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/*
* Copyright (c) 2020, Nicholas Hollett <niax@niax.co.uk>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashMap.h>
#include <AK/HashTable.h>
#include <AK/URL.h>
#include <LibCore/ConfigFile.h>
#include <LibDesktop/AppFile.h>
namespace LaunchServer {
struct Handler {
enum class Type {
Default = 0,
Application,
UserPreferred,
UserDefault
};
Type handler_type;
String name;
String executable;
HashTable<String> file_types {};
HashTable<String> protocols {};
static String name_from_executable(StringView);
void from_executable(Type, const String&);
String to_details_str() const;
};
class Launcher {
public:
Launcher();
static Launcher& the();
void load_handlers(const String& af_dir = Desktop::AppFile::APP_FILES_DIRECTORY);
void load_config(const Core::ConfigFile&);
bool open_url(const URL&, const String& handler_name);
Vector<String> handlers_for_url(const URL&);
Vector<String> handlers_with_details_for_url(const URL&);
private:
HashMap<String, Handler> m_handlers;
HashMap<String, String> m_protocol_handlers;
HashMap<String, String> m_file_handlers;
Handler get_handler_for_executable(Handler::Type, const String&) const;
void for_each_handler(const String& key, HashMap<String, String>& user_preferences, Function<bool(const Handler&)> f);
void for_each_handler_for_path(const String&, Function<bool(const Handler&)> f);
bool open_file_url(const URL&);
bool open_with_user_preferences(const HashMap<String, String>& user_preferences, const String& key, const Vector<String>& arguments, const String& default_program = {});
bool open_with_handler_name(const URL&, const String& handler_name);
};
}
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