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/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/NumericLimits.h>
#include <AK/Types.h>
#include <LibAudio/Loader.h>
#include <LibCore/ArgsParser.h>
#include <LibCore/ElapsedTimer.h>
#include <LibCore/File.h>
#include <LibCore/System.h>
#include <LibMain/Main.h>
#include <stdio.h>
// The Kernel has problems with large anonymous buffers, so let's limit sample reads ourselves.
static constexpr size_t MAX_CHUNK_SIZE = 1 * MiB / 2;
ErrorOr<int> serenity_main(Main::Arguments args)
{
char const* path = nullptr;
int sample_count = -1;
Core::ArgsParser args_parser;
args_parser.set_general_help("Benchmark audio loading");
args_parser.add_positional_argument(path, "Path to audio file", "path");
args_parser.add_option(sample_count, "How many samples to load at maximum", "sample-count", 's', "samples");
args_parser.parse(args);
TRY(Core::System::unveil(Core::File::absolute_path(path), "r"));
TRY(Core::System::unveil(nullptr, nullptr));
TRY(Core::System::pledge("stdio recvfd rpath", nullptr));
auto maybe_loader = Audio::Loader::create(path);
if (maybe_loader.is_error()) {
warnln("Failed to load audio file: {}", maybe_loader.error().description);
return 1;
}
auto loader = maybe_loader.release_value();
Core::ElapsedTimer sample_timer { true };
u64 total_loader_time = 0;
int remaining_samples = sample_count > 0 ? sample_count : NumericLimits<int>::max();
unsigned total_loaded_samples = 0;
for (;;) {
if (remaining_samples > 0) {
sample_timer = sample_timer.start_new();
auto samples = loader->get_more_samples(min(MAX_CHUNK_SIZE, remaining_samples));
auto elapsed = static_cast<u64>(sample_timer.elapsed());
total_loader_time += static_cast<u64>(elapsed);
if (!samples.is_error()) {
remaining_samples -= samples.value()->sample_count();
total_loaded_samples += samples.value()->sample_count();
if (samples.value()->sample_count() == 0)
break;
} else {
warnln("Error while loading audio: {}", samples.error().description);
return 1;
}
} else
break;
}
auto time_per_sample = static_cast<double>(total_loader_time) / static_cast<double>(total_loaded_samples) * 1000.;
auto playback_time_per_sample = (1. / static_cast<double>(loader->sample_rate())) * 1000'000.;
outln("Loaded {:10d} samples in {:06.3f} s, {:9.3f} µs/sample, {:6.1f}% speed (realtime {:9.3f} µs/sample)", total_loaded_samples, static_cast<double>(total_loader_time) / 1000., time_per_sample, playback_time_per_sample / time_per_sample * 100., playback_time_per_sample);
return 0;
}
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