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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/Timer.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Platform/Timer.h>
namespace Web::HTML {
JS::NonnullGCPtr<Timer> Timer::create(Window& window, i32 milliseconds, Function<void()> callback, i32 id)
{
return *window.heap().allocate_without_realm<Timer>(window, milliseconds, move(callback), id);
}
Timer::Timer(Window& window, i32 milliseconds, Function<void()> callback, i32 id)
: m_window(window)
, m_callback(move(callback))
, m_id(id)
{
m_timer = Platform::Timer::create_single_shot(milliseconds, [this] {
m_callback();
});
}
void Timer::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_window.ptr());
}
Timer::~Timer()
{
}
void Timer::start()
{
m_timer->start();
}
}
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