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interface Document : Node {

    constructor();

    readonly attribute DOMImplementation implementation;

    readonly attribute DOMString characterSet;
    readonly attribute DOMString charset;
    readonly attribute DOMString inputEncoding;
    readonly attribute DOMString contentType;

    readonly attribute Window? defaultView;

    Element? getElementById(DOMString id);
    ArrayFromVector getElementsByName(DOMString name);
    ArrayFromVector getElementsByTagName(DOMString tagName);
    ArrayFromVector getElementsByClassName(DOMString className);

    readonly attribute Element? firstElementChild;
    readonly attribute Element? lastElementChild;

    Element? querySelector(DOMString selectors);
    ArrayFromVector querySelectorAll(DOMString selectors);

    Element createElement(DOMString tagName);
    Element createElementNS(DOMString? namespace, DOMString qualifiedName);
    DocumentFragment createDocumentFragment();
    Text createTextNode(DOMString data);
    Comment createComment(DOMString data);

    readonly attribute DOMString compatMode;
    readonly attribute DocumentType? doctype;

    readonly attribute Element? documentElement;
    attribute HTMLElement? body;
    readonly attribute HTMLHeadElement? head;
    readonly attribute HTMLScriptElement? currentScript;

    readonly attribute DOMString readyState;

    attribute DOMString title;

    // FIXME: These should all come from a GlobalEventHandlers mixin
    attribute EventHandler onabort;
    attribute EventHandler onauxclick;
    attribute EventHandler onblur;
    attribute EventHandler oncancel;
    attribute EventHandler oncanplay;
    attribute EventHandler oncanplaythrough;
    attribute EventHandler onchange;
    attribute EventHandler onclick;
    attribute EventHandler onclose;
    attribute EventHandler oncontextmenu;
    attribute EventHandler oncuechange;
    attribute EventHandler ondblclick;
    attribute EventHandler ondrag;
    attribute EventHandler ondragend;
    attribute EventHandler ondragenter;
    attribute EventHandler ondragleave;
    attribute EventHandler ondragover;
    attribute EventHandler ondragstart;
    attribute EventHandler ondrop;
    attribute EventHandler ondurationchange;
    attribute EventHandler onemptied;
    attribute EventHandler onended;

    // FIXME: Should be an OnErrorEventHandler
    attribute EventHandler onerror;

    attribute EventHandler onfocus;
    attribute EventHandler onformdata;
    attribute EventHandler oninput;
    attribute EventHandler oninvalid;
    attribute EventHandler onkeydown;
    attribute EventHandler onkeypress;
    attribute EventHandler onkeyup;
    attribute EventHandler onload;
    attribute EventHandler onloadeddata;
    attribute EventHandler onloadedmetadata;
    attribute EventHandler onloadstart;
    attribute EventHandler onmousedown;
    [LegacyLenientThis] attribute EventHandler onmouseenter;
    [LegacyLenientThis] attribute EventHandler onmouseleave;
    attribute EventHandler onmousemove;
    attribute EventHandler onmouseout;
    attribute EventHandler onmouseover;
    attribute EventHandler onmouseup;
    attribute EventHandler onpause;
    attribute EventHandler onplay;
    attribute EventHandler onplaying;
    attribute EventHandler onprogress;
    attribute EventHandler onratechange;
    attribute EventHandler onreset;
    attribute EventHandler onresize;
    attribute EventHandler onscroll;
    attribute EventHandler onsecuritypolicyviolation;
    attribute EventHandler onseeked;
    attribute EventHandler onseeking;
    attribute EventHandler onselect;
    attribute EventHandler onslotchange;
    attribute EventHandler onstalled;
    attribute EventHandler onsubmit;
    attribute EventHandler onsuspend;
    attribute EventHandler ontimeupdate;
    attribute EventHandler ontoggle;
    attribute EventHandler onvolumechange;
    attribute EventHandler onwaiting;
    attribute EventHandler onwebkitanimationend;
    attribute EventHandler onwebkitanimationiteration;
    attribute EventHandler onwebkitanimationstart;
    attribute EventHandler onwebkittransitionend;
    attribute EventHandler onwheel;

};