1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
|
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/InlineLinkedList.h>
#include <AK/String.h>
#include <AK/WeakPtr.h>
#include <LibCore/Object.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/DisjointRectSet.h>
#include <LibGfx/Rect.h>
#include <WindowServer/WindowFrame.h>
#include <WindowServer/WindowType.h>
namespace WindowServer {
class ClientConnection;
class Cursor;
class Menu;
class MenuItem;
class MouseEvent;
enum WMEventMask {
WindowRectChanges = 1 << 0,
WindowStateChanges = 1 << 1,
WindowIconChanges = 1 << 2,
WindowRemovals = 1 << 3,
};
enum class WindowTileType {
None = 0,
Left,
Right,
Top,
Bottom,
TopLeft,
TopRight,
BottomLeft,
BottomRight
};
enum class PopupMenuItem {
Minimize = 0,
Maximize,
};
enum class WindowMenuDefaultAction {
None = 0,
BasedOnWindowState,
Close,
Minimize,
Unminimize,
Maximize,
Restore
};
class Window final : public Core::Object
, public InlineLinkedListNode<Window> {
C_OBJECT(Window)
public:
Window(ClientConnection&, WindowType, int window_id, bool modal, bool minimizable, bool frameless, bool resizable, bool fullscreen, bool accessory, Window* parent_window = nullptr);
Window(Core::Object&, WindowType);
virtual ~Window() override;
void popup_window_menu(const Gfx::IntPoint&, WindowMenuDefaultAction);
void window_menu_activate_default();
void request_close();
unsigned wm_event_mask() const { return m_wm_event_mask; }
void set_wm_event_mask(unsigned mask) { m_wm_event_mask = mask; }
bool is_minimized() const { return m_minimized; }
void set_minimized(bool);
bool is_minimizable() const { return m_minimizable; }
void set_minimizable(bool);
bool is_resizable() const { return m_resizable && !m_fullscreen; }
void set_resizable(bool);
bool is_maximized() const { return m_maximized; }
void set_maximized(bool);
bool is_fullscreen() const { return m_fullscreen; }
void set_fullscreen(bool);
WindowTileType tiled() const { return m_tiled; }
void set_tiled(WindowTileType);
bool is_occluded() const { return m_occluded; }
void set_occluded(bool);
bool is_movable() const
{
return m_type == WindowType::Normal;
}
WindowFrame& frame() { return m_frame; }
const WindowFrame& frame() const { return m_frame; }
Window* blocking_modal_window();
bool listens_to_wm_events() const { return m_listens_to_wm_events; }
ClientConnection* client() { return m_client; }
const ClientConnection* client() const { return m_client; }
WindowType type() const { return m_type; }
int window_id() const { return m_window_id; }
bool is_internal() const { return m_client_id == -1; }
i32 client_id() const { return m_client_id; }
String title() const { return m_title; }
void set_title(const String&);
float opacity() const { return m_opacity; }
void set_opacity(float);
int x() const { return m_rect.x(); }
int y() const { return m_rect.y(); }
int width() const { return m_rect.width(); }
int height() const { return m_rect.height(); }
bool is_active() const;
bool is_visible() const { return m_visible; }
void set_visible(bool);
bool is_modal() const;
bool is_modal_dont_unparent() const { return m_modal && m_parent_window; }
Gfx::IntRect rect() const { return m_rect; }
void set_rect(const Gfx::IntRect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
void set_rect_without_repaint(const Gfx::IntRect&);
void set_taskbar_rect(const Gfx::IntRect&);
const Gfx::IntRect& taskbar_rect() const { return m_taskbar_rect; }
void move_to(const Gfx::IntPoint& position) { set_rect({ position, size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
void move_by(const Gfx::IntPoint& delta) { set_position_without_repaint(position().translated(delta)); }
Gfx::IntPoint position() const { return m_rect.location(); }
void set_position(const Gfx::IntPoint& position) { set_rect({ position.x(), position.y(), width(), height() }); }
void set_position_without_repaint(const Gfx::IntPoint& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
Gfx::IntSize size() const { return m_rect.size(); }
void invalidate(bool with_frame = true);
void invalidate(const Gfx::IntRect&, bool with_frame = false);
bool invalidate_no_notify(const Gfx::IntRect& rect, bool with_frame = false);
void prepare_dirty_rects();
void clear_dirty_rects();
Gfx::DisjointRectSet& dirty_rects() { return m_dirty_rects; }
virtual void event(Core::Event&) override;
// Only used by WindowType::MenuApplet. Perhaps it could be a Window subclass? I don't know.
void set_rect_in_menubar(const Gfx::IntRect& rect) { m_rect_in_menubar = rect; }
const Gfx::IntRect& rect_in_menubar() const { return m_rect_in_menubar; }
const Gfx::Bitmap* backing_store() const { return m_backing_store.ptr(); }
Gfx::Bitmap* backing_store() { return m_backing_store.ptr(); }
void set_backing_store(RefPtr<Gfx::Bitmap> backing_store, i32 serial)
{
m_last_backing_store = move(m_backing_store);
m_backing_store = move(backing_store);
m_last_backing_store_serial = m_backing_store_serial;
m_backing_store_serial = serial;
}
void swap_backing_stores()
{
swap(m_backing_store, m_last_backing_store);
swap(m_backing_store_serial, m_last_backing_store_serial);
}
Gfx::Bitmap* last_backing_store() { return m_last_backing_store.ptr(); }
i32 last_backing_store_serial() const { return m_last_backing_store_serial; }
void set_global_cursor_tracking_enabled(bool);
void set_automatic_cursor_tracking_enabled(bool enabled) { m_automatic_cursor_tracking_enabled = enabled; }
bool global_cursor_tracking() const { return m_global_cursor_tracking_enabled || m_automatic_cursor_tracking_enabled; }
bool has_alpha_channel() const { return m_has_alpha_channel; }
void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
Gfx::IntSize size_increment() const { return m_size_increment; }
void set_size_increment(const Gfx::IntSize& increment) { m_size_increment = increment; }
const Optional<Gfx::IntSize>& resize_aspect_ratio() const { return m_resize_aspect_ratio; }
void set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio) { m_resize_aspect_ratio = ratio; }
Gfx::IntSize base_size() const { return m_base_size; }
void set_base_size(const Gfx::IntSize& size) { m_base_size = size; }
const Gfx::Bitmap& icon() const { return *m_icon; }
void set_icon(NonnullRefPtr<Gfx::Bitmap>&& icon) { m_icon = move(icon); }
void set_default_icon();
const Cursor* cursor() const { return m_cursor.ptr(); }
void set_cursor(RefPtr<Cursor> cursor) { m_cursor = move(cursor); }
void request_update(const Gfx::IntRect&, bool ignore_occlusion = false);
Gfx::DisjointRectSet take_pending_paint_rects() { return move(m_pending_paint_rects); }
bool has_taskbar_rect() const { return m_have_taskbar_rect; };
bool in_minimize_animation() const { return m_minimize_animation_step != -1; }
int minimize_animation_index() const { return m_minimize_animation_step; }
void step_minimize_animation() { m_minimize_animation_step += 1; }
void start_minimize_animation();
void end_minimize_animation() { m_minimize_animation_step = -1; }
Gfx::IntRect tiled_rect(WindowTileType) const;
void recalculate_rect();
// For InlineLinkedList.
// FIXME: Maybe make a ListHashSet and then WindowManager can just use that.
Window* m_next { nullptr };
Window* m_prev { nullptr };
void detach_client(Badge<ClientConnection>);
Window* parent_window() { return m_parent_window; }
const Window* parent_window() const { return m_parent_window; }
void set_parent_window(Window&);
Vector<WeakPtr<Window>>& child_windows() { return m_child_windows; }
const Vector<WeakPtr<Window>>& child_windows() const { return m_child_windows; }
Vector<WeakPtr<Window>>& accessory_windows() { return m_accessory_windows; }
const Vector<WeakPtr<Window>>& accessory_windows() const { return m_accessory_windows; }
bool is_descendant_of(Window&) const;
void set_accessory(bool accessory) { m_accessory = accessory; }
bool is_accessory() const;
bool is_accessory_of(Window&) const;
void set_frameless(bool frameless) { m_frameless = frameless; }
bool is_frameless() const { return m_frameless; }
int progress() const { return m_progress; }
void set_progress(int);
bool is_destroyed() const { return m_destroyed; }
void destroy();
bool default_positioned() const { return m_default_positioned; }
void set_default_positioned(bool p) { m_default_positioned = p; }
bool is_invalidated() const { return m_invalidated; }
bool is_opaque() const
{
if (opacity() < 1.0f)
return false;
if (has_alpha_channel())
return false;
return true;
}
Gfx::DisjointRectSet& opaque_rects() { return m_opaque_rects; }
Gfx::DisjointRectSet& transparency_rects() { return m_transparency_rects; }
Gfx::DisjointRectSet& transparency_wallpaper_rects() { return m_transparency_wallpaper_rects; }
private:
void handle_mouse_event(const MouseEvent&);
void update_menu_item_text(PopupMenuItem item);
void update_menu_item_enabled(PopupMenuItem item);
void add_child_window(Window&);
void add_accessory_window(Window&);
void ensure_window_menu();
void modal_unparented();
ClientConnection* m_client { nullptr };
WeakPtr<Window> m_parent_window;
Vector<WeakPtr<Window>> m_child_windows;
Vector<WeakPtr<Window>> m_accessory_windows;
String m_title;
Gfx::IntRect m_rect;
Gfx::IntRect m_saved_nonfullscreen_rect;
Gfx::IntRect m_taskbar_rect;
Gfx::DisjointRectSet m_dirty_rects;
Gfx::DisjointRectSet m_opaque_rects;
Gfx::DisjointRectSet m_transparency_rects;
Gfx::DisjointRectSet m_transparency_wallpaper_rects;
WindowType m_type { WindowType::Normal };
bool m_global_cursor_tracking_enabled { false };
bool m_automatic_cursor_tracking_enabled { false };
bool m_visible { true };
bool m_has_alpha_channel { false };
bool m_modal { false };
bool m_minimizable { false };
bool m_frameless { false };
bool m_resizable { false };
Optional<Gfx::IntSize> m_resize_aspect_ratio {};
bool m_listens_to_wm_events { false };
bool m_minimized { false };
bool m_maximized { false };
bool m_fullscreen { false };
bool m_accessory { false };
bool m_destroyed { false };
bool m_default_positioned { false };
bool m_have_taskbar_rect { false };
bool m_invalidated { true };
bool m_invalidated_all { true };
bool m_invalidated_frame { true };
WindowTileType m_tiled { WindowTileType::None };
Gfx::IntRect m_untiled_rect;
bool m_occluded { false };
RefPtr<Gfx::Bitmap> m_backing_store;
RefPtr<Gfx::Bitmap> m_last_backing_store;
i32 m_backing_store_serial { -1 };
i32 m_last_backing_store_serial { -1 };
int m_window_id { -1 };
i32 m_client_id { -1 };
float m_opacity { 1 };
Gfx::IntSize m_size_increment;
Gfx::IntSize m_base_size;
NonnullRefPtr<Gfx::Bitmap> m_icon;
RefPtr<Cursor> m_cursor;
WindowFrame m_frame;
unsigned m_wm_event_mask { 0 };
Gfx::DisjointRectSet m_pending_paint_rects;
Gfx::IntRect m_unmaximized_rect;
Gfx::IntRect m_rect_in_menubar;
RefPtr<Menu> m_window_menu;
MenuItem* m_window_menu_minimize_item { nullptr };
MenuItem* m_window_menu_maximize_item { nullptr };
MenuItem* m_window_menu_close_item { nullptr };
int m_minimize_animation_step { -1 };
int m_progress { -1 };
};
}
|