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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "WindowIdentifier.h"
#include <AK/HashMap.h>
#include <AK/String.h>
#include <LibGUI/Button.h>
#include <LibGfx/Rect.h>
class Window {
public:
explicit Window(const WindowIdentifier& identifier)
: m_identifier(identifier)
{
}
~Window()
{
if (m_button)
m_button->remove_from_parent();
}
const WindowIdentifier& identifier() const { return m_identifier; }
void set_parent_identifier(const WindowIdentifier& parent_identifier) { m_parent_identifier = parent_identifier; }
const WindowIdentifier& parent_identifier() const { return m_parent_identifier; }
String title() const { return m_title; }
void set_title(const String& title) { m_title = title; }
Gfx::IntRect rect() const { return m_rect; }
void set_rect(const Gfx::IntRect& rect) { m_rect = rect; }
GUI::Button* button() { return m_button; }
void set_button(GUI::Button* button) { m_button = button; }
void set_active(bool active) { m_active = active; }
bool is_active() const { return m_active; }
void set_minimized(bool minimized) { m_minimized = minimized; }
bool is_minimized() const { return m_minimized; }
void set_modal(bool modal) { m_modal = modal; }
bool is_modal() const { return m_modal; }
void set_workspace(unsigned row, unsigned column)
{
m_workspace_row = row;
m_workspace_column = column;
}
unsigned workspace_row() const { return m_workspace_row; }
unsigned workspace_column() const { return m_workspace_column; }
void set_progress(Optional<int> progress)
{
if (m_progress == progress)
return;
m_progress = progress;
if (m_button)
m_button->update();
}
Optional<int> progress() const { return m_progress; }
const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
private:
WindowIdentifier m_identifier;
WindowIdentifier m_parent_identifier;
String m_title;
Gfx::IntRect m_rect;
RefPtr<GUI::Button> m_button;
RefPtr<Gfx::Bitmap> m_icon;
unsigned m_workspace_row { 0 };
unsigned m_workspace_column { 0 };
bool m_active { false };
bool m_minimized { false };
bool m_modal { false };
Optional<int> m_progress;
};
class WindowList {
public:
static WindowList& the();
template<typename Callback>
void for_each_window(Callback callback)
{
for (auto& it : m_windows)
callback(*it.value);
}
Window* find_parent(const Window&);
Window* window(const WindowIdentifier&);
Window& ensure_window(const WindowIdentifier&);
void remove_window(const WindowIdentifier&);
private:
HashMap<WindowIdentifier, NonnullOwnPtr<Window>> m_windows;
};
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