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/*
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
namespace WindowServer {
// WindowMode sets modal behavior for windows in a modal chain
//
// - Modeless: No modal effect (default mode for parentless windows)
// - Passive: Joins the modal chain but has no modal effect (default mode for child windows)
// - RenderAbove: Renders above its parent
// - CaptureInput: Captures input from its parent
// - Blocking: Preempts all interaction with its modal chain excepting descendants (default mode for Dialogs)
enum class WindowMode {
Modeless = 0,
Passive,
RenderAbove,
CaptureInput,
Blocking,
_Count,
};
// InputPreemptors are Objects which take input precedence over the active input
// window without changing its activity state or joining its modal chain
enum class InputPreemptor {
ContextMenu = 0,
MenubarMenu,
OtherMenu,
Other,
};
}
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