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#include "CheckBox.h"
#include "Painter.h"
#include "CharacterBitmap.h"
CheckBox::CheckBox(Widget* parent)
: Widget(parent)
{
}
CheckBox::~CheckBox()
{
}
void CheckBox::setCaption(String&& caption)
{
if (caption == m_caption)
return;
m_caption = move(caption);
update();
}
void CheckBox::setIsChecked(bool b)
{
if (m_isChecked == b)
return;
m_isChecked = b;
update();
}
static const char* uncheckedBitmap = {
"###########"
"# #"
"# #"
"# #"
"# #"
"# #"
"# #"
"# #"
"# #"
"# #"
"###########"
};
#if 0
static const char* checkedBitmap = {
"############"
"# #"
"# ## #"
"# ## #"
"# ## #"
"# ## #"
"# ## #"
"# ## ## #"
"# ## ## #"
"# ### #"
"# #"
"############"
};
#endif
static const char* checkedBitmap = {
"###########"
"## ##"
"# # # #"
"# # # #"
"# # # #"
"# # #"
"# # # #"
"# # # #"
"# # # #"
"## ##"
"###########"
};
void CheckBox::paintEvent(PaintEvent&)
{
Painter painter(*this);
auto bitmap = CharacterBitmap::createFromASCII(isChecked() ? checkedBitmap : uncheckedBitmap, 11, 11);
auto textRect = rect();
textRect.set_left(bitmap->width() + 4);
textRect.set_top(height() / 2 - font().glyphHeight() / 2);
Point bitmapPosition;
bitmapPosition.setX(2);
bitmapPosition.setY(height() / 2 - bitmap->height() / 2 - 1);
painter.fillRect(rect(), backgroundColor());
painter.drawBitmap(bitmapPosition, *bitmap, foregroundColor());
if (!caption().is_empty()) {
painter.drawText(textRect, caption(), Painter::TextAlignment::TopLeft, foregroundColor());
}
}
void CheckBox::mouseDownEvent(MouseEvent& event)
{
printf("CheckBox::mouseDownEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
setIsChecked(!isChecked());
}
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