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/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/HTMLFrameSetElement.h>
#include <LibWeb/HTML/Window.h>
namespace Web::HTML {
HTMLFrameSetElement::HTMLFrameSetElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLElement(document, move(qualified_name))
{
}
HTMLFrameSetElement::~HTMLFrameSetElement() = default;
JS::ThrowCompletionOr<void> HTMLFrameSetElement::initialize(JS::Realm& realm)
{
MUST_OR_THROW_OOM(Base::initialize(realm));
set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLFrameSetElementPrototype>(realm, "HTMLFrameSetElement"));
return {};
}
void HTMLFrameSetElement::parse_attribute(DeprecatedFlyString const& name, DeprecatedString const& value)
{
HTMLElement::parse_attribute(name, value);
#undef __ENUMERATE
#define __ENUMERATE(attribute_name, event_name) \
if (name == HTML::AttributeNames::attribute_name) { \
element_event_handler_attribute_changed(event_name, String::from_deprecated_string(value).release_value()); \
}
ENUMERATE_WINDOW_EVENT_HANDLERS(__ENUMERATE)
#undef __ENUMERATE
}
DOM::EventTarget& HTMLFrameSetElement::global_event_handlers_to_event_target(FlyString const& event_name)
{
// NOTE: This is a little weird, but IIUC document.body.onload actually refers to window.onload
// NOTE: document.body can return either a HTMLBodyElement or HTMLFrameSetElement, so both these elements must support this mapping.
if (DOM::is_window_reflecting_body_element_event_handler(event_name))
return document().window();
return *this;
}
DOM::EventTarget& HTMLFrameSetElement::window_event_handlers_to_event_target()
{
// All WindowEventHandlers on HTMLFrameSetElement (e.g. document.body.onrejectionhandled) are mapped to window.on{event}.
// NOTE: document.body can return either a HTMLBodyElement or HTMLFrameSetElement, so both these elements must support this mapping.
return document().window();
}
}
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