1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Menu.h"
#include "MenuBar.h"
#include "Window.h"
#include <AK/HashMap.h>
#include <AK/StringBuilder.h>
#include <LibCore/Object.h>
#include <LibCore/Timer.h>
namespace WindowServer {
class MenuManager final : public Core::Object {
C_OBJECT(MenuManager)
public:
static MenuManager& the();
MenuManager();
virtual ~MenuManager() override;
void refresh();
bool is_open(const Menu&) const;
bool has_open_menu() const { return !m_open_menu_stack.is_empty(); }
Gfx::IntRect menubar_rect() const;
static int menubar_menu_margin() { return 13; }
void set_needs_window_resize();
Menu* current_menu() { return m_current_menu.ptr(); }
void set_current_menu(Menu*);
void clear_current_menu();
void open_menu(Menu&, bool from_menu_bar, bool as_current_menu = true);
MenuBar* current_menubar() { return m_current_menubar.ptr(); }
void set_current_menubar(MenuBar*);
void close_menubar(MenuBar&);
void close_bar();
void close_everyone();
void close_everyone_not_in_lineage(Menu&);
void close_menu_and_descendants(Menu&);
void close_all_menus_from_client(Badge<ClientConnection>, ClientConnection&);
Menu* system_menu() { return m_system_menu; }
void set_system_menu(Menu&);
int theme_index() const { return m_theme_index; }
Window& window() { return *m_window; }
template<typename Callback>
void for_each_active_menubar_menu(Callback callback)
{
if (system_menu()) {
if (callback(*system_menu()) == IterationDecision::Break)
return;
}
if (m_current_menubar)
m_current_menubar->for_each_menu(callback);
}
Menu* previous_menu(Menu* current);
Menu* next_menu(Menu* current);
void did_change_theme();
void set_hovered_menu(Menu*);
Menu* hovered_menu() { return m_hovered_menu; }
private:
void close_menus(const Vector<Menu*>&);
const Window& window() const { return *m_window; }
virtual void event(Core::Event&) override;
void handle_mouse_event(MouseEvent&);
void handle_menu_mouse_event(Menu&, const MouseEvent&);
void draw();
RefPtr<Window> m_window;
WeakPtr<Menu> m_current_menu;
WeakPtr<Menu> m_current_menu_bar_menu;
WeakPtr<Window> m_previous_input_window;
Vector<WeakPtr<Menu>> m_open_menu_stack;
RefPtr<Core::Timer> m_search_timer;
StringBuilder m_current_search;
WeakPtr<Menu> m_system_menu;
bool m_needs_window_resize { false };
bool m_bar_open { false };
int m_theme_index { 0 };
WeakPtr<MenuBar> m_current_menubar;
WeakPtr<Menu> m_hovered_menu;
};
}
|