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/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ClientConnection.h"
#include <LibCore/LocalServer.h>
#include <LibCore/System.h>
#include <LibGUI/Application.h>
#include <LibGUI/WindowServerConnection.h>
#include <LibMain/Main.h>
ErrorOr<int> serenity_main(Main::Arguments arguments)
{
TRY(Core::System::pledge("stdio recvfd sendfd accept rpath unix"));
auto app = TRY(GUI::Application::try_create(arguments));
auto server = TRY(Core::LocalServer::try_create());
bool ok = server->take_over_from_system_server();
VERIFY(ok);
server->on_ready_to_accept = [&] {
auto client_socket = server->accept();
if (!client_socket) {
dbgln("NotificationServer: accept failed.");
return;
}
static int s_next_client_id = 0;
int client_id = ++s_next_client_id;
IPC::new_client_connection<NotificationServer::ClientConnection>(client_socket.release_nonnull(), client_id);
};
TRY(Core::System::unveil("/res", "r"));
TRY(Core::System::unveil(nullptr, nullptr));
TRY(Core::System::pledge("stdio recvfd sendfd accept rpath"));
return app->exec();
}
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