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/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Array.h>
#include <AK/OwnPtr.h>
#include <AK/Span.h>
#include <AK/Vector.h>
#include <LibGfx/Size.h>
#include <LibVideo/Color/CodingIndependentCodePoints.h>
#include <LibVideo/DecoderError.h>
#include "BitStream.h"
#include "ContextStorage.h"
#include "LookupTables.h"
#include "MotionVector.h"
#include "ProbabilityTables.h"
#include "SyntaxElementCounter.h"
#include "TreeParser.h"
namespace Video::VP9 {
class Decoder;
struct FrameContext;
struct TileContext;
struct BlockContext;
struct MotionVectorCandidate;
class Parser {
friend class TreeParser;
friend class Decoder;
public:
explicit Parser(Decoder&);
~Parser();
DecoderErrorOr<FrameContext> parse_frame(ReadonlyBytes);
private:
/* Annex B: Superframes are a method of storing multiple coded frames into a single chunk
* See also section 5.26. */
Vector<size_t> parse_superframe_sizes(ReadonlyBytes);
DecoderErrorOr<FrameType> read_frame_type();
DecoderErrorOr<ColorRange> read_color_range();
/* Utilities */
template<typename T>
void clear_context(Vector<T>& context, size_t size);
template<typename T>
void clear_context(Vector<Vector<T>>& context, size_t outer_size, size_t inner_size);
/* (6.1) Frame Syntax */
bool trailing_bits();
DecoderErrorOr<void> refresh_probs(FrameContext const&);
/* (6.2) Uncompressed Header Syntax */
DecoderErrorOr<FrameContext> uncompressed_header();
DecoderErrorOr<void> frame_sync_code();
DecoderErrorOr<ColorConfig> parse_color_config(FrameContext const&);
DecoderErrorOr<void> set_frame_size_and_compute_image_size();
DecoderErrorOr<Gfx::Size<u32>> parse_frame_size();
DecoderErrorOr<Gfx::Size<u32>> parse_frame_size_with_refs(Array<u8, 3> const& reference_indices);
DecoderErrorOr<Gfx::Size<u32>> parse_render_size(Gfx::Size<u32> frame_size);
DecoderErrorOr<void> compute_image_size(FrameContext&);
DecoderErrorOr<InterpolationFilter> read_interpolation_filter();
DecoderErrorOr<void> loop_filter_params(FrameContext&);
DecoderErrorOr<void> quantization_params(FrameContext&);
DecoderErrorOr<i8> read_delta_q();
DecoderErrorOr<void> segmentation_params(FrameContext&);
DecoderErrorOr<u8> read_prob();
DecoderErrorOr<void> parse_tile_counts(FrameContext&);
void setup_past_independence();
/* (6.3) Compressed Header Syntax */
DecoderErrorOr<void> compressed_header(FrameContext&);
DecoderErrorOr<TransformMode> read_tx_mode(FrameContext const&);
DecoderErrorOr<void> tx_mode_probs();
DecoderErrorOr<u8> diff_update_prob(u8 prob);
DecoderErrorOr<u8> decode_term_subexp();
u8 inv_remap_prob(u8 delta_prob, u8 prob);
u8 inv_recenter_nonneg(u8 v, u8 m);
DecoderErrorOr<void> read_coef_probs(TransformMode);
DecoderErrorOr<void> read_skip_prob();
DecoderErrorOr<void> read_inter_mode_probs();
DecoderErrorOr<void> read_interp_filter_probs();
DecoderErrorOr<void> read_is_inter_probs();
DecoderErrorOr<void> frame_reference_mode(FrameContext&);
DecoderErrorOr<void> frame_reference_mode_probs(FrameContext const&);
DecoderErrorOr<void> read_y_mode_probs();
DecoderErrorOr<void> read_partition_probs();
DecoderErrorOr<void> mv_probs(FrameContext const&);
DecoderErrorOr<u8> update_mv_prob(u8 prob);
/* (6.4) Decode Tiles Syntax */
DecoderErrorOr<void> decode_tiles(FrameContext&);
void clear_above_context(FrameContext&);
u32 get_tile_offset(u32 tile_num, u32 mis, u32 tile_size_log2);
DecoderErrorOr<void> decode_tile(TileContext&);
void clear_left_context(TileContext&);
DecoderErrorOr<void> decode_partition(TileContext&, u32 row, u32 column, BlockSubsize subsize);
DecoderErrorOr<void> decode_block(TileContext&, u32 row, u32 column, BlockSubsize subsize);
DecoderErrorOr<void> mode_info(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<void> intra_frame_mode_info(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<void> set_intra_segment_id(BlockContext&);
DecoderErrorOr<bool> read_should_skip_residuals(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
static bool seg_feature_active(BlockContext const&, u8 feature);
DecoderErrorOr<TransformSize> read_tx_size(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context, bool allow_select);
DecoderErrorOr<void> inter_frame_mode_info(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<void> set_inter_segment_id(BlockContext&);
u8 get_segment_id(BlockContext const&);
DecoderErrorOr<bool> read_is_inter(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<void> intra_block_mode_info(BlockContext&);
DecoderErrorOr<void> inter_block_mode_info(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<void> read_ref_frames(BlockContext&, FrameBlockContext above_context, FrameBlockContext left_context);
DecoderErrorOr<MotionVectorPair> get_motion_vector(BlockContext const&, BlockMotionVectorCandidates const&);
DecoderErrorOr<MotionVector> read_motion_vector(BlockContext const&, BlockMotionVectorCandidates const&, ReferenceIndex);
DecoderErrorOr<i32> read_single_motion_vector_component(u8 component);
DecoderErrorOr<bool> residual(BlockContext&, bool has_block_above, bool has_block_left);
DecoderErrorOr<bool> tokens(BlockContext&, size_t plane, u32 x, u32 y, TransformSize, TransformSet);
DecoderErrorOr<i32> read_coef(u8 bit_depth, Token token);
/* (6.5) Motion Vector Prediction */
MotionVectorPair find_reference_motion_vectors(BlockContext const&, ReferenceFrameType, i32 block);
void select_best_sub_block_reference_motion_vectors(BlockContext const&, BlockMotionVectorCandidates&, i32 block, ReferenceIndex);
size_t get_image_index(FrameContext const&, u32 row, u32 column) const;
MotionVectorCandidate get_motion_vector_from_current_or_previous_frame(BlockContext const&, MotionVector candidate_vector, ReferenceIndex, bool use_prev);
void add_motion_vector_if_reference_frame_type_is_same(BlockContext const&, MotionVector candidate_vector, ReferenceFrameType ref_frame, Vector<MotionVector, 2>& list, bool use_prev);
void add_motion_vector_if_reference_frame_type_is_different(BlockContext const&, MotionVector candidate_vector, ReferenceFrameType ref_frame, Vector<MotionVector, 2>& list, bool use_prev);
Gfx::Point<size_t> get_decoded_point_for_plane(FrameContext const&, u32 row, u32 column, u8 plane);
Gfx::Size<size_t> get_decoded_size_for_plane(FrameContext const&, u8 plane);
bool m_is_first_compute_image_size_invoke { true };
Gfx::Size<u32> m_previous_frame_size { 0, 0 };
bool m_previous_show_frame { false };
ColorConfig m_previous_color_config;
FrameType m_previous_frame_type { FrameType::KeyFrame };
Array<i8, MAX_REF_FRAMES> m_previous_loop_filter_ref_deltas;
Array<i8, 2> m_previous_loop_filter_mode_deltas;
bool m_previous_should_use_absolute_segment_base_quantizer;
Array<Array<SegmentFeature, SEG_LVL_MAX>, MAX_SEGMENTS> m_previous_segmentation_features;
// FIXME: Move above and left contexts to structs
Array<Vector<bool>, 3> m_above_nonzero_context;
Array<Vector<bool>, 3> m_left_nonzero_context;
Vector<u8> m_above_seg_pred_context;
Vector<u8> m_left_seg_pred_context;
Vector<u8> m_above_partition_context;
Vector<u8> m_left_partition_context;
// FIXME: Move these to a struct to store together in one array.
Gfx::Size<u32> m_ref_frame_size[NUM_REF_FRAMES];
bool m_ref_subsampling_x[NUM_REF_FRAMES];
bool m_ref_subsampling_y[NUM_REF_FRAMES];
u8 m_ref_bit_depth[NUM_REF_FRAMES];
Vector<u16> m_frame_store[NUM_REF_FRAMES][3];
u8 m_token_cache[1024];
i32 m_tokens[1024];
bool m_use_hp { false };
bool m_use_prev_frame_mvs;
Vector2D<FrameBlockContext> m_reusable_frame_block_contexts;
Vector2D<PersistentBlockContext> m_previous_block_contexts;
// Indexed by ReferenceFrame enum.
u8 m_mode_context[4] { INVALID_CASE };
OwnPtr<BitStream> m_bit_stream;
OwnPtr<ProbabilityTables> m_probability_tables;
OwnPtr<SyntaxElementCounter> m_syntax_element_counter;
Decoder& m_decoder;
};
}
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