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/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/TypeCasts.h>
#include <AK/Vector.h>
#include <LibGfx/Rect.h>
#include <LibWeb/CSS/ComputedValues.h>
#include <LibWeb/CSS/StyleProperties.h>
#include <LibWeb/Forward.h>
#include <LibWeb/Layout/BoxModelMetrics.h>
#include <LibWeb/Layout/LayoutPosition.h>
#include <LibWeb/Painting/PaintContext.h>
#include <LibWeb/TreeNode.h>
namespace Web::Layout {
enum class LayoutMode {
Default,
AllPossibleLineBreaks,
OnlyRequiredLineBreaks,
};
enum class PaintPhase {
Background,
Border,
Foreground,
FocusOutline,
Overlay,
};
struct HitTestResult {
RefPtr<Node> layout_node;
int index_in_node { 0 };
enum InternalPosition {
None,
Before,
Inside,
After,
};
InternalPosition internal_position { None };
};
enum class HitTestType {
Exact, // Exact matches only
TextCursor, // Clicking past the right/bottom edge of text will still hit the text
};
class Node : public TreeNode<Node> {
public:
virtual ~Node();
virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const;
bool is_anonymous() const { return !m_dom_node; }
const DOM::Node* dom_node() const { return m_dom_node; }
DOM::Node* dom_node() { return m_dom_node; }
DOM::Document& document() { return m_document; }
const DOM::Document& document() const { return m_document; }
const Frame& frame() const;
Frame& frame();
const InitialContainingBlockBox& root() const;
InitialContainingBlockBox& root();
bool is_root_element() const;
String class_name() const;
bool has_style() const { return m_has_style; }
virtual bool can_have_children() const { return true; }
bool is_inline() const { return m_inline; }
void set_inline(bool b) { m_inline = b; }
bool is_inline_block() const;
virtual bool wants_mouse_events() const { return false; }
virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers);
virtual bool handle_mousewheel(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers, int wheel_delta);
virtual void before_children_paint(PaintContext&, PaintPhase) {};
virtual void paint(PaintContext&, PaintPhase);
virtual void paint_fragment(PaintContext&, const LineBoxFragment&, PaintPhase) const { }
virtual void after_children_paint(PaintContext&, PaintPhase) {};
// These are used to optimize hot is<T> variants for some classes where dynamic_cast is too slow.
virtual bool is_box() const { return false; }
virtual bool is_block_box() const { return false; }
virtual bool is_text_node() const { return false; }
template<typename T>
bool fast_is() const = delete;
bool is_floating() const;
bool is_positioned() const;
bool is_absolutely_positioned() const;
bool is_fixed_position() const;
const BlockBox* containing_block() const;
BlockBox* containing_block() { return const_cast<BlockBox*>(const_cast<const Node*>(this)->containing_block()); }
bool can_contain_boxes_with_position_absolute() const;
const Gfx::Font& font() const;
const CSS::ImmutableComputedValues& computed_values() const;
NodeWithStyle* parent();
const NodeWithStyle* parent() const;
void inserted_into(Node&) { }
void removed_from(Node&) { }
void children_changed() { }
virtual void split_into_lines(InlineFormattingContext&, LayoutMode);
bool is_visible() const { return m_visible; }
void set_visible(bool visible) { m_visible = visible; }
virtual void set_needs_display();
bool children_are_inline() const { return m_children_are_inline; }
void set_children_are_inline(bool value) { m_children_are_inline = value; }
Gfx::FloatPoint box_type_agnostic_position() const;
float font_size() const;
enum class SelectionState {
None, // No selection
Start, // Selection starts in this Node
End, // Selection ends in this Node
StartAndEnd, // Selection starts and ends in this Node
Full, // Selection starts before and ends after this Node
};
SelectionState selection_state() const { return m_selection_state; }
void set_selection_state(SelectionState state) { m_selection_state = state; }
template<typename Callback>
void for_each_child_in_paint_order(Callback callback) const
{
for_each_child([&](auto& child) {
if (is<Box>(child) && downcast<Box>(child).stacking_context())
return;
if (!child.is_positioned())
callback(child);
});
for_each_child([&](auto& child) {
if (is<Box>(child) && downcast<Box>(child).stacking_context())
return;
if (child.is_positioned())
callback(child);
});
}
protected:
Node(DOM::Document&, DOM::Node*);
private:
friend class NodeWithStyle;
NonnullRefPtr<DOM::Document> m_document;
RefPtr<DOM::Node> m_dom_node;
bool m_inline { false };
bool m_has_style { false };
bool m_visible { true };
bool m_children_are_inline { false };
SelectionState m_selection_state { SelectionState::None };
};
class NodeWithStyle : public Node {
public:
virtual ~NodeWithStyle() override { }
const CSS::ImmutableComputedValues& computed_values() const { return static_cast<const CSS::ImmutableComputedValues&>(m_computed_values); }
void apply_style(const CSS::StyleProperties&);
const Gfx::Font& font() const { return *m_font; }
float line_height() const { return m_line_height; }
float font_size() const { return m_font_size; }
const CSS::ImageStyleValue* background_image() const { return m_background_image; }
NonnullRefPtr<NodeWithStyle> create_anonymous_wrapper() const;
protected:
NodeWithStyle(DOM::Document&, DOM::Node*, NonnullRefPtr<CSS::StyleProperties>);
NodeWithStyle(DOM::Document&, DOM::Node*, CSS::ComputedValues);
private:
CSS::ComputedValues m_computed_values;
RefPtr<Gfx::Font> m_font;
float m_line_height { 0 };
float m_font_size { 0 };
RefPtr<CSS::ImageStyleValue> m_background_image;
CSS::Position m_position;
};
class NodeWithStyleAndBoxModelMetrics : public NodeWithStyle {
public:
BoxModelMetrics& box_model() { return m_box_model; }
const BoxModelMetrics& box_model() const { return m_box_model; }
protected:
NodeWithStyleAndBoxModelMetrics(DOM::Document& document, DOM::Node* node, NonnullRefPtr<CSS::StyleProperties> style)
: NodeWithStyle(document, node, move(style))
{
}
NodeWithStyleAndBoxModelMetrics(DOM::Document& document, DOM::Node* node, CSS::ComputedValues computed_values)
: NodeWithStyle(document, node, move(computed_values))
{
}
private:
BoxModelMetrics m_box_model;
};
inline const Gfx::Font& Node::font() const
{
if (m_has_style)
return static_cast<const NodeWithStyle*>(this)->font();
return parent()->font();
}
inline float Node::font_size() const
{
if (m_has_style)
return static_cast<const NodeWithStyle*>(this)->font_size();
return parent()->font_size();
}
inline const CSS::ImmutableComputedValues& Node::computed_values() const
{
if (m_has_style)
return static_cast<const NodeWithStyle*>(this)->computed_values();
return parent()->computed_values();
}
inline const NodeWithStyle* Node::parent() const
{
return static_cast<const NodeWithStyle*>(TreeNode<Node>::parent());
}
inline NodeWithStyle* Node::parent()
{
return static_cast<NodeWithStyle*>(TreeNode<Node>::parent());
}
}
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