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/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Dex♪ <dexes.ttp@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <LibGfx/Bitmap.h>
namespace Web::ImageDecoding {
struct Frame {
RefPtr<Gfx::Bitmap> bitmap;
size_t duration { 0 };
};
struct DecodedImage {
bool is_animated { false };
u32 loop_count { 0 };
Vector<Frame> frames;
};
class Decoder : public RefCounted<Decoder> {
public:
virtual ~Decoder();
static void initialize(RefPtr<Decoder>&&);
static Decoder& the();
virtual Optional<DecodedImage> decode_image(ReadonlyBytes) = 0;
protected:
explicit Decoder();
};
}
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