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/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ChessEngine.h"
#include <LibCore/EventLoop.h>
#include <LibCore/File.h>
#include <unistd.h>
int main()
{
if (pledge("stdio recvfd sendfd unix rpath", nullptr) < 0) {
perror("pledge");
return 1;
}
Core::EventLoop loop;
if (pledge("stdio recvfd sendfd unix", nullptr) < 0) {
perror("pledge");
return 1;
}
if (unveil(nullptr, nullptr) < 0) {
perror("unveil");
return 1;
}
auto engine = ChessEngine::construct(Core::File::standard_input(), Core::File::standard_output());
return loop.exec();
}
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