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[Exposed=Window]
interface KeyboardEvent : UIEvent {
// FIXME: Implement this.
// constructor(DOMString type, optional KeyboardEventInit eventInitDict = {});
// KeyLocationCode
const unsigned long DOM_KEY_LOCATION_STANDARD = 0x00;
const unsigned long DOM_KEY_LOCATION_LEFT = 0x01;
const unsigned long DOM_KEY_LOCATION_RIGHT = 0x02;
const unsigned long DOM_KEY_LOCATION_NUMPAD = 0x03;
readonly attribute DOMString key;
readonly attribute DOMString code;
readonly attribute unsigned long location;
readonly attribute boolean ctrlKey;
readonly attribute boolean shiftKey;
readonly attribute boolean altKey;
readonly attribute boolean metaKey;
readonly attribute boolean repeat;
readonly attribute boolean isComposing;
readonly attribute unsigned long charCode;
readonly attribute unsigned long keyCode;
boolean getModifierState(DOMString keyArg);
};
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