summaryrefslogtreecommitdiff
path: root/Userland/Libraries/LibWeb/Painting/PaintableBox.cpp
blob: b4e0bfc4bacbdab851fbecd79008858c429090c9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
/*
 * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
 *
 * SPDX-License-Identifier: BSD-2-Clause
 */

#include <LibUnicode/CharacterTypes.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/HTMLHtmlElement.h>
#include <LibWeb/Layout/BlockContainer.h>
#include <LibWeb/Layout/InitialContainingBlock.h>
#include <LibWeb/Painting/BackgroundPainting.h>
#include <LibWeb/Painting/PaintableBox.h>
#include <LibWeb/Painting/ShadowPainting.h>
#include <LibWeb/Painting/StackingContext.h>

namespace Web::Painting {

NonnullRefPtr<PaintableBox> PaintableBox::create(Layout::Box const& layout_box)
{
    return adopt_ref(*new PaintableBox(layout_box));
}

PaintableBox::PaintableBox(Layout::Box const& layout_box)
    : Paintable(layout_box)
{
}

PaintableBox::~PaintableBox()
{
}

void PaintableBox::invalidate_stacking_context()
{
    m_stacking_context = nullptr;
}

PaintableWithLines::PaintableWithLines(Layout::BlockContainer const& layout_box)
    : PaintableBox(layout_box)
{
}

PaintableWithLines::~PaintableWithLines()
{
}

void PaintableBox::set_offset(Gfx::FloatPoint const& offset)
{
    m_offset = offset;
    // FIXME: This const_cast is gross.
    const_cast<Layout::Box&>(layout_box()).did_set_rect();
}

void PaintableBox::set_content_size(Gfx::FloatSize const& size)
{
    m_content_size = size;
    // FIXME: This const_cast is gross.
    const_cast<Layout::Box&>(layout_box()).did_set_rect();
}

Gfx::FloatPoint PaintableBox::effective_offset() const
{
    Gfx::FloatPoint offset;
    if (m_containing_line_box_fragment.has_value()) {
        auto const& fragment = containing_block()->paint_box()->line_boxes()[m_containing_line_box_fragment->line_box_index].fragments()[m_containing_line_box_fragment->fragment_index];
        offset = fragment.offset();
    } else {
        offset = m_offset;
    }
    if (layout_box().computed_values().position() == CSS::Position::Relative) {
        auto const& inset = layout_box().box_model().inset;
        offset.translate_by(inset.left, inset.top);
    }
    return offset;
}

Gfx::FloatRect PaintableBox::compute_absolute_rect() const
{
    Gfx::FloatRect rect { effective_offset(), content_size() };
    for (auto const* block = containing_block(); block && block->paintable(); block = block->paintable()->containing_block())
        rect.translate_by(block->paint_box()->effective_offset());
    return rect;
}

Gfx::FloatRect PaintableBox::absolute_rect() const
{
    if (!m_absolute_rect.has_value())
        m_absolute_rect = compute_absolute_rect();
    return *m_absolute_rect;
}

void PaintableBox::set_containing_line_box_fragment(Optional<Layout::LineBoxFragmentCoordinate> fragment_coordinate)
{
    m_containing_line_box_fragment = fragment_coordinate;
}

Painting::StackingContext* PaintableBox::enclosing_stacking_context()
{
    for (auto* ancestor = layout_box().parent(); ancestor; ancestor = ancestor->parent()) {
        if (!is<Layout::Box>(ancestor))
            continue;
        auto& ancestor_box = static_cast<Layout::Box&>(const_cast<Layout::NodeWithStyle&>(*ancestor));
        if (auto* ancestor_paint_box = ancestor_box.paint_box(); ancestor_paint_box && ancestor_paint_box->stacking_context())
            return const_cast<StackingContext*>(ancestor_paint_box->stacking_context());
    }
    // We should always reach the Layout::InitialContainingBlock stacking context.
    VERIFY_NOT_REACHED();
}

void PaintableBox::paint(PaintContext& context, PaintPhase phase) const
{
    if (!is_visible())
        return;

    if (phase == PaintPhase::Background) {
        paint_background(context);
        paint_box_shadow(context);
    }

    if (phase == PaintPhase::Border) {
        paint_border(context);
    }

    if (phase == PaintPhase::Overlay && layout_box().dom_node() && layout_box().document().inspected_node() == layout_box().dom_node()) {
        auto content_rect = absolute_rect();

        auto margin_box = box_model().margin_box();
        Gfx::FloatRect margin_rect;
        margin_rect.set_x(absolute_x() - margin_box.left);
        margin_rect.set_width(content_width() + margin_box.left + margin_box.right);
        margin_rect.set_y(absolute_y() - margin_box.top);
        margin_rect.set_height(content_height() + margin_box.top + margin_box.bottom);

        auto border_rect = absolute_border_box_rect();
        auto padding_rect = absolute_padding_box_rect();

        auto paint_inspector_rect = [&](Gfx::FloatRect const& rect, Color color) {
            context.painter().fill_rect(enclosing_int_rect(rect), Color(color).with_alpha(100));
            context.painter().draw_rect(enclosing_int_rect(rect), Color(color));
        };

        paint_inspector_rect(margin_rect, Color::Yellow);
        paint_inspector_rect(padding_rect, Color::Cyan);
        paint_inspector_rect(border_rect, Color::Green);
        paint_inspector_rect(content_rect, Color::Magenta);

        auto& font = Gfx::FontDatabase::default_font();

        StringBuilder builder;
        if (layout_box().dom_node())
            builder.append(layout_box().dom_node()->debug_description());
        else
            builder.append(layout_box().debug_description());
        builder.appendff(" {}x{} @ {},{}", border_rect.width(), border_rect.height(), border_rect.x(), border_rect.y());
        auto size_text = builder.to_string();
        auto size_text_rect = border_rect;
        size_text_rect.set_y(border_rect.y() + border_rect.height());
        size_text_rect.set_top(size_text_rect.top());
        size_text_rect.set_width((float)font.width(size_text) + 4);
        size_text_rect.set_height(font.pixel_size() + 4);
        context.painter().fill_rect(enclosing_int_rect(size_text_rect), context.palette().color(Gfx::ColorRole::Tooltip));
        context.painter().draw_rect(enclosing_int_rect(size_text_rect), context.palette().threed_shadow1());
        context.painter().draw_text(enclosing_int_rect(size_text_rect), size_text, font, Gfx::TextAlignment::Center, context.palette().color(Gfx::ColorRole::TooltipText));
    }

    if (phase == PaintPhase::FocusOutline && layout_box().dom_node() && layout_box().dom_node()->is_element() && verify_cast<DOM::Element>(*layout_box().dom_node()).is_focused()) {
        // FIXME: Implement this as `outline` using :focus-visible in the default UA stylesheet to make it possible to override/disable.
        auto focus_outline_rect = enclosing_int_rect(absolute_border_box_rect()).inflated(4, 4);
        context.painter().draw_focus_rect(focus_outline_rect, context.palette().focus_outline());
    }
}

void PaintableBox::paint_border(PaintContext& context) const
{
    auto borders_data = BordersData {
        .top = computed_values().border_top(),
        .right = computed_values().border_right(),
        .bottom = computed_values().border_bottom(),
        .left = computed_values().border_left(),
    };
    paint_all_borders(context, absolute_border_box_rect(), normalized_border_radii_data(), borders_data);
}

void PaintableBox::paint_background(PaintContext& context) const
{
    // If the body's background properties were propagated to the root element, do no re-paint the body's background.
    if (layout_box().is_body() && document().html_element()->should_use_body_background_properties())
        return;

    Gfx::FloatRect background_rect;
    Color background_color = computed_values().background_color();
    auto* background_layers = &computed_values().background_layers();

    if (layout_box().is_root_element()) {
        // CSS 2.1 Appendix E.2: If the element is a root element, paint the background over the entire canvas.
        background_rect = context.viewport_rect().to_type<float>();

        // Section 2.11.2: If the computed value of background-image on the root element is none and its background-color is transparent,
        // user agents must instead propagate the computed values of the background properties from that element’s first HTML BODY child element.
        if (document().html_element()->should_use_body_background_properties()) {
            background_layers = document().background_layers();
            background_color = document().background_color(context.palette());
        }
    } else {
        background_rect = absolute_padding_box_rect();
    }

    // HACK: If the Box has a border, use the bordered_rect to paint the background.
    //       This way if we have a border-radius there will be no gap between the filling and actual border.
    if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
        background_rect = absolute_border_box_rect();

    Painting::paint_background(context, layout_box(), background_rect, background_color, background_layers, normalized_border_radii_data());
}

void PaintableBox::paint_box_shadow(PaintContext& context) const
{
    auto box_shadow_data = computed_values().box_shadow();
    if (box_shadow_data.is_empty())
        return;

    Vector<ShadowData> resolved_box_shadow_data;
    resolved_box_shadow_data.ensure_capacity(box_shadow_data.size());
    for (auto const& layer : box_shadow_data) {
        resolved_box_shadow_data.empend(
            layer.color,
            static_cast<int>(layer.offset_x.to_px(layout_box())),
            static_cast<int>(layer.offset_y.to_px(layout_box())),
            static_cast<int>(layer.blur_radius.to_px(layout_box())),
            static_cast<int>(layer.spread_distance.to_px(layout_box())),
            layer.placement == CSS::ShadowPlacement::Outer ? ShadowPlacement::Outer : ShadowPlacement::Inner);
    }
    Painting::paint_box_shadow(context, absolute_border_box_rect().to_rounded<int>(), normalized_border_radii_data(), resolved_box_shadow_data);
}

BorderRadiiData PaintableBox::normalized_border_radii_data() const
{
    return Painting::normalized_border_radii_data(layout_box(), absolute_border_box_rect(),
        computed_values().border_top_left_radius(),
        computed_values().border_top_right_radius(),
        computed_values().border_bottom_right_radius(),
        computed_values().border_bottom_left_radius());
}

void PaintableBox::before_children_paint(PaintContext& context, PaintPhase) const
{
    // FIXME: Support more overflow variations.
    if (computed_values().overflow_x() == CSS::Overflow::Hidden && computed_values().overflow_y() == CSS::Overflow::Hidden) {
        context.painter().save();
        context.painter().add_clip_rect(enclosing_int_rect(absolute_border_box_rect()));
    }
}

void PaintableBox::after_children_paint(PaintContext& context, PaintPhase) const
{
    // FIXME: Support more overflow variations.
    if (computed_values().overflow_x() == CSS::Overflow::Hidden && computed_values().overflow_y() == CSS::Overflow::Hidden)
        context.painter().restore();
}

static void paint_cursor_if_needed(PaintContext& context, Layout::TextNode const& text_node, Layout::LineBoxFragment const& fragment)
{
    auto const& browsing_context = text_node.browsing_context();

    if (!browsing_context.is_focused_context())
        return;

    if (!browsing_context.cursor_blink_state())
        return;

    if (browsing_context.cursor_position().node() != &text_node.dom_node())
        return;

    // NOTE: This checks if the cursor is before the start or after the end of the fragment. If it is at the end, after all text, it should still be painted.
    if (browsing_context.cursor_position().offset() < (unsigned)fragment.start() || browsing_context.cursor_position().offset() > (unsigned)(fragment.start() + fragment.length()))
        return;

    if (!fragment.layout_node().dom_node() || !fragment.layout_node().dom_node()->is_editable())
        return;

    auto fragment_rect = fragment.absolute_rect();

    float cursor_x = fragment_rect.x() + text_node.font().width(fragment.text().substring_view(0, text_node.browsing_context().cursor_position().offset() - fragment.start()));
    float cursor_top = fragment_rect.top();
    float cursor_height = fragment_rect.height();
    Gfx::IntRect cursor_rect(cursor_x, cursor_top, 1, cursor_height);

    context.painter().draw_rect(cursor_rect, text_node.computed_values().color());
}

static void paint_text_decoration(Gfx::Painter& painter, Layout::Node const& text_node, Layout::LineBoxFragment const& fragment)
{
    auto& font = fragment.layout_node().font();
    auto fragment_box = enclosing_int_rect(fragment.absolute_rect());
    auto glyph_height = font.pixel_size();
    auto baseline = fragment_box.height() / 2 - (glyph_height + 4) / 2 + glyph_height;

    auto line_color = text_node.computed_values().text_decoration_color();

    int line_thickness = [&] {
        CSS::Length computed_thickness = text_node.computed_values().text_decoration_thickness().resolved(text_node, CSS::Length(1, CSS::Length::Type::Em));
        if (computed_thickness.is_auto())
            return max(glyph_height * 0.1f, 1.f);

        return computed_thickness.to_px(text_node);
    }();

    auto text_decoration_lines = text_node.computed_values().text_decoration_line();
    for (auto line : text_decoration_lines) {
        Gfx::IntPoint line_start_point {};
        Gfx::IntPoint line_end_point {};

        switch (line) {
        case CSS::TextDecorationLine::None:
            return;
        case CSS::TextDecorationLine::Underline:
            line_start_point = fragment_box.top_left().translated(0, baseline + 2);
            line_end_point = fragment_box.top_right().translated(0, baseline + 2);
            break;
        case CSS::TextDecorationLine::Overline:
            line_start_point = fragment_box.top_left().translated(0, baseline - glyph_height);
            line_end_point = fragment_box.top_right().translated(0, baseline - glyph_height);
            break;
        case CSS::TextDecorationLine::LineThrough: {
            auto x_height = font.x_height();
            line_start_point = fragment_box.top_left().translated(0, baseline - x_height / 2);
            line_end_point = fragment_box.top_right().translated(0, baseline - x_height / 2);
            break;
        }
        case CSS::TextDecorationLine::Blink:
            // Conforming user agents may simply not blink the text
            return;
        }

        switch (text_node.computed_values().text_decoration_style()) {
        case CSS::TextDecorationStyle::Solid:
            painter.draw_line(line_start_point, line_end_point, line_color, line_thickness, Gfx::Painter::LineStyle::Solid);
            break;
        case CSS::TextDecorationStyle::Double:
            switch (line) {
            case CSS::TextDecorationLine::Underline:
                break;
            case CSS::TextDecorationLine::Overline:
                line_start_point.translate_by(0, -line_thickness - 1);
                line_end_point.translate_by(0, -line_thickness - 1);
                break;
            case CSS::TextDecorationLine::LineThrough:
                line_start_point.translate_by(0, -line_thickness / 2);
                line_end_point.translate_by(0, -line_thickness / 2);
                break;
            default:
                VERIFY_NOT_REACHED();
            }

            painter.draw_line(line_start_point, line_end_point, line_color, line_thickness);
            painter.draw_line(line_start_point.translated(0, line_thickness + 1), line_end_point.translated(0, line_thickness + 1), line_color, line_thickness);
            break;
        case CSS::TextDecorationStyle::Dashed:
            painter.draw_line(line_start_point, line_end_point, line_color, line_thickness, Gfx::Painter::LineStyle::Dashed);
            break;
        case CSS::TextDecorationStyle::Dotted:
            painter.draw_line(line_start_point, line_end_point, line_color, line_thickness, Gfx::Painter::LineStyle::Dotted);
            break;
        case CSS::TextDecorationStyle::Wavy:
            painter.draw_triangle_wave(line_start_point, line_end_point, line_color, line_thickness + 1, line_thickness);
            break;
        }
    }
}

static void paint_text_fragment(PaintContext& context, Layout::TextNode const& text_node, Layout::LineBoxFragment const& fragment, Painting::PaintPhase phase)
{
    auto& painter = context.painter();

    if (phase == Painting::PaintPhase::Foreground) {
        auto fragment_absolute_rect = fragment.absolute_rect();

        if (text_node.document().inspected_node() == &text_node.dom_node())
            context.painter().draw_rect(enclosing_int_rect(fragment_absolute_rect), Color::Magenta);

        // FIXME: text-transform should be done already in layout, since uppercase glyphs may be wider than lowercase, etc.
        auto text = text_node.text_for_rendering();
        auto text_transform = text_node.computed_values().text_transform();
        if (text_transform == CSS::TextTransform::Uppercase)
            text = Unicode::to_unicode_uppercase_full(text_node.text_for_rendering());
        if (text_transform == CSS::TextTransform::Lowercase)
            text = Unicode::to_unicode_lowercase_full(text_node.text_for_rendering());

        Gfx::FloatPoint baseline_start { fragment_absolute_rect.x(), fragment_absolute_rect.y() + fragment.baseline() };
        Utf8View view { text.substring_view(fragment.start(), fragment.length()) };

        painter.draw_text_run(baseline_start, view, fragment.layout_node().font(), text_node.computed_values().color());

        auto selection_rect = fragment.selection_rect(text_node.font());
        if (!selection_rect.is_empty()) {
            painter.fill_rect(enclosing_int_rect(selection_rect), context.palette().selection());
            Gfx::PainterStateSaver saver(painter);
            painter.add_clip_rect(enclosing_int_rect(selection_rect));
            painter.draw_text_run(baseline_start, view, fragment.layout_node().font(), context.palette().selection_text());
        }

        paint_text_decoration(painter, text_node, fragment);
        paint_cursor_if_needed(context, text_node, fragment);
    }
}

void PaintableWithLines::paint(PaintContext& context, PaintPhase phase) const
{
    if (!is_visible())
        return;

    PaintableBox::paint(context, phase);

    if (m_line_boxes.is_empty())
        return;

    bool should_clip_overflow = computed_values().overflow_x() != CSS::Overflow::Visible && computed_values().overflow_y() != CSS::Overflow::Visible;

    if (should_clip_overflow) {
        context.painter().save();
        // FIXME: Handle overflow-x and overflow-y being different values.
        context.painter().add_clip_rect(enclosing_int_rect(absolute_padding_box_rect()));
        auto scroll_offset = static_cast<Layout::BlockContainer const&>(layout_box()).scroll_offset();
        context.painter().translate(-scroll_offset.to_type<int>());
    }

    // Text shadows
    // This is yet another loop, but done here because all shadows should appear under all text.
    // So, we paint the shadows before painting any text.
    // FIXME: Find a smarter way to do this?
    if (phase == PaintPhase::Foreground) {
        for (auto& line_box : m_line_boxes) {
            for (auto& fragment : line_box.fragments()) {
                if (is<Layout::TextNode>(fragment.layout_node())) {
                    auto& text_shadow = fragment.layout_node().computed_values().text_shadow();
                    if (!text_shadow.is_empty()) {
                        Vector<ShadowData> resolved_shadow_data;
                        resolved_shadow_data.ensure_capacity(text_shadow.size());
                        for (auto const& layer : text_shadow) {
                            resolved_shadow_data.empend(
                                layer.color,
                                static_cast<int>(layer.offset_x.to_px(layout_box())),
                                static_cast<int>(layer.offset_y.to_px(layout_box())),
                                static_cast<int>(layer.blur_radius.to_px(layout_box())),
                                static_cast<int>(layer.spread_distance.to_px(layout_box())),
                                ShadowPlacement::Outer);
                        }
                        context.painter().set_font(fragment.layout_node().font());
                        Painting::paint_text_shadow(context, fragment, resolved_shadow_data);
                    }
                }
            }
        }
    }

    for (auto& line_box : m_line_boxes) {
        for (auto& fragment : line_box.fragments()) {
            if (context.should_show_line_box_borders()) {
                auto fragment_absolute_rect = fragment.absolute_rect();
                context.painter().draw_rect(enclosing_int_rect(fragment_absolute_rect), Color::Green);
                context.painter().draw_line(
                    fragment_absolute_rect.top_left().translated(0, fragment.baseline()).to_rounded<int>(),
                    fragment_absolute_rect.top_right().translated(0, fragment.baseline()).to_rounded<int>(), Color::Red);
            }
            if (is<Layout::TextNode>(fragment.layout_node()))
                paint_text_fragment(context, static_cast<Layout::TextNode const&>(fragment.layout_node()), fragment, phase);
        }
    }

    if (should_clip_overflow) {
        context.painter().restore();
    }

    // FIXME: Merge this loop with the above somehow..
    if (phase == PaintPhase::FocusOutline) {
        for (auto& line_box : m_line_boxes) {
            for (auto& fragment : line_box.fragments()) {
                auto* node = fragment.layout_node().dom_node();
                if (!node)
                    continue;
                auto* parent = node->parent_element();
                if (!parent)
                    continue;
                if (parent->is_focused()) {
                    // FIXME: Implement this as `outline` using :focus-visible in the default UA stylesheet to make it possible to override/disable.
                    auto focus_outline_rect = enclosing_int_rect(fragment.absolute_rect()).inflated(4, 4);
                    context.painter().draw_focus_rect(focus_outline_rect, context.palette().focus_outline());
                }
            }
        }
    }
}

bool PaintableWithLines::handle_mousewheel(Badge<EventHandler>, Gfx::IntPoint const&, unsigned, unsigned, int wheel_delta_x, int wheel_delta_y)
{
    if (!layout_box().is_scrollable())
        return false;
    auto new_offset = layout_box().scroll_offset();
    new_offset.translate_by(wheel_delta_x, wheel_delta_y);
    const_cast<Layout::BlockContainer&>(layout_box()).set_scroll_offset(new_offset);
    return true;
}

Layout::BlockContainer const& PaintableWithLines::layout_box() const
{
    return static_cast<Layout::BlockContainer const&>(PaintableBox::layout_box());
}

Layout::BlockContainer& PaintableWithLines::layout_box()
{
    return static_cast<Layout::BlockContainer&>(PaintableBox::layout_box());
}

void PaintableBox::set_stacking_context(NonnullOwnPtr<StackingContext> stacking_context)
{
    m_stacking_context = move(stacking_context);
}

Optional<HitTestResult> PaintableBox::hit_test(Gfx::FloatPoint const& position, HitTestType type) const
{
    if (!is_visible())
        return {};

    if (layout_box().is_initial_containing_block_box()) {
        const_cast<Layout::InitialContainingBlock&>(static_cast<Layout::InitialContainingBlock const&>(layout_box())).build_stacking_context_tree_if_needed();
        return stacking_context()->hit_test(position, type);
    }

    if (absolute_border_box_rect().contains(position.x(), position.y()))
        return HitTestResult { *this };
    return {};
}

Optional<HitTestResult> PaintableWithLines::hit_test(Gfx::FloatPoint const& position, HitTestType type) const
{
    if (!layout_box().children_are_inline())
        return PaintableBox::hit_test(position, type);

    Optional<HitTestResult> last_good_candidate;
    for (auto& line_box : m_line_boxes) {
        for (auto& fragment : line_box.fragments()) {
            if (is<Layout::Box>(fragment.layout_node()) && static_cast<Layout::Box const&>(fragment.layout_node()).paint_box()->stacking_context())
                continue;
            auto fragment_absolute_rect = fragment.absolute_rect();
            if (fragment_absolute_rect.contains(position)) {
                if (is<Layout::BlockContainer>(fragment.layout_node()) && fragment.layout_node().paintable())
                    return fragment.layout_node().paintable()->hit_test(position, type);
                return HitTestResult { *fragment.layout_node().paintable(), fragment.text_index_at(position.x()) };
            }
            if (fragment_absolute_rect.top() <= position.y())
                last_good_candidate = HitTestResult { *fragment.layout_node().paintable(), fragment.text_index_at(position.x()) };
        }
    }

    if (type == HitTestType::TextCursor && last_good_candidate.has_value())
        return last_good_candidate;
    if (is_visible() && absolute_border_box_rect().contains(position.x(), position.y()))
        return HitTestResult { *this };
    return {};
}

}