent = (typebuf.tb_silent > 0); if (typebuf.tb_maplen > 0) KeyTyped = FALSE; else { KeyTyped = TRUE; /* write char to script file(s) */ gotchars(typebuf.tb_buf + typebuf.tb_off, 1); } KeyNoremap = typebuf.tb_noremap[ typebuf.tb_off]; del_typebuf(1, 0); } break; /* got character, break for loop */ } } if (keylen > 0) /* full matching terminal code */ { #if defined(FEAT_GUI) && defined(FEAT_MENU) if (typebuf.tb_buf[typebuf.tb_off] == K_SPECIAL && typebuf.tb_buf[typebuf.tb_off + 1] == KS_MENU) { /* * Using a menu may cause a break in undo! * It's like using gotchars(), but without * recording or writing to a script file. */ may_sync_undo(); del_typebuf(3, 0); idx = get_menu_index(current_menu, local_State); if (idx != MENU_INDEX_INVALID) { # ifdef FEAT_VISUAL /* * In Select mode and a Visual mode menu * is used: Switch to Visual mode * temporarily. Append K_SELECT to switch * back to Select mode. */ if (VIsual_active && VIsual_select && (current_menu->modes & VISUAL)) { VIsual_select = FALSE; (void)ins_typebuf(K_SELECT_STRING, REMAP_NONE, 0, TRUE, FALSE); } # endif ins_typebuf(current_menu->strings[idx], current_menu->noremap[idx], 0, TRUE, current_menu->silent[idx]); } } #endif /* FEAT_GUI && FEAT_MENU */ continue; /* try mapping again */ } /* Partial match: get some more characters. When a * matching mapping was found use that one. */ if (mp == NULL || keylen < 0) keylen = KL_PART_KEY; else keylen = mp_match_len; } /* complete match */ if (keylen >= 0 && keylen <= typebuf.tb_len) { #ifdef FEAT_EVAL int save_m_expr; int save_m_noremap; int save_m_silent; char_u *save_m_keys; char_u *save_m_str; #else # define save_m_noremap mp->m_noremap # define save_m_silent mp->m_silent #endif /* write chars to script file(s) */ if (keylen > typebuf.tb_maplen) gotchars(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_maplen, keylen - typebuf.tb_maplen); cmd_silent = (typebuf.tb_silent > 0); del_typebuf(keylen, 0); /* remove the mapped keys */ /* * Put the replacement string in front of mapstr. * The depth check catches ":map x y" and ":map y x". */ if (++mapdepth >= p_mmd) { EMSG(_("E223: recursive mapping")); if (State & CMDLINE) redrawcmdline(); else setcursor(); flush_buffers(FALSE); mapdepth = 0; /* for next one */ c = -1; break; } #ifdef FEAT_VISUAL /* * In Select mode and a Visual mode mapping is used: * Switch to Visual mode temporarily. Append K_SELECT * to switch back to Select mode. */ if (VIsual_active && VIsual_select && (mp->m_mode & VISUAL)) { VIsual_select = FALSE; (void)ins_typebuf(K_SELECT_STRING, REMAP_NONE, 0, TRUE, FALSE); } #endif #ifdef FEAT_EVAL /* Copy the values from *mp that are used, because * evaluating the expression may invoke a function * that redefines the mapping, thereby making *mp * invalid. */ save_m_expr = mp->m_expr; save_m_noremap = mp->m_noremap; save_m_silent = mp->m_silent; save_m_keys = NULL; /* only saved when needed */ save_m_str = NULL; /* only saved when needed */ /* * Handle ":map ": evaluate the {rhs} as an * expression. Save and restore the typeahead so that * getchar() can be used. Also save and restore the * command line for "normal :". */ if (mp->m_expr) { tasave_T tabuf; int save_vgetc_busy = vgetc_busy; save_typeahead(&tabuf); if (tabuf.typebuf_valid) { vgetc_busy = 0; save_m_keys = vim_strsave(mp->m_keys); save_m_str = vim_strsave(mp->m_str); s = eval_map_expr(save_m_str, NUL); vgetc_busy = save_vgetc_busy; } else s = NULL; restore_typeahead(&tabuf); } else #endif s = mp->m_str; /* * Insert the 'to' part in the typebuf.tb_buf. * If 'from' field is the same as the start of the * 'to' field, don't remap the first character (but do * allow abbreviations). * If m_noremap is set, don't remap the whole 'to' * part. */ if (s == NULL) i = FAIL; else { int noremap; if (save_m_noremap != REMAP_YES) noremap = save_m_noremap; else if ( #ifdef FEAT_EVAL STRNCMP(s, save_m_keys != NULL ? save_m_keys : mp->m_keys, (size_t)keylen) #else STRNCMP(s, mp->m_keys, (size_t)keylen) #endif != 0) noremap = REMAP_YES; else noremap = REMAP_SKIP; i = ins_typebuf(s, noremap, 0, TRUE, cmd_silent || save_m_silent); #ifdef FEAT_EVAL if (save_m_expr) vim_free(s); #endif } #ifdef FEAT_EVAL vim_free(save_m_keys); vim_free(save_m_str); #endif if (i == FAIL) { c = -1; break; } continue; } } /* * get a character: 3. from the user - handle in Insert mode */ /* * special case: if we get an in insert mode and there * are no more characters at once, we pretend to go out of * insert mode. This prevents the one second delay after * typing an . If we get something after all, we may * have to redisplay the mode. That the cursor is in the wrong * place does not matter. */ c = 0; #ifdef FEAT_CMDL_INFO new_wcol = curwin->w_wcol; new_wrow = curwin->w_wrow; #endif if ( advance && typebuf.tb_len == 1 && typebuf.tb_buf[typebuf.tb_off] == ESC && !no_mapping #ifdef FEAT_EX_EXTRA && ex_normal_busy == 0 #endif && typebuf.tb_maplen == 0 && (State & INSERT) && (p_timeout || (keylen == KL_PART_KEY && p_ttimeout)) && (c = inchar(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len, 3, 25L, typebuf.tb_change_cnt)) == 0) { colnr_T col = 0, vcol; char_u *ptr; if (mode_displayed) { unshowmode(TRUE); mode_deleted = TRUE; } #ifdef FEAT_GUI /* may show different cursor shape */ if (gui.in_use) { int save_State; save_State = State; State = NORMAL; gui_update_cursor(TRUE, FALSE); State = save_State; shape_changed = TRUE; } #endif validate_cursor(); old_wcol = curwin->w_wcol; old_wrow = curwin->w_wrow; /* move cursor left, if possible */ if (curwin->w_cursor.col != 0) { if (curwin->w_wcol > 0) { if (did_ai) { /* * We are expecting to truncate the trailing * white-space, so find the last non-white * character -- webb */ col = vcol = curwin->w_wcol = 0; ptr = ml_get_curline(); while (col < curwin->w_cursor.col) { if (!vim_iswhite(ptr[col])) curwin->w_wcol = vcol; vcol += lbr_chartabsize(ptr + col, (colnr_T)vcol); #ifdef FEAT_MBYTE if (has_mbyte) col += (*mb_ptr2len)(ptr + col); else #endif ++col; } curwin->w_wrow = curwin->w_cline_row + curwin->w_wcol / W_WIDTH(curwin); curwin->w_wcol %= W_WIDTH(curwin); curwin->w_wcol += curwin_col_off(); #ifdef FEAT_MBYTE col = 0; /* no correction needed */ #endif } else { --curwin->w_wcol; #ifdef FEAT_MBYTE col = curwin->w_cursor.col - 1; #endif } } else if (curwin->w_p_wrap && curwin->w_wrow) { --curwin->w_wrow; curwin->w_wcol = W_WIDTH(curwin) - 1; #ifdef FEAT_MBYTE col = curwin->w_cursor.col - 1; #endif } #ifdef FEAT_MBYTE if (has_mbyte && col > 0 && curwin->w_wcol > 0) { /* Correct when the cursor is on the right halve * of a double-wide character. */ ptr = ml_get_curline(); col -= (*mb_head_off)(ptr, ptr + col); if ((*mb_ptr2cells)(ptr + col) > 1) --curwin->w_wcol; } #endif } setcursor(); out_flush(); #ifdef FEAT_CMDL_INFO new_wcol = curwin->w_wcol; new_wrow = curwin->w_wrow; #endif curwin->w_wcol = old_wcol; curwin->w_wrow = old_wrow; } if (c < 0) continue; /* end of input script reached */ typebuf.tb_len += c; /* buffer full, don't map */ if (typebuf.tb_len >= typebuf.tb_maplen + MAXMAPLEN) { timedout = TRUE; continue; } #ifdef FEAT_EX_EXTRA if (ex_normal_busy > 0) { # ifdef FEAT_CMDWIN static int tc = 0; # endif /* No typeahead left and inside ":normal". Must return * something to avoid getting stuck. When an incomplete * mapping is present, behave like it timed out. */ if (typebuf.tb_len > 0) { timedout = TRUE; continue; } /* When 'insertmode' is set, ESC just beeps in Insert * mode. Use CTRL-L to make edit() return. * For the command line only CTRL-C always breaks it. * For the cmdline window: Alternate between ESC and * CTRL-C: ESC for most situations and CTRL-C to close the * cmdline window. */ if (p_im && (State & INSERT)) c = Ctrl_L; else if ((State & CMDLINE) # ifdef FEAT_CMDWIN || (cmdwin_type > 0 && tc == ESC) # endif ) c = Ctrl_C; else c = ESC; # ifdef FEAT_CMDWIN tc = c; # endif break; } #endif /* * get a character: 3. from the user - update display */ /* In insert mode a screen update is skipped when characters * are still available. But when those available characters * are part of a mapping, and we are going to do a blocking * wait here. Need to update the screen to display the * changed text so far. */ if ((State & INSERT) && advance && must_redraw != 0) { update_screen(0); setcursor(); /* put cursor back where it belongs */ } /* * If we have a partial match (and are going to wait for more * input from the user), show the partially matched characters * to the user with showcmd. */ #ifdef FEAT_CMDL_INFO i = 0; #endif c1 = 0; if (typebuf.tb_len > 0 && advance && !exmode_active) { if (((State & (NORMAL | INSERT)) || State == LANGMAP) && State != HITRETURN) { /* this looks nice when typing a dead character map */ if (State & INSERT && ptr2cells(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len - 1) == 1) { edit_putchar(typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1], FALSE); setcursor(); /* put cursor back where it belongs */ c1 = 1; } #ifdef FEAT_CMDL_INFO /* need to use the col and row from above here */ old_wcol = curwin->w_wcol; old_wrow = curwin->w_wrow; curwin->w_wcol = new_wcol; curwin->w_wrow = new_wrow; push_showcmd(); if (typebuf.tb_len > SHOWCMD_COLS) i = typebuf.tb_len - SHOWCMD_COLS; while (i < typebuf.tb_len) (void)add_to_showcmd(typebuf.tb_buf[typebuf.tb_off + i++]); curwin->w_wcol = old_wcol; curwin->w_wrow = old_wrow; #endif } /* this looks nice when typing a dead character map */ if ((State & CMDLINE) #if defined(FEAT_CRYPT) || defined(FEAT_EVAL) && cmdline_star == 0 #endif && ptr2cells(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len - 1) == 1) { putcmdline(typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1], FALSE); c1 = 1; } } /* * get a character: 3. from the user - get it */ wait_tb_len = typebuf.tb_len; c = inchar(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len, typebuf.tb_buflen - typebuf.tb_off - typebuf.tb_len - 1, !advance ? 0 : ((typebuf.tb_len == 0 || !(p_timeout || (p_ttimeout && keylen == KL_PART_KEY))) ? -1L : ((keylen == KL_PART_KEY && p_ttm >= 0) ? p_ttm : p_tm)), typebuf.tb_change_cnt); #ifdef FEAT_CMDL_INFO if (i != 0) pop_showcmd(); #endif if (c1 == 1) { if (State & INSERT) edit_unputchar(); if (State & CMDLINE) unputcmdline(); setcursor(); /* put cursor back where it belongs */ } if (c < 0) continue; /* end of input script reached */ if (c == NUL) /* no character available */ { if (!advance) break; if (wait_tb_len > 0) /* timed out */ { timedout = TRUE; continue; } } else { /* allow mapping for just typed characters */ while (typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len] != NUL) typebuf.tb_noremap[typebuf.tb_off + typebuf.tb_len++] = RM_YES; #ifdef USE_IM_CONTROL /* Get IM status right after getting keys, not after the * timeout for a mapping (focus may be lost by then). */ vgetc_im_active = im_get_status(); #endif } } /* for (;;) */ } /* if (!character from stuffbuf) */ /* if advance is FALSE don't loop on NULs */ } while (c < 0 || (advance && c == NUL)); /* * The "INSERT" message is taken care of here: * if we return an ESC to exit insert mode, the message is deleted * if we don't return an ESC but deleted the message before, redisplay it */ if (advance && p_smd && msg_silent == 0 && (State & INSERT)) { if (c == ESC && !mode_deleted && !no_mapping && mode_displayed) { if (typebuf.tb_len && !KeyTyped) redraw_cmdline = TRUE; /* delete mode later */ else unshowmode(FALSE); } else if (c != ESC && mode_deleted) { if (typebuf.tb_len && !KeyTyped) redraw_cmdline = TRUE; /* show mode later */ else showmode(); } } #ifdef FEAT_GUI /* may unshow different cursor shape */ if (gui.in_use && shape_changed) gui_update_cursor(TRUE, FALSE); #endif --vgetc_busy; return c; } /* * inchar() - get one character from * 1. a scriptfile * 2. the keyboard * * As much characters as we can get (upto 'maxlen') are put in "buf" and * NUL terminated (buffer length must be 'maxlen' + 1). * Minimum for "maxlen" is 3!!!! * * "tb_change_cnt" is the value of typebuf.tb_change_cnt if "buf" points into * it. When typebuf.tb_change_cnt changes (e.g., when a message is received * from a remote client) "buf" can no longer be used. "tb_change_cnt" is 0 * otherwise. * * If we got an interrupt all input is read until none is available. * * If wait_time == 0 there is no waiting for the char. * If wait_time == n we wait for n msec for a character to arrive. * If wait_time == -1 we wait forever for a character to arrive. * * Return the number of obtained characters. * Return -1 when end of input script reached. */ int inchar(buf, maxlen, wait_time, tb_change_cnt) char_u *buf; int maxlen; long wait_time; /* milli seconds */ int tb_change_cnt; { int len = 0; /* init for GCC */ int retesc = FALSE; /* return ESC with gotint */ int script_char; if (wait_time == -1L || wait_time > 100L) /* flush output before waiting */ { cursor_on(); out_flush(); #ifdef FEAT_GUI if (gui.in_use) { gui_update_cursor(FALSE, FALSE); # ifdef FEAT_MOUSESHAPE if (postponed_mouseshape) update_mouseshape(-1); # endif } #endif } /* * Don't reset these when at the hit-return prompt, otherwise a endless * recursive loop may result (write error in swapfile, hit-return, timeout * on char wait, flush swapfile, write error....). */ if (State != HITRETURN) { did_outofmem_msg = FALSE; /* display out of memory message (again) */ did_swapwrite_msg = FALSE; /* display swap file write error again */ } undo_off = FALSE; /* restart undo now */ /* * Get a character from a script file if there is one. * If interrupted: Stop reading script files, close them all. */ script_char = -1; while (scriptin[curscript] != NULL && script_char < 0 #ifdef FEAT_EVAL && !ignore_script #endif ) { #if defined(FEAT_NETBEANS_INTG) /* Process the queued netbeans messages. */ netbeans_parse_messages(); #endif if (got_int || (script_char = getc(scriptin[curscript])) < 0) { /* Reached EOF. * Careful: closescript() frees typebuf.tb_buf[] and buf[] may * point inside typebuf.tb_buf[]. Don't use buf[] after this! */ closescript(); /* * When reading script file is interrupted, return an ESC to get * back to normal mode. * Otherwise return -1, because typebuf.tb_buf[] has changed. */ if (got_int) retesc = TRUE; else return -1; } else { buf[0] = script_char; len = 1; } } if (script_char < 0) /* did not get a character from script */ { /* * If we got an interrupt, skip all previously typed characters and * return TRUE if quit reading script file. * Stop reading typeahead when a single CTRL-C was read, * fill_input_buf() returns this when not able to read from stdin. * Don't use buf[] here, closescript() may have freed typebuf.tb_buf[] * and buf may be pointing inside typebuf.tb_buf[]. */ if (got_int) { #define DUM_LEN MAXMAPLEN * 3 + 3 char_u dum[DUM_LEN + 1]; for (;;) { len = ui_inchar(dum, DUM_LEN, 0L, 0); if (len == 0 || (len == 1 && dum[0] == 3)) break; } return retesc; } /* * Always flush the output characters when getting input characters * from the user. */ out_flush(); /* * Fill up to a third of the buffer, because each character may be * tripled below. */ len = ui_inchar(buf, maxlen / 3, wait_time, tb_change_cnt); } if (typebuf_changed(tb_change_cnt)) return 0; return fix_input_buffer(buf, len, script_char >= 0); } /* * Fix typed characters for use by vgetc() and check_termcode(). * buf[] must have room to triple the number of bytes! * Returns the new length. */ int fix_input_buffer(buf, len, script) char_u *buf; int len; int script; /* TRUE when reading from a script */ { int i; char_u *p = buf; /* * Two characters are special: NUL and K_SPECIAL. * When compiled With the GUI CSI is also special. * Replace NUL by K_SPECIAL KS_ZERO KE_FILLER * Replace K_SPECIAL by K_SPECIAL KS_SPECIAL KE_FILLER * Replace CSI by K_SPECIAL KS_EXTRA KE_CSI * Don't replace K_SPECIAL when reading a script file. */ for (i = len; --i >= 0; ++p) { #ifdef FEAT_GUI /* When the GUI is used any character can come after a CSI, don't * escape it. */ if (gui.in_use && p[0] == CSI && i >= 2) { p += 2; i -= 2; } /* When the GUI is not used CSI needs to be escaped. */ else if (!gui.in_use && p[0] == CSI) { mch_memmove(p + 3, p + 1, (size_t)i); *p++ = K_SPECIAL; *p++ = KS_EXTRA; *p = (int)KE_CSI; len += 2; } else #endif if (p[0] == NUL || (p[0] == K_SPECIAL && !script #ifdef FEAT_AUTOCMD /* timeout may generate K_CURSORHOLD */ && (i < 2 || p[1] != KS_EXTRA || p[2] != (int)KE_CURSORHOLD) #endif #if defined(WIN3264) && !defined(FEAT_GUI) /* Win32 console passes modifiers */ && (i < 2 || p[1] != KS_MODIFIER) #endif )) { mch_memmove(p + 3, p + 1, (size_t)i); p[2] = K_THIRD(p[0]); p[1] = K_SECOND(p[0]); p[0] = K_SPECIAL; p += 2; len += 2; } } *p = NUL; /* add trailing NUL */ return len; } #if defined(USE_INPUT_BUF) || defined(PROTO) /* * Return TRUE when bytes are in the input buffer or in the typeahead buffer. * Normally the input buffer would be sufficient, but the server_to_input_buf() * or feedkeys() may insert characters in the typeahead buffer while we are * waiting for input to arrive. */ int input_available() { return (!vim_is_input_buf_empty() # if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) || typebuf_was_filled # endif ); } #endif /* * map[!] : show all key mappings * map[!] {lhs} : show key mapping for {lhs} * map[!] {lhs} {rhs} : set key mapping for {lhs} to {rhs} * noremap[!] {lhs} {rhs} : same, but no remapping for {rhs} * unmap[!] {lhs} : remove key mapping for {lhs} * abbr : show all abbreviations * abbr {lhs} : show abbreviations for {lhs} * abbr {lhs} {rhs} : set abbreviation for {lhs} to {rhs} * noreabbr {lhs} {rhs} : same, but no remapping for {rhs} * unabbr {lhs} : remove abbreviation for {lhs} * * maptype: 0 for :map, 1 for :unmap, 2 for noremap. * * arg is pointer to any arguments. Note: arg cannot be a read-only string, * it will be modified. * * for :map mode is NORMAL + VISUAL + SELECTMODE + OP_PENDING * for :map! mode is INSERT + CMDLINE * for :cmap mode is CMDLINE * for :imap mode is INSERT * for :lmap mode is LANGMAP * for :nmap mode is NORMAL * for :vmap mode is VISUAL + SELECTMODE * for :xmap mode is VISUAL * for :smap mode is SELECTMODE * for :omap mode is OP_PENDING * * for :abbr mode is INSERT + CMDLINE * for :iabbr mode is INSERT * for :cabbr mode is CMDLINE * * Return 0 for success * 1 for invalid arguments * 2 for no match * 4 for out of mem * 5 for entry not unique */ int do_map(maptype, arg, mode, abbrev) int maptype; char_u *arg; int mode; int abbrev; /* not a mapping but an abbreviation */ { char_u *keys; mapblock_T *mp, **mpp; char_u *rhs; char_u *p; int n; int len = 0; /* init for GCC */ char_u *newstr; int hasarg; int haskey; int did_it = FALSE; #ifdef FEAT_LOCALMAP int did_local = FALSE; #endif int round; char_u *keys_buf = NULL; char_u *arg_buf = NULL; int retval = 0; int do_backslash; int hash; int new_hash; mapblock_T **abbr_table; mapblock_T **map_table; int unique = FALSE; int silent = FALSE; int special = FALSE; #ifdef FEAT_EVAL int expr = FALSE; #endif int noremap; keys = arg; map_table = maphash; abbr_table = &first_abbr; /* For ":noremap" don't remap, otherwise do remap. */ if (maptype == 2) noremap = REMAP_NONE; else noremap = REMAP_YES; /* Accept , ,