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/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
namespace VT {
class Position {
public:
Position() = default;
Position(int row, int column)
: m_row(row)
, m_column(column)
{
}
bool is_valid() const { return m_row >= 0 && m_column >= 0; }
int row() const { return m_row; }
int column() const { return m_column; }
bool operator<(const Position& other) const
{
return m_row < other.m_row || (m_row == other.m_row && m_column < other.m_column);
}
bool operator<=(const Position& other) const
{
return *this < other || *this == other;
}
bool operator>=(const Position& other) const
{
return !(*this < other);
}
bool operator==(const Position& other) const
{
return m_row == other.m_row && m_column == other.m_column;
}
bool operator!=(const Position& other) const
{
return !(*this == other);
}
private:
int m_row { -1 };
int m_column { -1 };
};
struct CursorPosition {
size_t row { 0 };
size_t column { 0 };
void clamp(u16 max_row, u16 max_column)
{
row = min(row, max_row);
column = min(column, max_column);
}
};
}
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