blob: 545984dae14214e7f6036f955418bb368c9a2edb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/HTMLMediaElementWrapper.h>
#include <LibWeb/HTML/HTMLMediaElement.h>
namespace Web::HTML {
HTMLMediaElement::HTMLMediaElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLElement(document, move(qualified_name))
{
}
HTMLMediaElement::~HTMLMediaElement() = default;
// https://html.spec.whatwg.org/multipage/media.html#dom-navigator-canplaytype
Bindings::CanPlayTypeResult HTMLMediaElement::can_play_type(String const& type) const
{
// The canPlayType(type) method must:
// - return the empty string if type is a type that the user agent knows it cannot render or is the type "application/octet-stream"
// - return "probably" if the user agent is confident that the type represents a media resource that it can render if used in with this audio or video element
// - return "maybe" otherwise. Implementers are encouraged to return "maybe" unless the type can be confidently established as being supported or not
// Generally, a user agent should never return "probably" for a type that allows the codecs parameter if that parameter is not present.
if (type == "application/octet-stream"sv)
return Bindings::CanPlayTypeResult::Empty;
// FIXME: Eventually we should return `Maybe` here, but for now `Empty` is our best bet :^)
// Being honest here leads to some apps and frameworks skipping things like audio loading,
// which for the time being would create more issues than it solves - e.g. endless waiting
// for audio that will never load.
return Bindings::CanPlayTypeResult::Empty;
}
}
|