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#include "Rect.h"
#include <AK/StdLibExtras.h>
void Rect::intersect(const Rect& other)
{
int l = max(left(), other.left());
int r = min(right(), other.right());
int t = max(top(), other.top());
int b = min(bottom(), other.bottom());
if (l >= r || t >= b) {
m_location = { };
m_size = { };
return;
}
m_location.set_x(l);
m_location.set_y(t);
m_size.set_width((r - l) + 1);
m_size.set_height((b - t) + 1);
}
Rect Rect::united(const Rect& other) const
{
if (is_null())
return other;
if (other.is_null())
return *this;
Rect rect;
rect.set_left(min(left(), other.left()));
rect.set_top(min(top(), other.top()));
rect.set_right(max(right(), other.right()));
rect.set_bottom(max(bottom(), other.bottom()));
return rect;
}
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