1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
/*
* Copyright (c) 2021, Jan de Visser <jan@de-visser.net>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Function.h>
#include <AK/NonnullRefPtr.h>
#include <AK/NonnullRefPtrVector.h>
#include <AK/Optional.h>
#include <AK/RefPtr.h>
#include <AK/String.h>
#include <AK/Vector.h>
#include <LibCore/File.h>
#include <LibCore/Object.h>
#include <LibSQL/Forward.h>
#include <LibSQL/Heap.h>
#include <LibSQL/Index.h>
#include <LibSQL/Key.h>
namespace SQL {
/**
* The BTree class models a B-Tree index. It contains a collection of
* Key objects organized in TreeNode objects. Keys can be inserted,
* located, deleted, and the set can be traversed in sort order. All keys in
* a tree have the same underlying structure. A BTree's TreeNodes and
* the keys it includes are lazily loaded from the Heap when needed.
*
* The classes implementing the B-Tree functionality are BTree, TreeNode,
* BTreeIterator, and DownPointer (a smart pointer-like helper class).
*/
class DownPointer {
public:
explicit DownPointer(TreeNode*, u32 = 0);
DownPointer(TreeNode*, TreeNode*);
DownPointer(DownPointer&&);
DownPointer(TreeNode*, DownPointer&);
~DownPointer() = default;
[[nodiscard]] u32 pointer() const { return m_pointer; }
TreeNode* node();
private:
void deserialize(Serializer&);
TreeNode* m_owner;
u32 m_pointer { 0 };
OwnPtr<TreeNode> m_node { nullptr };
friend TreeNode;
};
class TreeNode : public IndexNode {
public:
TreeNode(BTree&, u32 = 0);
TreeNode(BTree&, TreeNode*, u32 = 0);
TreeNode(BTree&, TreeNode*, TreeNode*, u32 = 0);
~TreeNode() override = default;
[[nodiscard]] BTree& tree() const { return m_tree; }
[[nodiscard]] TreeNode* up() const { return m_up; }
[[nodiscard]] size_t size() const { return m_entries.size(); }
[[nodiscard]] size_t length() const;
[[nodiscard]] Vector<Key> entries() const { return m_entries; }
[[nodiscard]] u32 down_pointer(size_t) const;
[[nodiscard]] TreeNode* down_node(size_t);
[[nodiscard]] bool is_leaf() const { return m_is_leaf; }
Key const& operator[](size_t) const;
bool insert(Key const&);
bool update_key_pointer(Key const&);
TreeNode* node_for(Key const&);
Optional<u32> get(Key&);
void deserialize(Serializer&);
void serialize(Serializer&) const;
private:
TreeNode(BTree&, TreeNode*, DownPointer&, u32 = 0);
void dump_if(int, String&& = "");
bool insert_in_leaf(Key const&);
void just_insert(Key const&, TreeNode* = nullptr);
void split();
void list_node(int);
BTree& m_tree;
TreeNode* m_up;
Vector<Key> m_entries;
bool m_is_leaf { true };
Vector<DownPointer> m_down;
friend BTree;
friend BTreeIterator;
};
class BTree : public Index {
C_OBJECT(BTree);
public:
~BTree() override = default;
u32 root() const { return (m_root) ? m_root->pointer() : 0; }
bool insert(Key const&);
bool update_key_pointer(Key const&);
Optional<u32> get(Key&);
BTreeIterator find(Key const& key);
BTreeIterator begin();
static BTreeIterator end();
void list_tree();
Function<void(void)> on_new_root;
private:
BTree(Serializer&, NonnullRefPtr<TupleDescriptor> const&, bool unique, u32 pointer);
BTree(Serializer&, NonnullRefPtr<TupleDescriptor> const&, u32 pointer);
void initialize_root();
TreeNode* new_root();
OwnPtr<TreeNode> m_root { nullptr };
friend BTreeIterator;
friend DownPointer;
friend TreeNode;
};
class BTreeIterator {
public:
[[nodiscard]] bool is_end() const { return m_where == Where::End; }
[[nodiscard]] size_t index() const { return m_index; }
bool update(Key const&);
bool operator==(BTreeIterator const& other) const { return cmp(other) == 0; }
bool operator!=(BTreeIterator const& other) const { return cmp(other) != 0; }
bool operator<(BTreeIterator const& other) const { return cmp(other) < 0; }
bool operator>(BTreeIterator const& other) const { return cmp(other) > 0; }
bool operator<=(BTreeIterator const& other) const { return cmp(other) <= 0; }
bool operator>=(BTreeIterator const& other) const { return cmp(other) >= 0; }
bool operator==(Key const& other) const { return cmp(other) == 0; }
bool operator!=(Key const& other) const { return cmp(other) != 0; }
bool operator<(Key const& other) const { return cmp(other) < 0; }
bool operator>(Key const& other) const { return cmp(other) > 0; }
bool operator<=(Key const& other) const { return cmp(other) <= 0; }
bool operator>=(Key const& other) const { return cmp(other) >= 0; }
BTreeIterator operator++()
{
*this = next();
return *this;
}
BTreeIterator operator++(int)
{
*this = next();
return *this;
}
BTreeIterator operator--()
{
*this = previous();
return *this;
}
BTreeIterator const operator--(int)
{
*this = previous();
return *this;
}
Key const& operator*() const
{
VERIFY(!is_end());
return (*m_current)[m_index];
}
Key const& operator->() const
{
VERIFY(!is_end());
return (*m_current)[m_index];
}
BTreeIterator& operator=(BTreeIterator const&);
BTreeIterator(BTreeIterator const&) = default;
private:
BTreeIterator(TreeNode*, int index);
static BTreeIterator end() { return BTreeIterator(nullptr, -1); }
[[nodiscard]] int cmp(BTreeIterator const&) const;
[[nodiscard]] int cmp(Key const&) const;
[[nodiscard]] BTreeIterator next() const;
[[nodiscard]] BTreeIterator previous() const;
[[nodiscard]] Key key() const;
enum class Where {
Valid,
End
};
Where m_where { Where::Valid };
TreeNode* m_current { nullptr };
int m_index { -1 };
friend BTree;
};
}
|