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#include "WSWindow.h"
#include "WSWindowManager.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include <Kernel/GUITypes.h>
#include <WindowServer/WSClientConnection.h>
WSWindow::WSWindow(WSMenu& menu)
: m_type(WSWindowType::Menu)
, m_menu(&menu)
{
WSWindowManager::the().add_window(*this);
}
WSWindow::WSWindow(int client_id, int window_id)
: m_client_id(client_id)
, m_type(WSWindowType::Normal)
, m_window_id(window_id)
{
WSWindowManager::the().add_window(*this);
}
WSWindow::~WSWindow()
{
WSWindowManager::the().remove_window(*this);
}
void WSWindow::set_title(String&& title)
{
if (m_title == title)
return;
m_title = move(title);
WSWindowManager::the().notify_title_changed(*this);
}
void WSWindow::set_rect(const Rect& rect)
{
Rect old_rect;
auto* client = WSClientConnection::from_client_id(m_client_id);
if (!client && !m_menu)
return;
if (m_rect == rect)
return;
old_rect = m_rect;
m_rect = rect;
if (!m_backing || old_rect.size() != rect.size()) {
if (m_menu)
m_backing = GraphicsBitmap::create_kernel_only(m_rect.size());
else if (client)
m_backing = client->create_bitmap(m_rect.size());
}
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
}
// FIXME: Just use the same types.
static GUI_MouseButton to_api(MouseButton button)
{
switch (button) {
case MouseButton::None: return GUI_MouseButton::NoButton;
case MouseButton::Left: return GUI_MouseButton::Left;
case MouseButton::Right: return GUI_MouseButton::Right;
case MouseButton::Middle: return GUI_MouseButton::Middle;
}
ASSERT_NOT_REACHED();
}
void WSWindow::on_message(WSMessage& message)
{
if (m_menu) {
m_menu->on_window_message(message);
return;
}
GUI_ServerMessage server_message;
server_message.window_id = window_id();
switch (message.type()) {
case WSMessage::MouseMove:
server_message.type = GUI_ServerMessage::Type::MouseMove;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = GUI_MouseButton::NoButton;
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseDown:
server_message.type = GUI_ServerMessage::Type::MouseDown;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::MouseUp:
server_message.type = GUI_ServerMessage::Type::MouseUp;
server_message.mouse.position = static_cast<WSMouseEvent&>(message).position();
server_message.mouse.button = to_api(static_cast<WSMouseEvent&>(message).button());
server_message.mouse.buttons = static_cast<WSMouseEvent&>(message).buttons();
break;
case WSMessage::KeyDown:
server_message.type = GUI_ServerMessage::Type::KeyDown;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.alt = static_cast<WSKeyEvent&>(message).alt();
server_message.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
server_message.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::KeyUp:
server_message.type = GUI_ServerMessage::Type::KeyUp;
server_message.key.character = static_cast<WSKeyEvent&>(message).character();
server_message.key.key = static_cast<WSKeyEvent&>(message).key();
server_message.key.alt = static_cast<WSKeyEvent&>(message).alt();
server_message.key.ctrl = static_cast<WSKeyEvent&>(message).ctrl();
server_message.key.shift = static_cast<WSKeyEvent&>(message).shift();
break;
case WSMessage::WindowActivated:
server_message.type = GUI_ServerMessage::Type::WindowActivated;
break;
case WSMessage::WindowDeactivated:
server_message.type = GUI_ServerMessage::Type::WindowDeactivated;
break;
case WSMessage::WindowCloseRequest:
server_message.type = GUI_ServerMessage::Type::WindowCloseRequest;
break;
default:
break;
}
if (server_message.type == GUI_ServerMessage::Type::Invalid)
return;
if (auto* client = WSClientConnection::from_client_id(m_client_id))
client->post_message(server_message);
}
void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
{
dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled);
m_global_cursor_tracking_enabled = enabled;
}
void WSWindow::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void WSWindow::invalidate()
{
WSWindowManager::the().invalidate(*this);
}
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