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/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "Utilities.h"
namespace Video::VP9 {
u8 clip_3(u8 x, u8 y, u8 z)
{
return clamp(z, x, y);
}
u8 round_2(u8 x, u8 n)
{
return (x + (1 << (n - 1))) >> n;
}
}
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