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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Badge.h>
#include <AK/JsonObjectSerializer.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/TypeCasts.h>
#include <AK/Vector.h>
#include <LibWeb/Bindings/Wrappable.h>
#include <LibWeb/DOM/EventTarget.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/TreeNode.h>
namespace Web::DOM {
enum class NodeType : u16 {
INVALID = 0,
ELEMENT_NODE = 1,
ATTRIBUTE_NODE = 2,
TEXT_NODE = 3,
CDATA_SECTION_NODE = 4,
ENTITY_REFERENCE_NODE = 5,
ENTITY_NODE = 6,
PROCESSING_INSTRUCTION_NODE = 7,
COMMENT_NODE = 8,
DOCUMENT_NODE = 9,
DOCUMENT_TYPE_NODE = 10,
DOCUMENT_FRAGMENT_NODE = 11,
NOTATION_NODE = 12
};
struct GetRootNodeOptions {
bool composed { false };
};
class Node
: public TreeNode<Node>
, public EventTarget
, public Bindings::Wrappable {
public:
using WrapperType = Bindings::NodeWrapper;
using TreeNode<Node>::ref;
using TreeNode<Node>::unref;
ParentNode* parent_or_shadow_host();
const ParentNode* parent_or_shadow_host() const { return const_cast<Node*>(this)->parent_or_shadow_host(); }
// ^EventTarget
virtual void ref_event_target() final { ref(); }
virtual void unref_event_target() final { unref(); }
virtual JS::Object* create_wrapper(JS::GlobalObject&) override;
virtual ~Node();
void removed_last_ref();
NodeType type() const { return m_type; }
bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
bool is_text() const { return type() == NodeType::TEXT_NODE; }
bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
bool is_slottable() const { return is_element() || is_text(); }
virtual bool requires_svg_container() const { return false; }
virtual bool is_svg_container() const { return false; }
bool in_a_document_tree() const;
// NOTE: This is intended for the JS bindings.
u16 node_type() const { return (u16)m_type; }
virtual bool is_editable() const;
virtual bool is_html_template_element() const { return false; }
ExceptionOr<NonnullRefPtr<Node>> pre_insert(NonnullRefPtr<Node>, RefPtr<Node>);
ExceptionOr<NonnullRefPtr<Node>> pre_remove(NonnullRefPtr<Node>);
ExceptionOr<NonnullRefPtr<Node>> append_child(NonnullRefPtr<Node>);
void insert_before(NonnullRefPtr<Node> node, RefPtr<Node> child, bool suppress_observers = false);
void remove(bool suppress_observers = false);
void remove_all_children(bool suppress_observers = false);
u16 compare_document_position(RefPtr<Node> other);
ExceptionOr<NonnullRefPtr<Node>> replace_child(NonnullRefPtr<Node> node, NonnullRefPtr<Node> child);
NonnullRefPtr<Node> clone_node(Document* document = nullptr, bool clone_children = false);
ExceptionOr<NonnullRefPtr<Node>> clone_node_binding(bool deep);
// NOTE: This is intended for the JS bindings.
bool has_child_nodes() const { return has_children(); }
NonnullRefPtr<NodeList> child_nodes();
NonnullRefPtrVector<Node> children_as_vector() const;
virtual RefPtr<Layout::Node> create_layout_node();
virtual FlyString node_name() const = 0;
String descendant_text_content() const;
String text_content() const;
void set_text_content(String const&);
Document& document() { return *m_document; }
const Document& document() const { return *m_document; }
RefPtr<Document> owner_document() const;
const HTML::HTMLAnchorElement* enclosing_link_element() const;
const HTML::HTMLElement* enclosing_html_element() const;
const HTML::HTMLElement* enclosing_html_element_with_attribute(const FlyString&) const;
String child_text_content() const;
Node& root();
const Node& root() const
{
return const_cast<Node*>(this)->root();
}
Node& shadow_including_root();
const Node& shadow_including_root() const
{
return const_cast<Node*>(this)->shadow_including_root();
}
bool is_connected() const;
Node* parent_node() { return parent(); }
const Node* parent_node() const { return parent(); }
Element* parent_element();
const Element* parent_element() const;
virtual void inserted();
virtual void removed_from(Node*) { }
virtual void children_changed() { }
virtual void adopted_from(Document&) { }
virtual void cloned(Node&, bool) {};
const Layout::Node* layout_node() const { return m_layout_node; }
Layout::Node* layout_node() { return m_layout_node; }
void set_layout_node(Badge<Layout::Node>, Layout::Node*) const;
virtual bool is_child_allowed(const Node&) const { return true; }
bool needs_style_update() const { return m_needs_style_update; }
void set_needs_style_update(bool);
bool child_needs_style_update() const { return m_child_needs_style_update; }
void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
void invalidate_style();
bool is_link() const;
void set_document(Badge<Document>, Document&);
virtual EventTarget* get_parent(const Event&) override;
template<typename T>
bool fast_is() const = delete;
ExceptionOr<void> ensure_pre_insertion_validity(NonnullRefPtr<Node> node, RefPtr<Node> child) const;
bool is_host_including_inclusive_ancestor_of(const Node&) const;
bool is_scripting_disabled() const;
bool contains(RefPtr<Node>) const;
// Used for dumping the DOM Tree
void serialize_tree_as_json(JsonObjectSerializer<StringBuilder>&) const;
bool is_shadow_including_descendant_of(Node const&) const;
bool is_shadow_including_inclusive_descendant_of(Node const&) const;
bool is_shadow_including_ancestor_of(Node const&) const;
bool is_shadow_including_inclusive_ancestor_of(Node const&) const;
i32 id() const { return m_id; }
static Node* from_id(i32 node_id);
String serialize_fragment() const;
void replace_all(RefPtr<Node>);
void string_replace_all(String const&);
bool is_same_node(Node const*) const;
bool is_equal_node(Node const*) const;
NonnullRefPtr<Node> get_root_node(GetRootNodeOptions const& options = {});
protected:
Node(Document&, NodeType);
Document* m_document { nullptr };
mutable WeakPtr<Layout::Node> m_layout_node;
NodeType m_type { NodeType::INVALID };
bool m_needs_style_update { false };
bool m_child_needs_style_update { false };
i32 m_id;
};
}
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