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/*
* Copyright (c) 2021, Tim Flynn <trflynn89@pm.me>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/CharacterTypes.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <AK/StringView.h>
#include <AK/Variant.h>
#include <AK/Vector.h>
#include <LibUnicode/Forward.h>
namespace Unicode {
struct LanguageID {
String to_string() const;
bool operator==(LanguageID const&) const = default;
bool is_root { false };
Optional<String> language {};
Optional<String> script {};
Optional<String> region {};
Vector<String> variants {};
};
struct Keyword {
String key {};
String value {};
};
struct LocaleExtension {
Vector<String> attributes {};
Vector<Keyword> keywords {};
};
struct TransformedField {
String key {};
String value {};
};
struct TransformedExtension {
Optional<LanguageID> language {};
Vector<TransformedField> fields {};
};
struct OtherExtension {
char key {};
String value {};
};
using Extension = Variant<LocaleExtension, TransformedExtension, OtherExtension>;
struct LocaleID {
String to_string() const;
template<typename ExtensionType>
Vector<Extension> remove_extension_type()
{
Vector<Extension> removed_extensions {};
auto tmp_extensions = move(extensions);
for (auto& extension : tmp_extensions) {
if (extension.has<ExtensionType>())
removed_extensions.append(move(extension));
else
extensions.append(move(extension));
}
return removed_extensions;
}
LanguageID language_id {};
Vector<Extension> extensions {};
Vector<String> private_use_extensions {};
};
enum class Style : u8 {
Long,
Short,
Narrow,
Numeric,
};
struct ListPatterns {
StringView start;
StringView middle;
StringView end;
StringView pair;
};
// Note: These methods only verify that the provided strings match the EBNF grammar of the
// Unicode identifier subtag (i.e. no validation is done that the tags actually exist).
constexpr bool is_unicode_language_subtag(StringView subtag)
{
// unicode_language_subtag = alpha{2,3} | alpha{5,8}
if ((subtag.length() < 2) || (subtag.length() == 4) || (subtag.length() > 8))
return false;
return all_of(subtag, is_ascii_alpha);
}
constexpr bool is_unicode_script_subtag(StringView subtag)
{
// unicode_script_subtag = alpha{4}
if (subtag.length() != 4)
return false;
return all_of(subtag, is_ascii_alpha);
}
constexpr bool is_unicode_region_subtag(StringView subtag)
{
// unicode_region_subtag = (alpha{2} | digit{3})
if (subtag.length() == 2)
return all_of(subtag, is_ascii_alpha);
if (subtag.length() == 3)
return all_of(subtag, is_ascii_digit);
return false;
}
constexpr bool is_unicode_variant_subtag(StringView subtag)
{
// unicode_variant_subtag = (alphanum{5,8} | digit alphanum{3})
if ((subtag.length() >= 5) && (subtag.length() <= 8))
return all_of(subtag, is_ascii_alphanumeric);
if (subtag.length() == 4)
return is_ascii_digit(subtag[0]) && all_of(subtag.substring_view(1), is_ascii_alphanumeric);
return false;
}
bool is_type_identifier(StringView);
Optional<LanguageID> parse_unicode_language_id(StringView);
Optional<LocaleID> parse_unicode_locale_id(StringView);
void canonicalize_unicode_extension_values(StringView key, String& value, bool remove_true);
Optional<String> canonicalize_unicode_locale_id(LocaleID&);
String const& default_locale();
bool is_locale_available(StringView locale);
Optional<Locale> locale_from_string(StringView locale);
Optional<StringView> get_locale_language_mapping(StringView locale, StringView language);
Optional<StringView> get_locale_territory_mapping(StringView locale, StringView territory);
Optional<StringView> get_locale_script_mapping(StringView locale, StringView script);
Optional<StringView> get_locale_currency_mapping(StringView locale, StringView currency, Style style);
Vector<StringView> get_locale_key_mapping(StringView locale, StringView keyword);
Optional<StringView> get_number_system_symbol(StringView locale, StringView system, StringView symbol);
Optional<ListPatterns> get_locale_list_patterns(StringView locale, StringView type, StringView style);
Optional<StringView> resolve_language_alias(StringView language);
Optional<StringView> resolve_territory_alias(StringView territory);
Optional<StringView> resolve_script_tag_alias(StringView script_tag);
Optional<StringView> resolve_variant_alias(StringView variant);
Optional<StringView> resolve_subdivision_alias(StringView subdivision);
Optional<LanguageID> add_likely_subtags(LanguageID const& language_id);
Optional<LanguageID> remove_likely_subtags(LanguageID const& language_id);
String resolve_most_likely_territory(LanguageID const& language_id, StringView territory_alias);
}
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