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/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/UIEvents/EventNames.h>
#include <LibWeb/UIEvents/MouseEvent.h>
namespace Web::UIEvents {
MouseEvent::MouseEvent(const FlyString& event_name, i32 offset_x, i32 offset_y, i32 client_x, i32 client_y)
: UIEvent(event_name)
, m_offset_x(offset_x)
, m_offset_y(offset_y)
, m_client_x(client_x)
, m_client_y(client_y)
{
set_event_characteristics();
}
MouseEvent::~MouseEvent()
{
}
void MouseEvent::set_event_characteristics()
{
if (type().is_one_of(EventNames::mousedown, EventNames::mousemove, EventNames::mouseout, EventNames::mouseover, EventNames::mouseup, HTML::EventNames::click)) {
set_bubbles(true);
set_cancelable(true);
set_composed(true);
}
}
}
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