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#include "MsgBox.h"
#include "Font.h"
#include "AbstractScreen.h"
#include "Window.h"
#include "Label.h"
#include "Button.h"
void MsgBox(Window* owner, String&& text)
{
Font& font = Font::defaultFont();
auto screenRect = AbstractScreen::the().rect();
int textWidth = text.length() * font.glyphWidth() + 8;
int textHeight = font.glyphHeight() + 8;
int horizontalPadding = 16;
int verticalPadding = 16;
int buttonWidth = 60;
int buttonHeight = 20;
int windowWidth = textWidth + horizontalPadding * 2;
int windowHeight = textHeight + buttonHeight + verticalPadding * 3;
Rect windowRect(
screenRect.center().x() - windowWidth / 2,
screenRect.center().y() - windowHeight / 2,
windowWidth,
windowHeight
);
Rect buttonRect(
windowWidth / 2 - buttonWidth / 2,
windowHeight - verticalPadding - buttonHeight,
buttonWidth,
buttonHeight
);
auto* window = new Window;
window->setTitle("MsgBox");
window->setRect(windowRect);
auto* widget = new Widget;
widget->setWindowRelativeRect({ 0, 0, windowWidth, windowHeight });
widget->setFillWithBackgroundColor(true);
window->setMainWidget(widget);
auto* label = new Label(widget);
label->setWindowRelativeRect({
horizontalPadding,
verticalPadding,
textWidth,
textHeight
});
label->setText(std::move(text));
auto* button = new Button(widget);
button->setCaption("OK");
button->setWindowRelativeRect(buttonRect);
button->onClick = [] (Button& button) {
printf("MsgBox button pressed, closing MsgBox :)\n");
button.window()->close();
};
}
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