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#pragma once
#include <AK/OwnPtr.h>
#include <AK/Vector.h>
class Event;
class Object;
class EventLoop {
public:
virtual ~EventLoop();
int exec();
virtual void waitForEvent() = 0;
void postEvent(Object* receiver, OwnPtr<Event>&&);
static EventLoop& main();
protected:
EventLoop();
private:
struct QueuedEvent {
Object* receiver { nullptr };
OwnPtr<Event> event;
};
Vector<QueuedEvent> m_queuedEvents;
};
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