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#import <HTML/CanvasRenderingContext2D.idl>
#import <HTML/HTMLElement.idl>
#import <WebGL/WebGLRenderingContext.idl>
typedef (CanvasRenderingContext2D or WebGLRenderingContext) RenderingContext;
// https://html.spec.whatwg.org/multipage/semantics.html#htmlcanvaselement
[Exposed=Window]
interface HTMLCanvasElement : HTMLElement {
RenderingContext? getContext(DOMString contextId, optional any options = null);
attribute unsigned long width;
attribute unsigned long height;
USVString toDataURL(optional DOMString type = "image/png", optional double quality);
};
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