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/*
* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibWeb/HTML/HTMLLabelElement.h>
#include <LibWeb/Layout/BlockBox.h>
namespace Web::Layout {
class Label : public BlockBox {
public:
Label(DOM::Document&, HTML::HTMLLabelElement*, NonnullRefPtr<CSS::StyleProperties>);
virtual ~Label() override;
static bool is_inside_associated_label(LabelableNode&, const Gfx::IntPoint&);
static bool is_associated_label_hovered(LabelableNode&);
const HTML::HTMLLabelElement& dom_node() const { return static_cast<const HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
HTML::HTMLLabelElement& dom_node() { return static_cast<HTML::HTMLLabelElement&>(*BlockBox::dom_node()); }
void handle_mousedown_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
void handle_mouseup_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
void handle_mousemove_on_label(Badge<TextNode>, const Gfx::IntPoint&, unsigned button);
private:
static Label* label_for_control_node(LabelableNode&);
LabelableNode* control_node();
bool m_tracking_mouse { false };
};
}
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