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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/StringBuilder.h>
#include <LibJS/Interpreter.h>
#include <LibJS/Parser.h>
#include <LibWeb/DOM/DOMException.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/EventListener.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/HTML/EventHandler.h>
#include <LibWeb/HTML/HTMLAnchorElement.h>
#include <LibWeb/HTML/HTMLBodyElement.h>
#include <LibWeb/HTML/HTMLElement.h>
#include <LibWeb/Layout/BreakNode.h>
#include <LibWeb/Layout/TextNode.h>
#include <LibWeb/UIEvents/EventNames.h>
namespace Web::HTML {
HTMLElement::HTMLElement(DOM::Document& document, QualifiedName qualified_name)
: Element(document, move(qualified_name))
, m_dataset(DOMStringMap::create(*this))
{
}
HTMLElement::~HTMLElement()
{
}
HTMLElement::ContentEditableState HTMLElement::content_editable_state() const
{
auto contenteditable = attribute(HTML::AttributeNames::contenteditable);
// "true", an empty string or a missing value map to the "true" state.
if ((!contenteditable.is_null() && contenteditable.is_empty()) || contenteditable.equals_ignoring_case("true"))
return ContentEditableState::True;
// "false" maps to the "false" state.
if (contenteditable.equals_ignoring_case("false"))
return ContentEditableState::False;
// Having no such attribute or an invalid value maps to the "inherit" state.
return ContentEditableState::Inherit;
}
bool HTMLElement::is_editable() const
{
switch (content_editable_state()) {
case ContentEditableState::True:
return true;
case ContentEditableState::False:
return false;
case ContentEditableState::Inherit:
return parent() && parent()->is_editable();
default:
VERIFY_NOT_REACHED();
}
}
String HTMLElement::content_editable() const
{
switch (content_editable_state()) {
case ContentEditableState::True:
return "true";
case ContentEditableState::False:
return "false";
case ContentEditableState::Inherit:
return "inherit";
default:
VERIFY_NOT_REACHED();
}
}
// https://html.spec.whatwg.org/multipage/interaction.html#contenteditable
DOM::ExceptionOr<void> HTMLElement::set_content_editable(const String& content_editable)
{
if (content_editable.equals_ignoring_case("inherit")) {
remove_attribute(HTML::AttributeNames::contenteditable);
return {};
}
if (content_editable.equals_ignoring_case("true")) {
set_attribute(HTML::AttributeNames::contenteditable, "true");
return {};
}
if (content_editable.equals_ignoring_case("false")) {
set_attribute(HTML::AttributeNames::contenteditable, "false");
return {};
}
return DOM::SyntaxError::create("Invalid contentEditable value, must be 'true', 'false', or 'inherit'");
}
void HTMLElement::set_inner_text(StringView text)
{
remove_all_children();
append_child(document().create_text_node(text));
set_needs_style_update(true);
document().invalidate_layout();
}
String HTMLElement::inner_text()
{
StringBuilder builder;
// innerText for element being rendered takes visibility into account, so force a layout and then walk the layout tree.
document().update_layout();
if (!layout_node())
return text_content();
Function<void(const Layout::Node&)> recurse = [&](auto& node) {
for (auto* child = node.first_child(); child; child = child->next_sibling()) {
if (is<Layout::TextNode>(child))
builder.append(verify_cast<Layout::TextNode>(*child).text_for_rendering());
if (is<Layout::BreakNode>(child))
builder.append('\n');
recurse(*child);
}
};
recurse(*layout_node());
return builder.to_string();
}
unsigned HTMLElement::offset_top() const
{
if (is<HTML::HTMLBodyElement>(this) || !layout_node() || !parent_element() || !parent_element()->layout_node())
return 0;
auto position = layout_node()->box_type_agnostic_position();
auto parent_position = parent_element()->layout_node()->box_type_agnostic_position();
return position.y() - parent_position.y();
}
unsigned HTMLElement::offset_left() const
{
if (is<HTML::HTMLBodyElement>(this) || !layout_node() || !parent_element() || !parent_element()->layout_node())
return 0;
auto position = layout_node()->box_type_agnostic_position();
auto parent_position = parent_element()->layout_node()->box_type_agnostic_position();
return position.x() - parent_position.x();
}
bool HTMLElement::cannot_navigate() const
{
// FIXME: Return true if element's node document is not fully active
return !is<HTML::HTMLAnchorElement>(this) && !is_connected();
}
void HTMLElement::parse_attribute(const FlyString& name, const String& value)
{
Element::parse_attribute(name, value);
#undef __ENUMERATE
#define __ENUMERATE(attribute_name, event_name) \
if (name == HTML::AttributeNames::attribute_name) { \
set_event_handler_attribute(event_name, EventHandler { value }); \
}
ENUMERATE_GLOBAL_EVENT_HANDLERS(__ENUMERATE)
#undef __ENUMERATE
}
}
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